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Nintendo Denies Promo Photos Were AI-Generated, Despite Some Weird Thumbs
Nintendo has been forced to deny that it used AI to create a series of marketing photos after speculation grew that the company didn't use a real photographer and models. Since the gaming company launched My Mario, a toy range for children and parents, on Thursday, online commenters have pointed to the models' fingers, which on inspection do look slightly unnatural. But Nintendo has strenuously denied the accusations, and one of the models, Brittoni O'myah Sinclair, who took part in the photo shoot tells IGN that "everything is real." "All the models were casted, and most of us worked with our real families," says Sinclair. "We had to do auditions, and call backs to book this job." The accusations mainly stem from one single frame in which the model's thumb appears to bend backwards. Sinclair is not the model in that photo, but tells IGN that she saw the person in passing, and confirms she was a real person. Nintendo also confirmed that no AI was used in the photo shoot. Some people have speculated that it was a good old-fashioned Photoshop mistake, but more likely the model has a double-jointed thumb. Some X users shared photos of their own double-jointed thumbs, proving that the digits can just look a little strange. Hands and fingers are often one of the biggest giveaways of AI, this is because extremities are not just complex, but they also appear less frequently in AI training datasets, meaning the machine hasn't seen as many photos of hands as it has say faces. It is a sad fact of life that photographers on the internet face accusations on a daily basis that their work is AI. But it is perhaps not surprising given how good AI image generators have gotten in the past couple of years: both Google and OpenAI have free models that can produce images with an almost indistinguishable level of verisimilitude.
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'Everything Is Real' -- Nintendo Forced to Deny Using AI-Generated Mother and Baby in Super Mario Marketing Campaign, as Photoshoot Model Speaks Out - IGN
Nintendo has been forced to deny reports it used AI-generated imagery to advertise its new My Mario children's toy range. Separately, IGN has spoken with one of the models used on the photoshoot, who has discussed the lengths she and others went through to get cast for the marketing campaign, only for doubt to be thrown on its origins. Last week, reports began circulating online that Nintendo had used AI fakery to generate images of parents and babies holding Super Mario toys. Suspicion was raised by one particular image where a model's thumb was spotted at an unusual angle, quickly prompting numerous users on social media -- as well as some news reports -- to label the photo as likely AI-generated. However, Nintendo did not use generative AI to create parents and babies, and instead cast actual human models to advertise its new product range. But doubt spread regardless, due to the growing assumption that AI tools can now create photorealistic imagery that's increasingly impossible to detect from the real thing. "Everything is real," said Brittoni O'myah Sinclair, a model who worked on the photoshoot alongside her real-life family, in a statement to IGN. "All the models were casted, and most of us worked with our real families. We had to do auditions, and call backs to book this job." While Sinclair is not the model whose thumb prompted the AI speculation online, she says she saw them in passing -- and they were very much a real person, too. Separately, a Nintendo spokesperson has confirmed to IGN that no AI was used in any of the images. "As a person born w/ double-jointed thumbs myself, it honestly baffles me how quick ppl are to assume an image is genAI just because a person bends their joints in a way they're not used to," wrote Nintendo fan BrunAmitie on social media, posting a photo of their thumb bending in a similar manner. "Y'all need to do your research before spreading stuff like that first." The use of AI in entertainment is one of the hottest topics across video games, movies, and television. Last month, Epic Games came under fire for what fans believe to be AI generated art in Fortnite, though at least one example was proven to be hand-drawn by the original artist. Last week, Baldur's Gate 3 developer Larian said it no longer planned to use AI tools in the creation of concept art for its upcoming Divinity, following significant online pushback. Opinion on the use of AI is divided, with some vehemently against its use, while others claim it's an inevitable part of the future. Rockstar co-founder and former Grand Theft Auto writer Dan Houser recently likened AI to mad cow disease, and claimed that humanity is being pulled in a direction "by a certain group of people who maybe aren't fully rounded humans." But the CEO of Genvid -- the company behind choose-your-own-adventure interactive series like Silent Hill Ascension -- has claimed "consumers generally do not care" about generative AI in games, and stated that: "Gen Z loves AI slop."
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Nintendo was forced to deny using AI-generated images in its My Mario toy range marketing campaign after online users questioned a model's unusual thumb position. Model Brittoni O'myah Sinclair confirmed the photoshoot was real, explaining that models underwent auditions and callbacks. The controversy highlights growing concerns about distinguishing AI-generated content from authentic photography.
Nintendo has been forced to address accusations that it used AI-generated images in its marketing campaign for the My Mario toy range, a new children's product line launched last Thursday. The controversy erupted after online commenters spotted what appeared to be unnatural looking thumbs in promotional photos, quickly sparking online speculation across social media platforms
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. The gaming company strenuously denied the claims, with a Nintendo spokesperson confirming to IGN that no AI was used in any of the images2
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Source: PetaPixel
Brittoni O'myah Sinclair, one of the human models who participated in the Super Mario marketing campaign, spoke directly to IGN to clarify the situation. "Everything is real," Sinclair stated. "All the models were casted, and most of us worked with our real families. We had to do auditions, and call backs to book this job"
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. While Sinclair wasn't the model whose thumb triggered the controversy, she confirmed seeing that person in passing during the shoot and verified they were indeed real1
.The accusations primarily stemmed from a single frame showing a model's thumb appearing to bend backwards at an unusual angle. Rather than being a Photoshop error or AI giveaways, the more likely explanation is that the model simply has a double-jointed thumb. Nintendo fan BrunAmitie posted on social media: "As a person born w/ double-jointed thumbs myself, it honestly baffles me how quick ppl are to assume an image is genAI just because a person bends their joints in a way they're not used to. Y'all need to do your research before spreading stuff like that first"
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. Multiple X users shared photos of their own double-jointed thumbs, demonstrating that these digits can naturally appear strange1
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Hands and fingers are frequently cited as one of the biggest AI giveaways when identifying machine-generated imagery. This occurs because extremities are not just anatomically complex, but they also appear less frequently in training datasets used to develop image generators. The machine learning systems haven't processed as many photos of hands as they have of faces, making hand rendering a persistent weakness
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. However, this case demonstrates the flip side: legitimate photographers now face accusations on a daily basis that their work is AI-generated, even when using real human models1
.The incident reflects broader anxieties about distinguishing authentic content from AI-generated material, particularly as both Google and OpenAI now offer free models that can produce images with near-indistinguishable verisimilitude
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. The use of AI in the entertainment industry has become one of the most contentious topics across video games, movies, and television. Last month, Epic Games faced criticism over suspected AI-generated art in Fortnite, though at least one example was later proven to be hand-drawn by the original artist. Baldur's Gate 3 developer Larian recently announced it would no longer use AI tools for concept art creation following significant online pushback2
. As AI image generators continue improving, photographers and marketers alike face the challenge of proving authenticity in an era where doubt spreads rapidly across social media platforms.Summarized by
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