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On August 20, 2024
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Bengaluru will lead gaming & animation industry in India: Priyank Kharge
The future of gaming and animation in India is bright and Bengaluru is poised to be at the forefront, said Karnataka Minister Priyank Kharge on Monday. The government is committed to supporting startups and SMEs in the Animation, Visual Effects, Gaming, Comics, and Extended Reality (AVGC-XR) sector and establishing the state as a global hub for AVGC, he said. "Government is ready with funds and is willing to partner with anyone. In fact, I am seeing the AVGC industry as a foot in the door for electronics manufacturing for gaming accessories. So, it has the potential to create a parallel economy with respect to manufacturing as well," said Kharge, who holds the portfolio of Information Technology. Also Read - 21-year-old student found dead in Bengaluru's Yelahanka; Suicide note recovered: Report The minister unveiled the theme and poster for GAFX 2025, the 6th edition of one of India's most eagerly awaited gatherings in the gaming, digital media, and entertainment industries, which will be held between February 27 and March 1, 2025. The Gaming, Animation and Visual Effects (GAFX) is jointly organised by the Karnataka government and Association of Bangalore Animation Industry (ABAI). At the curtain raiser for GAFX 2025, Kharge urged the participants to seize the opportunity to engage in valuable learning experiences, network with peers, and connect with mentors. "Right now, the state's 20 per cent AVGC market share is driven by around 300 specialised AVGC-XR studios employing approximately 15,000 professionals," he added. Sharath Bacchegowda, Chairman of Karnataka State Electronics Development Corporation Limited (KEONICS) who was also present at the curtain-raiser event said it is time for the industry to go beyond the back-end operations and create more India specific stories and content to revolutionise the industry. He also talked about the efforts being taken by KEONICS to drive growth beyond Bengaluru. Also Read - 21-year-old student found dead in Bengaluru's Yelahanka; Suicide note recovered: Report "The initiative aims to proliferate digital economy growth in clusters beyond Bengaluru, such as Hubli-Dharwad-Belgavi, Mysuru, and Mangaluru. Each cluster focuses on specialised domains, with Mysuru emerging as a cybersecurity hub, Mangaluru excelling in fintech, and Hubbali-Dharwad-Belgavi becoming a center for AI, ML, IoT, and advanced manufacturing," he added. Biren Ghose, president of ABAI and Managing Director APAC Technicolor Group said, "GAFX 2025 is both a celebration and an occasion to reward excellence as well as throw a spotlight on the future growth of the creative technology industry." According to him, the 6th edition of the GAFX will offer a platform for stakeholders to explore and strategise the growth potential of Karnataka's digital media industry. The other dignitaries at the curtain-raiser event included Sai Srinivas, co-founder of Mobile Premier League (MPL), Alfonso Tagliaferri, Consul General of Italy in Bengaluru, Hilary McGeachy, Consul General of Australia in Bengaluru and Vishal Dhupar, Managing Director of Nvidia.
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Karnataka Government and ABAI to Host 6th Edition of GAFX 2025
Bengaluru: The Karnataka govt has partnered with the Association of Bangalore Animation Industry (ABAI) to host the sixth edition of the GAFX 2025, which is scheduled from February 27 to March 1 next year in Bengaluru. IT minister Priyank Kharge said, "Karnataka remains a frontrunner in the AVGC sector, emphasizing the importance of emerging technologies such as AI and AR/VR.Our initiatives, including the KITVEN Fund 4, which aims to support startups and SMEs in the AVGC-XR sector, highlight our dedication to establishing Karnataka as a global hub for AVGC."Kharge said Karnataka commands a 20% market share, which is driven by around 300 specialised AVGC-XR studios employing approximately 15,000 professionals. To boost the AVGC-XR sector, the KITVEN Fund 4, with a fund size of Rs 20 crore, is dedicated to investing in startups and SMEs in the sector.He also highlighted plans for an AVGC-XR Park and gaming centre of excellence (CoE), which will serve as the epicentre for innovation, research, and development in the gaming sector. It will offer incubation support, mentorship, virtual production houses, and host regular events like hackathons, game jams, and industry conferences. Karnataka IT secretary Ekroop Caur said, "The global market for animation and visual effects is anticipated to reach around $282.3 billion by the 2025-26 financial year, while the gaming market is expected to expand to $314 billion.
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Karnataka's IT Minister Priyank Kharge announces plans to boost Bengaluru's position in the gaming and animation sector. The state government partners with ABAI to host GAFX 2025, aiming to showcase local talent and attract global attention.
Karnataka's IT Minister Priyank Kharge has unveiled ambitious plans to position Bengaluru as the leader in India's burgeoning gaming and animation industry. Speaking at a press conference, Kharge emphasized the city's potential to become a global hub for this rapidly growing sector 1.
Central to this vision is the upcoming GAFX 2025 event, jointly organized by the Karnataka government and the Association of Bangalore Animation Industry (ABAI). Set to take place from January 29 to 31, 2025, at the Bangalore Palace, this three-day extravaganza marks the 6th edition of the conference 2.
Kharge highlighted the government's commitment to fostering growth in the sector, stating, "The government is ready to extend all support to make Bengaluru a hub for gaming, animation, and visual effects" [1]. This collaboration between the state government and ABAI underscores a concerted effort to elevate Bengaluru's status in the global gaming and animation landscape.
The minister emphasized the significant economic potential of the gaming and animation industry. With the global market valued at $350 billion, Kharge sees an opportunity for substantial job creation and economic growth in Bengaluru [1]. The government's support aims to capitalize on this potential, driving innovation and attracting investment to the region.
GAFX 2025 is poised to be a landmark event, featuring master classes, workshops, and panel discussions led by industry experts from around the world [2]. The conference aims to showcase the talent and creativity of Bengaluru's gaming and animation professionals, while also providing a platform for networking and knowledge exchange.
As Bengaluru sets its sights on becoming a global leader in gaming and animation, challenges such as infrastructure development, talent retention, and international competition loom. However, with strong government backing and industry support, the city appears well-positioned to overcome these hurdles and realize its ambitious goals in the coming years.
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