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miHoYo releases first tease for new Unreal Engine 5 fantasy MMO, and yes, it uses AI
miHoYo, the developer behind Genshin Impact, Honkai: Star Rail, and other gacha titles, has released a teaser video for its upcoming Unreal Engine 5 project. It's a fantasy MMO which, you guessed it, makes use of AI. Spotted by users on ResetEra, miHoYo's hiring department posted a video and additional project information on Xiaohongshu (a Chinese social media platform). The post lists out a number of key quirks of the game, including MMO, PvP, Open World, "Artificial Intelligence Stimulated Eco System", All-Terrain Battle AI, and "Intellectual NPC". It's worth noting that these are translated, and therefore the exact wording must be taken with a grain of salt. However, it does provide some manner of insight into one of miHoYo's big upcoming projects. First of all, one immediate thing one can see from the post is that the aesthetic of this mysterious new project isn't miHoYo's typical anime style. Instead, you see the obvious marks of Unreal Engine 5. What might raise an eye brow is the mention of AI there, which miHoYo has used in the past in Zenless Zone Zero to "smoothen" the development process. The company has previous drawn a line in the sand when it comes to AI art and voicework, and claimed it had AI voice protections in its contracts when a contract dispute led to the recasting of SAGAFTRA members. This post appears to indicate a continuation of miHoYo's approach to AI in game development, though obviously the full extent of its use remains unclear. We don't know the name of the game, when it'll be coming out, what the gameplay will actually look like... It's a big question mark over the company's line-up at the moment. What isn't a mystery are some of the other games miHoYo is working on, including a monster-collection game called Honkai: Nexus Anima. For now, we'll have to just hunker down and wait for more information as to this new project.
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Genshin Impact dev seemingly ditching anime art to take on the MMO money pit with a new game called Genesis packing an open world, PvP, and a whole load of AI
Genshin Impact and Honkai: Star Rail developer HoYoverse has yet another game in the works. After creature-collector strategy game Honkai: Nexus Anima and Animal Crossing-like sim Petit Planet, the company has apparently aimed its money cannon at MMOs with a new project called Genesis. A Chinese advertisement for Genesis, which may just be a placeholder or code name for now, was shared and translated by reliable HoYo sleuth HXG. I've reached out to HoYoverse for confirmation on the translated details, which should be taken with a grain of salt for the time being. Genesis is said to be a realistic fantasy MMO made in Unreal Engine 5, seemingly doing away with the anime aesthetic that has defined the company's output since Honkai Impact 3rd. Speculatively, I'd expect a style closer to the likes of Black Desert or perhaps Lost Ark, but all we've seen for now is vague art of an unnatural, ribbon-like black vortex swirling over muddy land - realistic muddy land, notably. The game is described as an open-world MMO that includes PvP - another rarity for modern HoYo games, which don't really pit players against each other outside minigames and light leaderboards - and integrates AI at multiple levels. "Boss Fight" gets a callout, too. Generative AI is not mentioned specifically, but compared to the usual video game implication of artificial intelligence - that is, making NPCs do things - Genesis seems more AI-heavy. That said, there is also mention of an "Intellectual NPC" system. "Artificial Intelligence Stimulated Ecosystem" and "All-Terrain Battle AI" somewhat confusingly hint at ambitions for an MMO made more dynamic by AI-controlled variables or systems. Nvidia announced last year that HoYoverse was among the studios using its new AI-powered NPC technology, and it sounds like that's born fruit here. We're still waiting to hear more about a "paranormal" online game with guns, vehicles, and a destruction system which was first teased in 2021 as the focus of then-MiHoYo's Montreal branch. It sounds like Genesis is a new beast entirely, as that paranormal game was said to be a "AAA open-world action-adventure" title. At one point it looked like it might have mutated into the sci-fi urban action RPG Zenless Zone Zero, but that, too, is a separate project. The big question hanging over Genesis is the same one as every new HoYo game: will it be a gacha game? My money's on yes; plenty of MMOs use gacha mechanics, and HoYo is nothing if not a company with a type. But this and other details are still very much up in the air. There's also no indication of when Genesis may be released. Based on this hiring call, it seems to be fairly early in development. With billions of gacha bucks in the bank, HoYoverse is at least well-positioned to fund the famously hard and expensive venture that is MMO development. Amazon couldn't hack it for many reasons (shareholders among them) and WoW vet Greg Street just had to close his new studio without releasing planned MMO Ghost.
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HoYoverse, developer of Genshin Impact, has revealed its upcoming fantasy MMO project 'Genesis' featuring extensive AI integration, realistic graphics, and open-world PvP gameplay, marking a departure from the company's signature anime aesthetic.
HoYoverse, the powerhouse developer behind global gaming sensations Genshin Impact and Honkai: Star Rail, has unveiled its most ambitious project yet: a fantasy MMO tentatively called 'Genesis' that represents a dramatic departure from the company's established aesthetic and gameplay formula. The announcement, discovered through a Chinese hiring advertisement on social media platform Xiaohongshu, reveals a project that could reshape the company's future in the competitive MMO landscape
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.The most striking change is HoYoverse's decision to abandon its signature anime art style in favor of realistic graphics powered by Unreal Engine 5. This shift suggests the company is targeting a broader, potentially Western audience that has traditionally gravitated toward more realistic fantasy MMOs like Black Desert or Lost Ark
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Source: Eurogamer
What sets Genesis apart from typical MMO announcements is its heavy emphasis on artificial intelligence integration. The project features multiple AI-driven systems, including an "Artificial Intelligence Stimulated Ecosystem," "All-Terrain Battle AI," and "Intellectual NPC" systems. While these terms are translations and should be interpreted cautiously, they suggest HoYoverse is positioning AI as a core gameplay mechanic rather than merely a development tool
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.This AI focus aligns with HoYoverse's previous statements about using artificial intelligence to streamline development processes, as seen in Zenless Zone Zero. However, the company has maintained clear boundaries regarding AI-generated art and voice work, particularly following contract disputes that led to the recasting of SAG-AFTRA members. The extent of AI implementation in Genesis remains unclear, but it appears to focus on dynamic gameplay systems rather than content generation
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Genesis is described as an open-world MMO featuring player-versus-player combat, marking another significant departure from HoYoverse's typical cooperative gameplay model. Current HoYoverse titles primarily focus on single-player experiences with limited multiplayer elements, making PvP integration a notable strategic shift. The game also promises "Boss Fight" encounters and all-terrain battle systems, suggesting complex combat mechanics that leverage the AI-driven ecosystem
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.The timing of this announcement is particularly significant given the challenging MMO development landscape. Recent high-profile failures, including Amazon's struggles with MMO development and the closure of veteran developer Greg Street's studio before releasing planned MMO Ghost, highlight the risks inherent in this market segment. However, HoYoverse's substantial financial resources from its successful gacha games position the company uniquely to weather the extended development cycles and significant investment requirements typical of MMO projects
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