Video Game Voice Actors and Motion Capture Artists Strike Continues

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On Wed, 7 Aug, 4:04 PM UTC

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The ongoing strike by video game voice actors and motion capture artists enters its second month, with union representatives suggesting it could last up to a year. The dispute centers around fair compensation and AI-related concerns.

Strike Enters Second Month

The video game industry is facing a significant challenge as the strike by voice actors and motion capture artists enters its second month. The strike, which began on September 22, 2023, involves members of the SAG-AFTRA union and has already impacted several major gaming companies 1.

Potential Year-Long Duration

In a recent development, Lori Hunt, the chief negotiator for SAG-AFTRA, has suggested that the strike could potentially last for a full year. This statement underscores the complexity of the issues at hand and the determination of the union to achieve its goals 2.

Key Issues in the Dispute

The strike revolves around several critical issues:

  1. Fair Compensation: Performers are seeking improved pay rates that reflect the increasing profitability of the video game industry 1.
  2. AI Concerns: There are growing worries about the use of artificial intelligence in the gaming industry and its potential impact on performers' jobs 1.
  3. On-Set Safety: The union is pushing for better safety measures for motion capture and stunt performers 2.

Impact on the Gaming Industry

The ongoing strike has already affected major gaming companies, including Activision, Electronic Arts, Epic Games, and Take-Two Interactive. These companies are unable to use SAG-AFTRA members for new productions, potentially leading to delays in game releases and changes in production schedules 1.

Union's Stance

SAG-AFTRA representatives have emphasized their commitment to reaching a fair agreement. They argue that while the video game industry has experienced significant growth and profitability, performers' compensation has not kept pace with this success 2.

Industry Response

Gaming companies, represented by their legal counsel, have expressed disappointment with the union's decision to strike. They maintain that their current offer is fair and competitive, highlighting the complexities of negotiations in an evolving industry 1.

Broader Context of Entertainment Industry Strikes

This strike in the video game industry comes amid a broader wave of labor actions in the entertainment sector. The ongoing writers' and actors' strikes in Hollywood have brought attention to similar issues of fair compensation and concerns about AI technology 2.

Looking Ahead

As the strike continues, both sides remain at an impasse. The potential for a year-long strike, as suggested by the union's chief negotiator, indicates that a quick resolution may not be forthcoming. The outcome of this dispute could have far-reaching implications for the future of work in the video game industry and beyond 2.

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