2 Sources
2 Sources
[1]
Creators can start uploading to Fab - the new marketplace for Unreal Engine
Epic Games' new store will unify UI Marketplace, Sketchfab Store, Quixel, and ArtStation Marketplace. Epic Games has kicked off the process for the launch of Fab, its new unified marketplace for Unreal Engine. From today, creators can start uploading their products to the Fab Publishing Portal ahead of the launch of Fab.com in mid-October. First announced at the Game Developers Conference in March last year, Fab.com will bring together the Unreal Engine Marketplace, Sketchfab Store, Quixel, and ArtStation Marketplace together in one place, serve digital creators across industries, including games, VFX, animation, simulation, design, architecture and fashion. Epic Games describes Fab.com as a "one-stop destination" where users can discover, buy, sell, and share assets for Unreal Engine. It has a 88/12 revenue share policy that it says is intended to allow creators to "build real, sustainable businesses" on Fab. The platform promises multi-engine, multi-platform support, offering content compatible with multiple game engines including Unreal Engine and Unity (and more to come) and dozens of digital content creation tools, such as Blender, Maya, Cinema 4D, and Adobe Substance 3D. It will accept a wide variety of asset types, including 3D models, 2D assets for game engines, environments, audio, tools, and plugins in multiple formats. There are plans to add further file formats, including Minecraft and Roblox assets, and access to MetaHumans. Unreal Engine and UEFN integrations will allow creators to access Fab content without leaving the editor, making it easy to bring assets directly into their projects. Meanwhile, a next-generation real-time 3D viewer will enable creators to inspect 3D assets and, giving publishers the tools to easily present their work in real-time 3D. There will be search and discovery tools to allow creators to find the file formats or assets they're looking for quickly, at the right price, and under their preferred licence, and multiple licence types with tiered pricing for Standard Licenses enabling sellers to make products available to purchase at different price points for personal or professional use. Epic's also promising AI transparency, allowing creators to control whether their products can be used to train generative AI programs and requiring sellers to clearly state if their products were created with the help of generative AI. Epic itself says it won't use, or make deals with others to use creators' content to train generative AI programs. The Fab Publishing Portal is opening in two phases. Starting today, Unreal Engine Marketplace creators can use the portal to migrate their products to Fab. Just log in with the Epic Games account that you use for UE Marketplace to begin the process. A second phase in early October will open the portal to new publishers, who will be able to sign up and begin uploading products. The second phase will also include the release a migration tool to allow Sketchfab users to move their licensable content to Fab. For now, ArtStation Marketplace will continue operating as it does today, although the aim is to allow creators to move to Fab next year. Until the end of 2024, Fab publishers will earn a 100% revenue share on sales of Fab Standard-licensed products. There's also a launch promotion with Adobe that will give free 6-month subscription for Adobe Substance Painter and Modeler to users who publish a Fab-licensed product or make a minimum purchase of $25. The UE Marketplace will no longer be available once Fab launches in October.
[2]
Epic unifying its developer stores under Fab in October
GamesBeat Next is connecting the next generation of video game leaders. And you can join us, coming up October 28th and 29th in San Francisco! Take advantage of our buy one, get one free pass offer. Sale ends this Friday, August 16th. Join us by registering here. At the Game Developers Conference in early 2023, Epic Games announced Fab as a unified 3D marketplace for the various Epic stores. Epic operates asset stores under the Unreal Engine Marketplace, Sketchfab Store, Quixel, and ArtStation Marketplace. After at least one delay and over a year of waiting, the all-in-one Fab store is getting ready to launch in mid-October. Epic's stated goal with Fab is to be a one-stop shop for developers to buy, sell, and share assets to ease the burden on game developers. With an 88/12 revenue split, Epic hopes to enable developers to build sustainable businesses using Fab. For Epic, this is about more than just ensuring game developers use Unreal Engine. Using Fab to rebrand their portfolio of stores, they hope to bring in creators from other industries, such as architects, designers, fashion creators, and more. From Fab's launch until the end of 2024, all sales earn 100% revenue for their publishers on Fab Standard-licensed products. As a wholesale replacement of the Unreal Engine Marketplace, Epic is looking to both carry over everything to Fab and then expand it. Things like AI transparency, which let sellers decide whether their products can be used to train generative AI programs, have long been requested on the asset store and are fully implemented in Fab. While the launch is intended for mid-October, Epic wants those interested to pay attention to the Epic Developer Community for all other updates.
Share
Share
Copy Link
Epic Games announces the transition of its Unreal Engine Marketplace to Fab.com, a unified platform for game developers. The move aims to streamline asset acquisition and enhance the development experience.
Epic Games, the company behind the popular Unreal Engine, has announced a significant change in its digital marketplace strategy. The game development giant is set to transition its Unreal Engine Marketplace to a new platform called Fab.com, marking a pivotal moment for game developers and content creators worldwide
1
.The transition from the Unreal Engine Marketplace to Fab.com is scheduled to begin in October 2023. This move is part of Epic's broader strategy to unify its developer stores under a single platform
2
. The new platform aims to provide a more streamlined and efficient experience for developers seeking assets and tools for their projects.Fab.com is designed to be more than just a rebranding of the existing marketplace. Epic Games promises that the new platform will offer enhanced features and improved accessibility. Developers can expect a more intuitive interface and a wider range of assets, including those previously available on the Unreal Engine Marketplace
1
.This transition is expected to have a significant impact on the game development community. Content creators who have been selling their assets on the Unreal Engine Marketplace will need to adapt to the new platform. Epic Games has assured that they are working to make the transition as smooth as possible for all parties involved
2
.Related Stories
The move to Fab.com reflects a growing trend in the game development industry towards more integrated and comprehensive platforms. By unifying its stores, Epic Games is positioning itself to better serve the evolving needs of game developers and content creators in an increasingly competitive market
1
.While the transition is set to begin in October, Epic Games has not provided a specific completion date. The company has stated that they will be releasing more details about the implementation process and what developers can expect in the coming weeks
2
.Summarized by
Navi
[2]
1
Business and Economy
2
Technology
3
Business and Economy