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ChatGPT's mobile app hits new milestone of $3B in consumer spending | TechCrunch
ChatGPT has hit a new milestone of $3 billion in worldwide consumer spending on mobile as of this week, according to estimates from app intelligence provider Appfigures. This figure represents the total spending on iOS and Android devices since the app's launch in May 2023, when it first arrived, then only on iOS. What's notable is that the bulk of that spending took place this year. Worldwide, consumers spent an estimated $2.48 billion in the ChatGPT mobile app in 2025, representing a 408% year-over-year increase from the $487 million spent in 2024. In 2023, the app's first year of availability, it earned $42.9 million, before growing 1,036% to reach the 2024 figure. These numbers represent a sharp rise in consumer adoption, compared with other popular apps. For instance, it took ChatGPT 31 months to reach $3 billion in consumer spending, but the top earner, TikTok, took 58 months to do so, Appfigures told TechCrunch. ChatGPT also reached the milestone faster than top streaming apps like Disney+ and HBO Max, which hit the $3 billion figure in 42 months and 46 months, respectively. xAI's Grok, however, is seeing a similar revenue trajectory to ChatGPT, compared with other AI rivals. Grok was released in late 2023 to X Premium Plus subscribers before becoming more broadly available last year. But if you compare the pace of consumer spending across AI apps, Grok came the closest to matching ChatGPT's cumulative revenue at the same point, once it began monetizing. (You can see this on the chart below, which plots the AI apps' spending aligned to when each app began monetizing.) While the $3 billion in spending represents a significant uptake by consumers, it's not the only way to measure AI app adoption or potential long-term revenue. ChatGPT's mobile customers are buying paid subscriptions, like the $20 per month ChatGPT Plus or the $200 per month ChatGPT Pro for advanced users. But AI apps can generate revenue in other ways, including through developer offerings and, perhaps soon for ChatGPT, ads. In addition, ChatGPT on Wednesday launched its own app store of sorts, which the company suggests will be monetized in some way in the future, its blog post noted.
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Consumers Spent $2.5 Billion in ChatGPT Mobile App in 2025 | PYMNTS.com
Most of that total, $2.5 billion, was spent in 2025 alone, mobile analytics and intelligence platform Appfigures said in a Thursday (Dec. 18) post on X. The speed with which the ChatGPT mobile app reached the $3 billion milestone in mobile consumer spending was faster than TikTok and major streaming apps, according to the post. It was reported in August that Appfigures found that the ChatGPT mobile app was earning more than six times as much revenue as it did last year. Through July, the AI chatbot app for iOS and Android devices had made $1.35 billion this year, up from the $174 million it made during the same seventh-month period in 2024. The second-ranked app in this category, xAI's Grok, made $25.6 million during the first seven months of 2025. The figures in the August report include only the spending of consumers who paid for these AI assistants via a mobile app store; they do not include subscriptions on the web or the AI companies' other sources of revenue. It was reported in November that OpenAI expects ChatGPT to have at least 220 million paid subscribers by 2030, up from 35 million today. The AI startup also projects that the percentage of weekly users of the AI assistant who become paid subscribers will grow to 8.5% by 2030, up from 5% currently. OpenAI expects about 20% of its revenue to come from new products related to shopping and advertising. For example, the recently released personal shopping assistant for ChatGPT could enable monetization through ads or commissions. The company announced in October the launch of a feature called Apps in ChatGPT that allows users to chat with several third-party apps while in conversation with the chatbot. OpenAI also unveiled an Apps SDK that enables developers to build these kinds of apps. "You can start with an outline and ask Canva to transform it into a slide deck, or take a course with Coursera and ask ChatGPT to elaborate on something in the video as you watch," OpenAI said at the time in a press release.
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OpenAI's ChatGPT mobile app has crossed $3 billion in worldwide consumer spending just 31 months after launch, with $2.5 billion spent in 2025 alone. The AI chatbot reached this milestone faster than TikTok, Disney+, and HBO Max, signaling rapid adoption of paid AI assistants and setting the stage for new revenue streams through advertising and app integrations.
The ChatGPT mobile app has reached $3 billion in consumer spending across iOS and Android devices, marking a significant achievement for OpenAI's flagship product. According to data from Appfigures, a mobile analytics and intelligence platform, this milestone was achieved in just 31 months since the app's launch in May 2023
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. What makes this figure particularly striking is the acceleration of spending in recent months, with the bulk of revenue generated in 2025 alone.
Source: PYMNTS
Consumer spending in the ChatGPT mobile app reached an estimated $2.48 billion in 2025, representing a 408% year-over-year increase from the $487 million spent in 2024
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. In its first year of availability in 2023, the AI chatbot earned $42.9 million before growing 1,036% to reach the 2024 figure1
. This trajectory demonstrates how quickly consumers have embraced paid AI assistants, with millions opting for premium features through paid subscriptions like the $20-per-month ChatGPT Plus or the $200-per-month ChatGPT Pro for advanced users1
.ChatGPT reached $3 billion in consumer spending significantly faster than other popular apps. While the AI app took 31 months to hit this milestone, TikTok required 58 months to achieve the same figure
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. The ChatGPT mobile app also outpaced major streaming apps like Disney+ and HBO Max, which reached $3 billion in 42 months and 46 months, respectively1
. Among AI competitors, xAI's Grok came closest to matching ChatGPT's cumulative revenue trajectory at the same point after monetization began, though it still trails significantly with $25.6 million earned during the first seven months of 20252
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OpenAI projects that ChatGPT will have at least 220 million paid subscribers by 2030, up from 35 million today
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. The company expects the percentage of weekly users who become paid subscribers to grow to 8.5% by 2030, up from 5% currently2
. While the $3 billion figure represents substantial uptake, it doesn't capture the full picture of potential long-term revenue. OpenAI anticipates about 20% of its revenue will come from new products related to shopping and advertising2
. The recently released personal shopping assistant could enable monetization through ads or commissions, representing a shift beyond subscription-based models.OpenAI launched its own app store of sorts this week, which the company suggests will be monetized in some way in the future
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. The feature called Apps in ChatGPT allows users to chat with several third-party apps while in conversation with the AI chatbot2
. OpenAI also unveiled an Apps SDK that enables developers to build these kinds of apps, creating potential for developer offerings as an additional revenue stream2
. Users can start with an outline and ask Canva to transform it into a slide deck, or take a course with Coursera and ask ChatGPT to elaborate on video content, according to OpenAI2
. These figures from Appfigures include only spending by consumers who paid for these AI assistants via a mobile app store and do not include subscriptions on the web or other revenue sources2
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