Sony patents AI podcasts hosted by PlayStation characters to deliver personalized gaming news

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Sony secured a patent for AI-generated podcasts featuring iconic video game characters like Kratos and Joel. The system would analyze player data to create personalized content, offering game recommendations, trophy updates, and gameplay advice. Critics raise concerns about data privacy and voice actor rights as the video game industry explores generative AI applications.

Sony Patent Introduces AI Podcasts Voiced by Video Game Characters

Sony has secured a patent for an AI-powered system that would generate personalized podcasts for gamers, voiced by iconic video game characters from its PlayStation library. The patent, titled "LLM-Based Generative Podcasts for Gamers," was applied for in July 2024 and granted in late January, as discovered by Tech4Gamers

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. According to Sony's filing, the system aims to address what it identifies as a gap in the market: "video game platforms currently lack the ability to provide unique and targeted content to gamers to update the gamers about things that are happening on the platform"

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The concept envisions players booting up their console and seeing a message stating "Your personalized podcast is available for today," seemingly tailored to recent game sessions

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. These AI-generated podcasts would feature beloved characters like Kratos from God of War, or even crossover scenarios with Joel and Ellie from The Last of Us hosting episodes together

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. The patent describes how the system would "present the news in the voice of a video game character of a video game already played by the respective gamer"

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Source: GameReactor

Source: GameReactor

How the AI-Powered System Would Analyze Player Data

The personalized podcasts for gamers would rely heavily on analyzing player data from user profiles. According to the patent, the system would pull information from game and friends lists, trophy achievements, and in-game data to create customized content

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. Images from the patent filing show the podcasts appearing on the PS5 home screen below installed games, available in both video and audio formats

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The AI podcasts would deliver game recommendations based on player clusters, with Sony noting that "recommendations may be prioritized and jump out a little more to the listener to get the listener to note the recommendation"

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. Players could customize their experience by excluding or including information about specific games. The patent also describes scenarios where podcasts voiced by video game characters would discuss hardware or software updates, with example dialogue reading: "In other news, there's a software update for Gen X so update now" and "Also, try a spin move on the boss next time!"

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Source: Polygon

Source: Polygon

Gameplay Advice and Personalized Content to Gamers Raise Questions

The patent reveals that these AI-generated podcasts wouldn't just deliver news—they'd also offer gameplay advice and potentially make jokes. Sony explicitly states that "in certain instances, the audio may include a joke at the video game player's expense"

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. The system could also track connections indicated in a player's profile, potentially sharing news about friends' gameplay and recent trophy achievements

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This level of data collection has raised concerns about data privacy among observers. As one outlet noted, the system requires users to "feed her 'the data associated with the video game player's profile'"

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. The concept requires letting AI "carefully monitor what you play, when you play, who you play with, and how you play"

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, which may not sit well with all PlayStation users.

Generative AI Expansion and Voice Actor Concerns in the Video Game Industry

This Sony patent represents just one piece of the company's broader exploration of generative AI applications. Last month, Sony patented AI technology that would take control of PlayStation games when players get stuck, featuring an "AI Ghost" character to demonstrate progress

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. The company has also filed patents for touchscreen controllers without buttons or thumbsticks

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The use of AI-generated voices has become contentious within the video game industry. Recent controversies involving Arc Raiders and The Finals, which used AI to generate voice lines based on hired voice actors' recorded performances, have sparked debate

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. Questions remain about "whether all voice actors will simply have to accept that their voices can be freely used in podcasts like these and what the consequences of that will be"

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. While patents don't guarantee implementation, they reveal how major players expect the video game industry to evolve and what role LLM technology might play in creating personalized content for PlayStation users.

Source: IGN

Source: IGN

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