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'Mad Cow Disease': Grand Theft Auto Dev Warns That Generative AI Could Harm Games - Decrypt
Houser said he "couldn't see how the information gets better" as studios adopt tools built on increasingly self-referential datasets. Rockstar Games co-founder Dan Houser -- one of the key figures who helped propel the popular Grand Theft Auto franchise -- delivered a stark warning about the direction of generative AI in video games, arguing that models trained on synthetic data will eventually degrade quality across the industry. Speaking on Virgin Radio UK, Houser said AI models that are scraping an internet increasingly populated with AI-generated content risk pushing the medium toward a recursive loop and collapse in quality. "As far as I understand it, which is a really superficial understanding, the models scour the internet for information, but the internet's going to get more and more full of information made by the models," Houser said. "So it's sort of like when we fed cows with cows, and got mad cow disease." His comments come as generative AI increasingly becomes a part of video game development. A recent Google Cloud survey of 615 developers found that nearly nine in ten studios already use AI agents somewhere in their pipelines, with many saying those agents now influence live gameplay through real-time NPC behavior, tutorials, and automated testing. Experts, including Google CEO Sundar Pichai, argue that as original human-made material becomes harder to find online, development will struggle, and AI models will be forced to train on synthetic data produced by other models. That loop, Houser said, will eventually cause the information to degrade. "I can't see how the information gets better if there's not... they were already running out of data," Houser said. "Algorithms will become saturated by the definition of how they are sourced and how they are therefore constructed, and it's going to become this sort of mirror of itself." He also took a dig at executives pushing generative AI, suggesting that they "maybe aren't fully-rounded humans." Houser left Rockstar Games in 2020 after more than two decades shaping blockbuster franchises like Grand Theft Auto, Red Dead Redemption, and Max Payne. While Houser warned about the risk of quality information drying up online, developers are using AI to speed up production, with teams relying on agents for coding, localization, playtesting, and real-time NPC behavior. Small studios said AI helped them compete, while larger publishers struggled to adapt. "If you're not on the AI bandwagon right now, you're already behind," Kelsey Falter, CEO and co-founder of indie studio Mother Games, recently told Decrypt. Jack Buser, global games director at Google Cloud, warned that studios that are unable to adapt may not survive the shift. "Some of these game companies are going to make it, and some of them are not," Buser told Decrypt. "And some are going to be born through this revolution." Major publishers like Ubisoft, Square Enix, Electronic Arts, and Krafton have recently announced major generative AI pushes, including integrating AI-powered tools and revealing experimental game projects. Such moves have come following widespread layoffs across the video game industry over the last couple of years. Despite his warning, Houser said he still found the technology fascinating. "I'm slightly obsessed by the fact that when you search for the same thing again, it doesn't give you the same answer," he said. "It's wrong a lot of the time, but it says it so confidently."
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Rockstar co-founder Dan Houser warns of "mad cow disease" in AI
Few issues are more polarising in today's world than the use or rejection of AI in everyday life, ranging from code optimisation to the direct replacement of jobs and creative projects. The lack of regulation and the disproportionate advance we are experiencing every day seems like a snowball rolling down the mountainside. And a voice as relevant as Rockstar co-founder and creator of Grand Theft Auto and Red Dead Redemption II, Dan Houser, believes that if we don't start to curb its use and keep creative humans in the equation, the entire AI industry could suffer from a mad cow disease. A little context, if you're too young to understand the metaphor. Bovine spongiform encephalopathy (or mad cow disease) was a degenerative disease caused by feeding cows feed made from the animal parts of other cows. The disease attacked the cows' brains, and was then transmitted to people by eating meat from sick animals. It caused an unprecedented health crisis in the UK in the mid-1980s and 1990s. Dan Houser argues that the people who currently control the business of AI and its advancement are not very creative people: "Some of these people who are trying to define the future of humanity, creativity or whatever through AI, are not the most humane or creative people. So, in a way, they say, 'We are better humans than you are'. Obviously, that's not true." AI will eventually devour itself... as far as I know - and it's quite superficial - models search for information on the internet, but the internet will be increasingly filled with information generated by models. It's like when we fed cows to cows, and we got mad cow disease. Do you think the internet will end up oversaturated with AIs feeding off each other and going into decline, self-destructing their industry altogether?
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Dan Houser Calls Those Pushing for More GenAI Use "Not The Most Humane or Creative People"
Rockstar co-founder and one of the most instrumental creatives behind series like Grand Theft Auto and Red Dead Redemption, Dan Houser, has had a lot to say about generative AI lately. As Houser continues to participate in interviews as part of promoting his new book, A Better Paradise Volume One: An Aftermath, his latest comments on generative AI are not aimed at the technology itself, but at the people pushing for its use in all situations. Speaking to The Chris Evans Breakfast Show on Virgin Radio UK (spotted by VGC), when Houser was asked about generative AI, he agreed that it would never be able to replace human creativity, as he's said before, and further added, "Some of these people trying to define the future of humanity, creativity, or whatever it is using AI are not the most humane or creative people." "They're sort of saying, 'we're better at being human than you are,' and it's obviously not true. One of the other things we're trying to capture is that humanity is being pulled in a direction by a certain group of people who maybe aren't fully rounded humans." Evans followed up by asking if Houser believes that generative AI, in its current state and in the future, will be the massive success that executives who are pushing for its use believe it will be. "As far as I understand it, I personally don't think it will," Houser began. "Because I think AI is eventually going to eat itself, because as I understand it - which is really a superficial understanding - the models scour the internet for information, but the internet's going to get more and more full of information made by the models, so it's sort of like when we fed cows with cows and got mad cow disease. I can't see how the information gets better if they're already running out of data. It will do some tasks brilliantly, but it's not going to do every task brilliantly." Recently, Houser said that he's "less scared than a lot of people," with regard to the question of generative AI technology replacing humans, particularly in creative roles. "I think you're going to end up with a lot of work that looks the same. It's going to help people be creative in some ways. It's going to get some people who probably shouldn't be in that space out of that space. But if you've got talent, I think it'll be fine. I don't think they're going to come up with magic. I think they're going to be fantastic at coming up with really cheap, decent stuff."
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Rockstar Co-Founder and Former GTA Writer Dan Houser Says AI Is 'Like When We Fed Cows With Cows and Got Mad Cow Disease' - IGN
Rockstar co-founder and former Grand Theft Auto writer Dan Houser has likened AI to mad cow disease, and claimed that humanity is being pulled in a direction "by a certain group of people who maybe aren't fully rounded humans." The impact of AI has been swift and forceful, with the emergence of tech such as ChatGPT fueling an economic bubble some worry will burst. The way the internet works is being reshaped, too, with the idea of fair use of content for the training of AI models at loggerheads with copyright protection. This has resulted in ongoing lawsuits. Disney and Universal, for example, have sued the AI image creator Midjourney, alleging that the company improperly used and distributed AI-generated characters from their movies. Disney also sent a cease and desist letter to Character.AI, warning the startup to stop using its copyrighted characters without authorization. Enter Dan Houser, who left Rockstar in 2020 to found Absurd Ventures having worked on pretty much all the studio's games up to that point. His new novel, A Better Paradise, is a story that revolves around AI, and so it stands to reason that he would be asked about the tech in a recent interview with Virgin Radio UK. It's fair to say Houser is sceptical about the future of AI. "Some of these people trying to define the future of humanity, creativity or whatever it is, using AI, are not the most humane or creative people," he said. "So they're sort of saying we're better at being human than you are. And it's obviously not true. "That is one of the other things we're trying to capture, that humanity is being pulled in a direction by a certain group of people who maybe aren't fully rounded humans." He continued: "I think that AI is going to eventually eat itself. As far as I understand it, which is really superficial understanding, the models scour the internet for information, but the internet's going to get more and more full of information made by the models. So it's sort of like when we fed cows with cows and got mad cow disease. "I can't see how the information is going to get better. They're already running out of data. It will do some tasks brilliantly but it's not going to do every task brilliantly. It's going to become this sort of mirror of itself. "I'm slightly obsessed by the fact that when you search for the same thing again, it doesn't give you the same answers. And it's wrong a lot of the time, but it says it so confidently." Houser is talking here about what happens when AI models start training on their own output, which experts say puts them at risk of collapsing. The Large Language Models, or LLMs, that power the likes of ChatGPT are said to be cannibalizing themselves via Garbage In/Garbage Out (GIGO). Or, as Houser puts it, "it's sort of like when we fed cows with cows and got mad cow disease." The use of AI in entertainment is one of the hottest topics across video games, movies, and television. Last month, the CEO of Genvid -- the company behind choose-your-own-adventure interactive series like Silent Hill Ascension -- claimed "consumers generally do not care" about generative AI in games, stating: "Gen Z loves AI slop." But there is some pushback. This week, Epic Games came under fire for what fans believe to be AI generated art in Fortnite. Photo by Chelsea Guglielmino/Getty Images.
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Dan Houser, co-founder of Rockstar Games and creator of Grand Theft Auto, warns that generative AI could degrade gaming quality through recursive data loops. He compares AI models training on synthetic content to feeding cows with cow parts, which caused mad cow disease.
Dan Houser, co-founder of Rockstar Games and the creative force behind iconic franchises like Grand Theft Auto and Red Dead Redemption, has issued a stark warning about the trajectory of generative artificial intelligence in the gaming industry. Speaking on Virgin Radio UK, Houser argued that AI models increasingly training on synthetic data could trigger a catastrophic decline in quality across the medium
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Source: Wccftech
"As far as I understand it, which is a really superficial understanding, the models scour the internet for information, but the internet's going to get more and more full of information made by the models," Houser explained. "So it's sort of like when we fed cows with cows, and got mad cow disease"
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.Houser's comparison draws from the bovine spongiform encephalopathy crisis that devastated the UK in the 1980s and 1990s. The disease emerged when cattle were fed processed feed containing parts from other cows, creating a degenerative brain condition that proved fatal to both animals and humans who consumed infected meat
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.Applying this analogy to AI development, Houser warns that as original human-created content becomes scarce online, AI models will increasingly train on synthetic data produced by other AI systems. This recursive loop, he argues, will inevitably lead to information degradation and quality collapse across the industry
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.Despite Houser's concerns, the gaming industry has already embraced AI technology at an unprecedented scale. A recent Google Cloud survey of 615 developers revealed that nearly nine in ten studios currently use AI agents somewhere in their development pipelines
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. These tools now influence live gameplay through real-time NPC behavior, automated tutorials, and comprehensive testing procedures.
Source: Decrypt
Major publishers including Ubisoft, Square Enix, Electronic Arts, and Krafton have announced significant generative AI initiatives, integrating AI-powered tools and revealing experimental game projects. These moves have coincided with widespread layoffs across the video game industry over recent years
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.The gaming industry remains divided on AI's role in future development. Kelsey Falter, CEO and co-founder of indie studio Mother Games, recently told Decrypt that "if you're not on the AI bandwagon right now, you're already behind"
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. Small studios particularly view AI as a competitive equalizer, enabling them to compete with larger publishers through enhanced productivity.Conversely, Jack Buser, global games director at Google Cloud, warned that studios unable to adapt may face extinction. "Some of these game companies are going to make it, and some of them are not," Buser stated. "And some are going to be born through this revolution"
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Houser's critique extends beyond the technology itself to the individuals driving AI adoption. "Some of these people trying to define the future of humanity, creativity or whatever it is using AI are not the most humane or creative people," he argued during his Virgin Radio interview
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.The former Rockstar executive, who left the company in 2020 after more than two decades shaping blockbuster franchises, suggested that AI proponents are "maybe aren't fully-rounded humans" who claim superiority over traditional creative processes
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.Despite his warnings, Houser acknowledged finding AI technology fascinating, particularly its inconsistent outputs. "I'm slightly obsessed by the fact that when you search for the same thing again, it doesn't give you the same answer," he observed. "It's wrong a lot of the time, but it says it so confidently"
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