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The exact speed that makes an AI prosthetic arm feel like your own
As artificial intelligence powered prosthetic arms become more common, understanding how people respond to them will be essential. Acceptance depends not only on how well these devices function, but also on how natural they feel. In this study, researchers used virtual reality to create the illusion that a participant's own arm had been replaced with a robotic prosthetic. They then tested how different movement speeds influenced embodiment, including body ownership, sense of agency, usability, and social impressions such as competence and discomfort. The findings showed a clear pattern. When the prosthetic arm moved too quickly or too slowly, participants felt less connected to it and rated it as less usable. However, when the arm moved at a moderate pace similar to natural human reaching, taking about one second to complete the motion, participants reported the strongest sense that the arm felt like part of their own body. From User Controlled Prosthetics to Autonomous AI For individuals who lose a hand or arm, prosthetic limbs are critical tools for daily life. Much of the research in this field has focused on helping devices respond accurately to a user's intentions. This often involves detecting biosignals such as electromyography (EMG) and electroencephalography (EEG) and translating them into movement. At the same time, rapid progress in machine learning and AI is making it possible for future prosthetics to assist users by moving on their own in certain situations. These autonomous or semi autonomous systems could anticipate needs and provide support automatically. Yet when a limb begins moving independently, it can feel "unsettling" or "not part of my body." That reaction presents a major challenge for widespread adoption. Virtual Reality Study Tests Speed and Embodiment Earlier research suggests that people are more comfortable with autonomous movement when they understand the goal behind it. Building on this idea, Harin Manujaya Hapuarachchi and colleagues (Hapuarachchi was a doctoral student at the time of the study and is now an Assistant Professor in the School of Informatics at Kochi University of Technology) explored whether movement speed plays a role in acceptance. In a virtual reality environment, participants saw an avatar whose left forearm had been replaced with a prosthetic limb. They were asked to complete a reaching task while the virtual prosthetic arm moved on its own toward a target. The researchers adjusted the duration of each movement across six different speeds (125 ms to 4 s). After each trial, participants evaluated how much the arm felt like their own, how much control they felt, how usable it seemed (SUS), and their impressions of the robot using a standardized scale (RoSAS: competence, warmth, and discomfort). In short, simply making a prosthetic arm faster does not make it better. Matching the timing of natural human movement appears to be far more important for helping users feel that the device truly belongs to them. Designing Human Like Robotic Body Augmentation These insights suggest that future AI enabled prostheses should prioritize human compatible timing rather than speed alone. Designers may need to tune movement patterns so they align with what the brain expects from a natural limb. The implications extend beyond prosthetic arms. Other technologies that function as extensions of the body, including supernumerary robotic limbs, exoskeletons, and wearable robots, could also benefit from movement that mirrors natural human rhythm. Researchers also plan to explore how long term use changes perception. People often begin to experience frequently used tools as if they were part of their body. With continued daily use, even a fast and highly capable robotic limb may start to feel "normal," easier to operate, and more fully embodied. Virtual reality plays a key role in this research. It allows scientists to test emerging prosthetic technologies and control systems in a safe and controlled setting before they are widely available. This approach makes it possible to evaluate psychological responses, user acceptance, and design considerations early in development.
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How much can an autonomous robotic arm feel like part of the body?
When AI-powered prosthetic arms that move autonomously become widespread, understanding how people feel about them and accept them will be crucial. In a study appearing in Scientific Reports, scientists used virtual reality to simulate a situation in which a participant's own arm was replaced by a robotic prosthetic arm, and examined how the prosthesis movement speed affects embodiment, including body ownership, the sense of agency, usability, and social impressions of the robot such as competence and discomfort. The researchers found that both overly fast and overly slow movements reduced body ownership and usability, whereas a moderate speed close to natural human reaching, with a movement duration of about one second, produced the most positive impressions. When a person loses a hand or arm, prosthetic limbs are essential technologies for maintaining everyday function. To date, much prosthetics research has focused on control methods that enable the device to move according to the user's intention, often by using biosignals such as electromyography (EMG) and electroencephalography (EEG), and on improving the accuracy of such control. Meanwhile, advances in machine learning and AI are making it increasingly realistic that future prostheses will assess the situation and provide assistance through autonomous or semi-autonomous movements. However, when a body part moves independently of one's will, people are likely to experience it as "unsettling" or "not part of my body," creating a major barrier to acceptance. Addressing this issue, prior work has suggested that even if a limb moves on its own, discomfort can be reduced and acceptance as part of the body can increase when the movement's goal or intention is understandable. Shifting from control to comfort Building on this idea, Harin Manujaya Hapuarachchi and his colleagues (Hapuarachchi was a doctoral student at the time of the study and is now an Assistant Professor in the School of Informatics at Kochi University of Technology) focused on movement speed. In virtual reality, they presented an avatar whose left forearm was replaced with a prosthetic limb, and participants performed a reaching task. The prosthetic arm (a virtual forearm) autonomously flexed toward a target, and the researchers systematically varied its movement duration across six levels (125 ms to 4 s). After each condition, participants rated body ownership, sense of agency, usability (SUS), and social impressions of the robot (RoSAS: competence, warmth, and discomfort). The results were clear: * At a moderate speed (movement duration of 1 s), body ownership, agency, and usability were highest. * In the fastest (125 ms) and slowest (4 s) conditions, body ownership, agency, and usability were significantly lower. * Perceived competence was higher at moderate to slightly faster speeds, whereas discomfort was highest in the fastest condition. Warmth did not show a clear dependence on speed. Design lessons for future prosthetics These findings indicate that, in a future where AI-enabled prostheses provide autonomous assistance, it is not sufficient to pursue faster and more accurate performance alone. Instead, movement speed should be designed to match what people can readily accept as part of their own body. The insights may inform not only the design of autonomous prosthetic arms, but also other forms of robotic body augmentation, such as supernumerary robotic limbs, exoskeletons, and wearable robots, that operate as functional extensions of the body. Looking ahead, the team will also examine adaptation and learning through long-term use. People can come to experience familiar tools as if they were part of their body. If a fast and accurate robotic body part is used continuously in daily life, it may become "normal," feel easier to use, and be more readily embodied. According to the team, using VR is important because it allows researchers to safely simulate prosthetic technologies and control schemes that are not yet widely available, enabling the psychological, acceptance-related, and design requirements to be evaluated in advance.
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Researchers used virtual reality to discover that AI-powered autonomous prosthetic arms feel most like part of the body when they move at moderate speeds matching natural human reaching—about one second per movement. Both ultra-fast and slow movements reduced embodiment and usability, suggesting future prosthetics should prioritize human-compatible timing over raw speed.
As AI-powered autonomous prosthetic arms advance toward clinical reality, a critical question emerges: how do we make devices that move independently feel like genuine extensions of the body? New research published in Scientific Reports provides a concrete answer. When an AI prosthetic arm moves at moderate speeds matching natural human reaching—with movement duration of about one second—users experience the strongest sense of embodiment and acceptance
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.The study, led by Harin Manujaya Hapuarachchi, now an Assistant Professor in the School of Informatics at Kochi University of Technology, used virtual reality to simulate situations where participants' arms were replaced by robotic prosthetics
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. Both overly fast movements at 125 milliseconds and sluggish motions taking 4 seconds significantly reduced sense of body ownership and usability. The findings challenge the assumption that faster always means better in prosthetic design.
Source: Tech Xplore
In the experimental setup, participants saw an avatar whose left forearm had been replaced with a prosthetic limb. They completed reaching tasks while the autonomous robotic arm moved independently toward targets at six different speeds ranging from 125 milliseconds to 4 seconds
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. After each trial, researchers measured body ownership, sense of agency, usability using the SUS scale, and social impressions including competence, warmth, and discomfort through the standardized RoSAS assessment.The results painted a clear picture. At the moderate speed with movement duration of 1 second, participants reported the highest levels of body ownership, agency, and usability
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. Perceived competence peaked at moderate to slightly faster speeds, while discomfort spiked in the fastest condition. Warmth showed no clear dependence on movement speed. This pattern suggests the brain expects limbs to move within a specific temporal window that aligns with natural human rhythm.Much prosthetics research has traditionally focused on control methods that translate user intentions into movement through biosignals such as electromyography (EMG) and electroencephalography (EEG)
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. These approaches prioritize accuracy in responding to neural or muscular signals. However, advances in machine learning are enabling a new generation of devices that can assess situations and provide semi-autonomous assistance without constant user input2
.When body parts move independently of conscious will, people typically experience them as unsettling or disconnected—a major barrier to user acceptance
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. Prior research suggested that understanding the goal behind autonomous movement reduces discomfort. This study extends that work by demonstrating that human-compatible timing plays an equally vital role in whether users perceive AI-powered devices as genuine body parts.Related Stories
The findings carry immediate implications for designers developing AI prosthetic arms and related body augmentation technologies. Simply optimizing for speed and accuracy misses a crucial dimension of user experience. Future prosthetics should tune movement patterns to match what the brain recognizes as natural, even if the device could technically move faster
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.These insights extend beyond prosthetic limbs to encompass exoskeletons, supernumerary robotic limbs, and wearable robots that function as extensions of the body
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. Any technology meant to augment human physical capability may benefit from movement that mirrors natural human rhythm rather than prioritizing raw performance metrics.The research team plans to explore how extended daily use affects perception and sense of embodiment. People often begin experiencing frequently used tools as if they were part of their body—a phenomenon that could reshape how users relate to initially unfamiliar robotic limbs
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. If a fast and highly capable device is used continuously, it may eventually feel normal and become more readily embodied, suggesting that initial discomfort with non-standard speeds might diminish over time.Using virtual reality to test emerging prosthetic technologies before they reach widespread availability allows researchers to evaluate psychological responses, user acceptance, and design considerations in controlled settings
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. This approach enables teams to identify potential barriers to adoption early in development, when design changes remain feasible and cost-effective. As AI-enabled prosthetics move closer to clinical deployment, understanding the interplay between movement speed, embodiment, and acceptance will shape whether these devices fulfill their promise of restoring function while feeling genuinely integrated with users' sense of self.Summarized by
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