Global Cinema Revenue and Entertainment Industry Forecast: A Mixed Picture

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On Tue, 16 Jul, 4:02 PM UTC

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PwC's Global Entertainment & Media Outlook report predicts a slow recovery for the cinema industry, while the broader entertainment sector shows growth driven by streaming and gaming.

Cinema Industry Faces Slow Recovery

The global cinema industry is grappling with a challenging landscape as it attempts to rebound from the impacts of the COVID-19 pandemic. According to PwC's Global Entertainment & Media Outlook report, cinema revenue is projected to reach $40.9 billion in 2027, falling short of the pre-pandemic peak of $44.4 billion in 2019 1. This forecast paints a picture of a slow and incomplete recovery for the industry.

Box Office Admissions Struggle to Regain Ground

The report also highlights a concerning trend in box office admissions. Global admissions are expected to reach 9.1 billion in 2027, which is still significantly below the 2019 level of 10.3 billion 1. This indicates that despite efforts to attract audiences back to theaters, the industry is facing challenges in fully recapturing pre-pandemic attendance levels.

Streaming and Gaming Drive Overall Growth

While the cinema sector faces hurdles, the broader entertainment and media industry shows more promising signs. The PwC report forecasts that the global entertainment and media market will grow at a 4.3% compound annual growth rate through 2027, reaching $3.1 trillion 2. This growth is largely driven by the continued success of streaming services and the recovering gaming industry.

Advertising Sector Shows Resilience

A bright spot in the industry forecast is the advertising sector. Global entertainment and media advertising revenue is expected to increase by $120 billion from 2022 to 2027, with a projected 4.9% compound annual growth rate 2. This growth underscores the importance of advertising in supporting various entertainment platforms and content creation.

Gaming Industry on the Rebound

After experiencing a decline in 2022, the gaming industry is poised for a comeback. The report predicts that gaming and esports revenue will grow at a 6.1% compound annual growth rate, potentially reaching $312 billion by 2027 2. This resurgence highlights the resilience and adaptability of the gaming sector in the face of economic challenges.

Streaming Continues to Dominate

The streaming market remains a key driver of growth in the entertainment industry. Over-the-top (OTT) video revenue is forecasted to increase from $101 billion in 2022 to $159 billion in 2027, growing at a 9.5% compound annual growth rate 2. This trend reflects the ongoing shift in consumer preferences towards on-demand content consumption.

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