Ubisoft Admits AI-Generated Loading Screen 'Slipped Through' Into Anno 117: Pax Romana

Reviewed byNidhi Govil

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Ubisoft faces backlash after an AI-generated loading screen appeared in Anno 117: Pax Romana's final release, with the company claiming it was an unintended placeholder that will be replaced in an upcoming patch.

Ubisoft Faces Controversy Over AI Content in Anno 117

Ubisoft has found itself at the center of a growing controversy after fans discovered AI-generated content in Anno 117: Pax Romana, marking the first time the publisher has included an AI content disclosure on a Steam game listing. The issue came to light when players identified a loading screen image containing telltale signs of artificial intelligence generation, including disfigured facial features, missing limbs, and poorly scaled elements

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Source: Eurogamer

Source: Eurogamer

The problematic artwork shows Roman senators and background characters with obvious AI artifacts, including one figure completely lacking a head and others with malformed hands resembling "nubs." These visual inconsistencies stood out particularly starkly in a franchise renowned for its meticulously crafted artwork and attention to detail

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Company Response and Damage Control

Responding to the backlash, Ubisoft issued a statement claiming the AI-generated image was merely a "placeholder asset that unintentionally slipped through our review process." The company promised to replace the controversial artwork with a hand-crafted version in the upcoming 1.3 patch

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However, the replacement image provided by Ubisoft appears to be largely the same artwork with minor touch-ups to address the most glaring AI artifacts, raising questions about how extensively AI tools were used throughout the game's development. The company emphasized that Anno 117 features "the largest team of artists ever for the franchise" and that AI tools were used only for "iterations, prototyping, and exploration"

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Fan Outrage and Broader Implications

The Anno community has reacted strongly to the revelation, with many expressing disappointment that their beloved franchise has incorporated AI-generated content. One fan commented, "If they are going to go with cheap tools in their game, I will wait till the game is cheap," while another wrote a negative Steam review stating they don't want to "live in a future where every big studio that very well could afford paying artists instead chooses to steal from artists"

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The controversy extends beyond visual elements, with German players reporting that text localization also appears to be AI-generated. This is particularly concerning given that the game received six million euros in cultural sponsorship from the German state, yet players describe the translation quality as "disrespectful to the German language"

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Industry Context and Precedent

This incident occurs amid broader industry adoption of AI tools, with other major publishers like Activision openly acknowledging AI use in recent Call of Duty titles. However, Ubisoft's approach differs significantly from Activision's transparent acknowledgment of deliberate AI implementation for efficiency purposes

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Despite the controversy, Anno 117: Pax Romana has received positive reviews for its gameplay mechanics and overall design, with IGN awarding it a 9/10 score. The game represents Ubisoft's most ambitious entry in the city-building franchise, set in ancient Rome and featuring expanded scope and complexity compared to previous titles.

Source: PC Gamer

Source: PC Gamer

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