AI Apps Drive Consumer Spending Past Games for First Time as Mobile Revenue Hits $85 Billion

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Consumer spending on mobile apps reached a historic milestone in 2025, with non-game apps surpassing games globally for the first time. Generative AI apps led the surge, tripling in-app purchase revenue to exceed $5 billion as downloads doubled to 3.8 billion. ChatGPT alone generated $3.4 billion, while users spent 48 billion hours engaging with AI assistants.

Consumer Spending Shifts as Non-Game Mobile Apps Overtake Games

The mobile app landscape experienced a fundamental shift in 2025, as consumer spending on non-game mobile apps surpassed mobile games for the first time globally, according to Sensor Tower's annual State of Mobile report

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. While this milestone had been observed in specific markets like the U.S. or during certain quarters, 2025 marked the first year this occurred worldwide. Non-game app revenue from in-app purchase revenue reached $85.6 billion versus $81.8 billion for games

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. Worldwide, consumers spent approximately $85 billion on apps last year, representing a 21% year-over-year increase and nearly 2.8x the amount spent just five years ago

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Generative AI Apps Triple Revenue as Adoption Accelerates

Generative AI apps emerged as the primary catalyst behind mobile app revenue growth, with in-app purchase revenue in this category more than tripling to top $5 billion in 2025

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. Mobile app downloads of AI apps doubled year-over-year to reach 3.8 billion, demonstrating widespread AI app adoption across global markets

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. The popularity of AI assistants among consumers drove much of this growth, with all of the top 10 apps by downloads being AI assistants led by OpenAI's ChatGPT, Google Gemini, and DeepSeek

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. ChatGPT alone generated $3.4 billion in global in-app purchase revenue, cementing its position as the dominant player in the AI assistant market

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Source: TechCrunch

Source: TechCrunch

User Engagement Deepens as AI Apps Become Daily Essentials

User engagement with AI apps reached unprecedented levels in 2025, as consumers spent 48 billion hours in generative AI apps—3.6x the total time spent in 2024 and 10x the level seen in 2023

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. Session volume, measuring the number of times users opened and used an app, topped one trillion in 2025

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. Notably, this figure grew faster than downloads, suggesting that existing users were deepening their engagement faster than the apps were adding new users—a pattern indicating that AI apps have become essential daily tools rather than novelty experiments

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Big Tech Investments Reshape AI Assistant Market

Big tech companies including Google, Microsoft, and X heavily invested in their AI assistants to challenge ChatGPT's dominance, rolling out new capabilities at a rapid pace throughout 2025

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. These improvements spanned coding assistance, content generation, reasoning, task execution, and accuracy, with particular advances in image and video generation capabilities like ChatGPT's GPT-4o image generation model released in March and Google's Nano Banana

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. The competitive landscape shifted dramatically as OpenAI and DeepSeek accounted for nearly 50% of global downloads, up from 21% in 2024, while big tech publishers grew their market share from 14% to nearly 30% during the same period, crowding out earlier ChatGPT competitors like Nova, Codeway, and Chat Smith

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Mobile Devices Become Primary Gateway to AI Services

Mobile apps played a critical role in connecting users to generative AI services, with Sensor Tower estimating that the total audience for AI assistants topped 200 million in the U.S. by year-end

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. More than half—110 million users—were accessing the assistants exclusively on mobile devices, a dramatic increase from only around 13 million mobile-only users in 2024

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. Beyond assistants, other popular AI apps included the AI music generation app Suno, ByteDance's text-to-video app Jimeng AI, and AI companion apps like Character.ai and PolyBuzz

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. While AI apps dominated the narrative, other categories including social media, video streaming, and productivity also contributed to mobile app revenue growth, with consumers spending an average of 90 minutes per day on social media apps, totaling nearly 2.5 trillion hours, up 5% year-over-year .

Source: Seeking Alpha

Source: Seeking Alpha

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