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Google's New AI Tool Makes Bad Rip-Offs Of Mario, Zelda Games
Google has just started rolling out access to its new “experimental research prototype†Project Genie, an AI tool powered by Genie 3 and Gemini that allows users to create interactive, explorable worlds with a simple text prompt. Unsurprisingly, someone has immediately used it to generate a bunch of playable Nintendo knock-offs, including a The Legend of Zelda: Breath of the Wild clone, complete with a usable paraglider. I’m sure that the famously non-litigious Nintendo will be absolutely chill about this. This news comes by way of The Verge’s Jay Peters, who was granted access to Google’s Project Genie tool early, ahead of its official release for Google AI Ultra subscribers in the United States earlier this afternoon. Peters was able to craft playable reproductions of several famous Nintendo titles, including Super Mario 64 and the aforementioned The Legend of Zelda: Breath of the Wild, as well as generating some odd amalgamation of Metroid Prime 3 and Metroid Prime 4. While it might not be immediately apparent in the videos that Peters provided, these Project Genie AI-generations are partially interactive, allowing users to move, jump, and, in the case of that Breath of the Wild one, even paraglide. For the time being, the worlds that it generates are limited to minute-long, 24fps, 720p showcases. So, how is this legal? The short answer is that it isn’t, and Project Genie knows it isn’t. At one point during his testing, Project Genie stopped Peters from making any further Super Mario 64 reproductions, out of concern for the “interests of third-party content providers.â€
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Google AI Project Genie Allows You to Create Playable Worlds From Prompts, So of Course It's Been Used to Rip Off Nintendo Games Like Mario and Zelda - IGN
Google has begun selling access to Project Genie, an interactive world creation tool that lets you generate playable environments from a prompt -- including those featuring Nintendo characters. The technology is certainly remarkable, as Google's Genie 3 models playable 3D spaces in real time based upon user inputs, and allows you to run, swim, fly, or ride in vehicles around its AI-generated worlds. But the AI technology has also launched with a telling lack of restrictions around copyrighted material -- which the model also appears to have been trained upon. A preview of the possibilities published by The Verge shows its reporter able to create playable 3D scenes that look a direct copy of Super Mario 64, The Legend of Zelda: Breath of the Wild and Kingdom Hearts. Footage published on social media shows gameplay clearly based on Nintendo's actual Breath of the Wild, where a knock-off Link runs around a world similar to Hyrule, and accurately deploys a glider as he leaps off a cliff. Other creations include a generated world with similarities to Rockstar's Grand Theft Auto. Right now, Project Genie is limited to generating interactive experiences it can maintain for up to 60 seconds, with a resolution and frame rate capped at around 720p and 24fps. Still, Google is selling access as part of its Google AI Ultra subscription, its top level of access to AI features that costs $124.99 per month when signing up for a three-month package. (Also, Project Genie access is currently just for U.S. subscribers aged 18 or over.) "Project Genie is an experimental research prototype designed to follow prompts a user provides," Google Deepmind product manager Diego Rivas told The Verge when asked why the the product generated material that was clearly based on Nintendo intellectual property. "As with all experiments, we are monitoring closely and listening to user feedback." The Verge noted that its ability to generate worlds based on Mario had subsequently been halted, with a warning message that blamed the "interests of third-party content providers." IGN has contacted Nintendo for comment. The situation feels reminiscent to the rollout of OpenAI's Sora 2 video model last October, which initially allowed users to generate clips featuring licensed Nintendo and Disney characters, including Mario, Darth Vader, Pikachu and an array of other Pokémon. Shortly after, OpenAI vowed to give copyright holders "more granular control" over the creation of what the company's boss Sam Altman dubbed "interactive fan fiction." Less than two months later, Disney said it was investing $1 billion into OpenAI to officially license 200 of its most popular characters for the AI model to use, in a move that the Mickey Mouse owner described as a way to "thoughtfully and responsibly extend" its storytelling.
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Google launched Project Genie, an experimental AI tool that lets users create playable worlds from text prompts. Early testers immediately generated interactive clones of Super Mario 64 and The Legend of Zelda: Breath of the Wild. The tool has since blocked some Nintendo content amid intellectual property concerns.
Google has begun rolling out Project Genie, an experimental AI tool powered by Genie 3 and Gemini that allows users to generate playable 3D worlds using simple text prompts
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. The technology, now available to Google AI Ultra subscribers in the United States for $124.99 per month as part of a three-month package, can model interactive 3D spaces in real time where users can run, swim, fly, or ride vehicles2
. Currently, the experimental AI tool generates interactive experiences limited to 60 seconds, with resolution and frame rate capped at 720p and 24fps2
.The Verge's Jay Peters, granted early access to Project Genie, immediately crafted playable knock-offs of several Nintendo games including Super Mario 64 and The Legend of Zelda: Breath of the Wild
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. Footage shows a knock-off Link running through a Hyrule-like world, accurately deploying a glider while leaping off a cliff2
.Source: IGN
Peters also generated an odd amalgamation of Metroid Prime 3 and Metroid Prime 4, along with worlds resembling Rockstar's Grand Theft Auto and Kingdom Hearts
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. These AI-generations are partially interactive, allowing users to move, jump, and paraglide within the generated environments1
.Project Genie subsequently stopped Peters from creating additional Super Mario 64 reproductions, displaying a warning message citing concerns for the "interests of third-party content providers"
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. The AI technology launched with a notable lack of restrictions around copyrighted material, and the model appears to have been trained on such content2
. Google Deepmind product manager Diego Rivas told The Verge that "Project Genie is an experimental research prototype designed to follow prompts a user provides," adding that "as with all experiments, we are monitoring closely and listening to user feedback"2
.Related Stories
The situation mirrors the rollout of OpenAI Sora 2 video model last October, which initially allowed users to generate clips featuring licensed Nintendo and Disney characters, including Mario, Darth Vader, and Pokémon
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. OpenAI later promised to give copyright holders "more granular control" over creation of what CEO Sam Altman called "interactive fan fiction" . Less than two months later, Disney invested $1 billion into OpenAI to officially license 200 of its most popular characters for the AI model, describing it as a way to "thoughtfully and responsibly extend" its storytelling2
. Nintendo, known for aggressively protecting its intellectual property, has not yet commented on Project Genie's ability to generate playable worlds based on its franchises, though copyright infringement concerns loom large as users continue testing the tool's capabilities with third-party content.Summarized by
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