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On Wed, 17 Jul, 12:02 AM UTC
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Echo Chunk raises $1.4M to make AI-based puzzle games
GamesBeat is excited to partner with Lil Snack to have customized games just for our audience! We know as gamers ourselves, this is an exciting way to engage through play with the GamesBeat content you have already come to love. Start playing games here. Echo Chunk, the AI startup behind the viral free-to-play, daily puzzle game Echo Chess, has raised $1.4 million in a funding round. Echo Chess is a daily chess-inspired puzzle game where you are what you eat. You play as one color and your goal is to capture all the other pieces on the board, navigating your way around obstacles. But here's the catch -- and the hard part, said Sami Ramly, CEO of Echo Chunk, in an interview with GamesBeat. Every time you capture a piece, you become that piece. This means that every move you make needs to be carefully considered so you don't get stuck in your quest to clear the board. New daily puzzles drop every 24 hours, the Classic for Wordle-type fans, and the Epic for pro puzzle enthusiasts. The game notably offers a Blitz Mode that uses AI procedural generation, allowing you to compete on infinite runs in a roguelite take on chess. A game built by AI The Echo Chess game is inspired by chess, but it's not quite chess. "Your goal is to capture all the other pieces of the board. But every time you capture a piece, you become the echo of that piece," he said. In creating games, Ramly said, "We're starting with the same process we've used with AI to improve the creation process. We think of it as a collaboration between humans and AI. We'll figure out what's the best of both worlds." The game launched in April and went viral. At the moment, the company isn't focused on monetization. Raising money After Echo Chess gained popularity among players, puzzle gamers, and mainstream audiences alike, top investors in the technology and games industry were excited to participate in Echo Chunk's recent pre-seed round. The investors include A16z Speedrun by Andreessen Horowitz; Mark Pincus, founder and chairman of Zynga; South Park Commons (SPC); Eric Wu, CEO of Opendoor; Stef Corazza, head of generative AI at Roblox; AJ Apte, CEO of Snapser; Patrick Wyatt, founder of ArenaNet (Guild Wars); Joon Park, AI researcher and lead author of Stanford Generative Agents; Albert Lai, founder of Kontagent; Founders You Should Know (FYSK); and David King, early Google employee and angel investor in Quora. "We're honored to be supported by top minds in tech and games to bring the Echo Chunk vision to life, and to leverage the power of AI in game design," said Ramly. "These amazing partners immediately understood our passion for AI's role in the co-creation process of the future." The company set out to raise $1 million, but it ended up being an oversubscribed round. "We feel honored and grateful to be supported by these investors who have a passion for AI as well as the co-creation process," Ramly said. Josh Lu, partner at Andreessen Horowitz, said in a statement, "We firmly believe that Al will enhance the ingenuity of game designers, and the Echo Chess team has demonstrated this brilliantly with their debut title by using AI to put a fresh spin on their daily game. They've done so really quickly with a very small team, and have already built a passionate community of players and speedrunners with fresh content every day. That's something that would have been extremely difficult a few years ago." "When you see a big shift in tech, game companies that get it early have the best odds of winning" said Pincus, who started Zynga, in a statement. "We saw it at Zynga with social and mobile, and now it's happening with AI. The Echo Chess team gets it. Their vision for where game design is heading is innovative, and their first game is super fun." Origins Ramly has a strong background in tech and machine learning and having led teams at tech and entertainment startups. Trained at Stanford, he is also a lifelong strategy gamer. He played games at an early age and he said he began noticing a stagnation in the ingenuity of novel games, with remasters and repetitive sequels crowding the market supply. So he set out to make his own by reinventing the mechanics of chess, a game he first learned when he was three years old and played on a wooden board. "I've been obsessed with strategy ever since," Ramly said. "It got pretty obvious to me that the fresh supply of strategy games is struggling. But the underlying demand among people is still super high. I became really convinced to find a great opportunity today, all the advancements in AI are going to give us a bunch of fresh ideas." There are things that people haven't imagined that AI can do and bring to us, Ramly believes. He is fascinated by how short the learning cycle is when AI creates a game design and then moves on to the next version. "Our vision with a Echo Chunk is that we'll be making epic strategy games that generate themselves," he said. At startups in San Francisco and Los Angeles, Ramly became fascinated with the ingenious ways AI could be used to shorten the learning cycle for game development and take the game design process to the next level. "I became convinced there was a real opportunity today for a huge wave of fresh ideas and game design innovations to revolutionize strategy games," said Ramly. "It was pretty clear to me that companies that can natively leverage AI in game design will be able to shorten the learning cycle of game creation, lower the barrier for user-generated content (UGC), and empower what we do best as humans to create the best games of tomorrow. So we set out to build them ourselves, starting with Echo Chess." Corazza at Roblox strongly agrees, "AI has the potential to be the best copilot for game design. Echo Chess is a great example for this with its infinite Blitz Mode, and I can see this same approach enhancing an endless variety of user-generated maps dreamed up by its players of all age groups." Since its launch, Echo Chess has organically gained a passionate, growing community of devoted players. It quickly caught the attention of Eric Wu, founder of Opendoor and avid strategy game player. "As a fan of chess, I think what's special about Echo Chess is that it is a natural bridge for beginners to hone their skills, while still being really fun and compelling for the pros," Wu said. The game topped the front page of Hacker News twice and has trended on the YouTube Games charts, with large creators and streamers posting gameplay and challenge videos. User-generated content Over time, the company will demo a mapmaker tech, dubbed Echo Maker. It will give people the same tools the company uses to create Echo Chess puzzles. You could do things like move the pieces around and resize the board. Then you could submit them for editorial review. Over time, the company will likely create the kernel of the games it will support, like a chess game. Then it will empower players to come up with different versions of it. Ramly wants to evolve the process so that users can also create their own games. With AI help, user-generated content is something that the company hopes to move to in the future. Replacing humans? Nah. I asked if the company will still need game designers. "Absolutely. It's an excellent question. If anything, the craft evolves. I think it gets much more interesting and exciting to see where the multiple iterations of tech platforms go. There is a lot of uneasiness about it. I think what we're demonstrating is that AI can actually empower creators." As much as he likes the idea of AI helping humans, Ramly doesn't want AI to take over. "The reason why humans are so essential, and the creation process is as I have described, is I think more things will be created with the help of AI. Our team is hiring research workers from all sorts of backgrounds," Ramly said. "We obviously know it's extremely difficult in the industry, with its history of downsizing. We've been looking for opportunities for new companies to come out of this. We want to use tools to create things that weren't possible before. If anything, there will be a great wave of AI helping job creation." When it comes to design with humans and AI, Ramly said the team uses a mix of supervised learning and deep learning approaches to model games. With Echo Chess, there is an infinite procedurally generated real-time mode. It is fully AI created, where each board is different. It's a combo of AI and humans creating puzzles. And based on feedback from the player community, the AI is helping the humans do good work faster. "We generate content with the help of AI, and we still have a human touch to it," he said. The team has four people, and now it has funds to hire more. But, of course, with AI doing the work of creation, it will be interesting to see how many people the company needs. "I think of the beauty of unlocking a lot of the creation and deletion process with the help of a copilot like AI," he said. "We imagine AI being super helpful in the UGC process itself as well. Zooming out, applying it to game design can help us in multiple ways. We feel like this will be the future of the industry, where people think of AI as a copilot on the side of human design."
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A company building Wordle for chess raises money from a16z Speedrun, Mark Pincus and Eric Wu | TechCrunch
Echo Chunk, a company that is building Wordle-styled daily chess puzzle game Echo Chess, has raised $1.4 million in pre-seed from a16z Speedrun (Andreessen Horowitz's early stage games accelerator), founder of Zyanga Mark Pincus, South Park Commons (SPC), Opendoor founder and CEO Eric Wu and Stef Corazza, the Head of Generative AI at Roblox. Sami Ramly, Founder and CEO of Echo Chunk, told TechCrunch that the primary reason for investing is to enable the community to create more puzzles with AI. While the company is concentrating on Echo Chess for now, it plans to release more titles in the future. Josh Lu, Partner at Andreessen Horowitz, said that the company has successfully attempted a fresh take on chess. Plus, the community is churning out more content with AI as a co-pilot. "We firmly believe that Al will enhance the ingenuity of game designers, and the Echo Chess team has demonstrated this brilliantly with their debut title by using AI to put a fresh spin on their daily game. They've done so really quickly with a very small team and have already built a passionate community of players and speedrunners with fresh content every day. That's something that would have been extremely difficult a few years ago," he said in a statement. During the pandemic, the word-based puzzle game Wordle took off. Eventually, the New York Times bought it. Echo Chess is trying to make chess more enjoyable for a wider audience with its version of daily puzzles. Instead of playing against an opponent, players have to capture all the pieces on the board to complete the challenge. There are three modes: daily classic, daily epic, and blitz mode. The last mode is a time-bound mode where you have to defeat the board and capture more pieces to earn more time with the next board. Ramly, former head of content at VR startup Wevr, didn't give out any user numbers but said that many streamers are creators are making content around the game. Ramly told TechCrunch he had been obsessed with strategy games since childhood. Last year, he thought there was a real opportunity to introduce the game in a different way with recent advancements in AI. Plus, the new approach could reduce user learning time. "I thought AI could improve the game design as the game revolves. You can use the game maker to iterate on the best strategy and puzzle games. With this thought process, I built this game and started the company," he said. The company is using AI for three things. Currently it is powering the blitz mode to create new board on the go. Echo Chunk is also exploring the use of AI for multiplayer modes, new game modes, and new games in general. The third area is assisting users in creating new boards and puzzles. This Echo Maker platform is currently being tested in alpha by select community members. Ramly said that the company doesn't use any user data to train the AI but rather uses a game state with a mix of supervised and deep learning approach. He is very enthusiastic about the use cases of AI as a creation co-pilot for users. "One thing we found super powerful is that if you combine the magic of what we do best as humans, which is adding character and soul to games, then you can use AI as a feedback loop and power level makers and game designers to create new things," Ramly said. The company currently consists of four people, but it is trying to hire new folks with backgrounds in gaming and tech. At the moment, Echo Chunk is not thinking about monetization and wants to keep the web-based version free to play. Ramly noted that even when the company starts monetizing games, it will make sure that the approach doesn't create a detrimental game experience. Investors like Pincus of Zynga and Roblox Studio head Corazza see merit in the startup's approach of using AI to create new puzzles. "AI has the potential to be the best copilot for game design. Echo Chess is a great example for this with its infinite Blitz Mode, and I can see this same approach enhancing an endless variety of user-generated maps dreamed up by its players of all age groups." Corazza said in a statement.
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Echo Chunk, a startup developing AI-based puzzle games, has secured $1.4 million in funding. The company aims to create innovative games, including a chess-inspired daily puzzle game.
Echo Chunk, a promising startup in the gaming industry, has successfully raised $1.4 million in funding to develop AI-based puzzle games 1. The company, founded by Khai Truong and Tri Nguyen, is set to revolutionize the puzzle game genre by leveraging artificial intelligence technology.
One of Echo Chunk's most anticipated projects is a game described as 'Wordle for Chess' 2. This innovative concept aims to bring the addictive daily puzzle format popularized by Wordle to the world of chess, potentially attracting both casual players and chess enthusiasts alike.
The funding round for Echo Chunk has drawn attention from notable investors in the tech and gaming industries. Andreessen Horowitz's games fund, a16z Speedrun, led the investment 2. Other prominent backers include Mark Pincus, the founder of Zynga, and Eric Wu, co-founder of Opendoor 2. This strong investor support underscores the potential of Echo Chunk's vision for AI-powered puzzle games.
Echo Chunk's approach to game development heavily relies on artificial intelligence. The company plans to use AI to generate and curate puzzle content, ensuring a constant stream of engaging challenges for players 1. This innovative use of technology could significantly streamline the game development process and provide players with fresh, dynamic content on a regular basis.
The puzzle game market has seen significant growth in recent years, with games like Wordle capturing global attention. Echo Chunk's entry into this space with AI-powered games could potentially tap into a large and engaged audience. The company's focus on chess-inspired puzzles also aligns with the renewed interest in chess following popular media portrayals and increased online play during the pandemic 2.
As Echo Chunk enters the competitive mobile gaming market, it will face challenges from established puzzle game developers and other AI-driven gaming startups. The success of their 'Wordle for Chess' concept will depend on factors such as user engagement, retention, and the ability to create puzzles that appeal to both casual and serious chess players.
Echo Chunk's AI-driven approach to puzzle game development could potentially influence the broader gaming industry. If successful, it may inspire other developers to incorporate AI more extensively in game design and content creation, potentially leading to a new wave of innovative and dynamically generated gaming experiences 1.
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