Curated by THEOUTPOST
On Thu, 20 Feb, 12:02 AM UTC
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[1]
MSI GeForce RTX 5070 Ti Gaming Trio Review - Overclocker's Delight
After we wrapped up our review of the GeForce RTX 5080 Founders Edition model, we spent some time checking out various OC models and learned that NVIDIA's new 80-class GPU included a lot of headroom for overclocking. With a few simple clicks using an app like MSI Afterburner, we could easily push the boost clock speed above 3 GHz, alongside increasing the memory speed - which translated to immediate and meaningful performance gains. A quick look at the MSI GeForce RTX 5070 Ti Gaming Trio With the arrival of the impressive MSI GeForce RTX 5070 Ti Gaming Trio OC PLUS model, we're happy to see that the RTX 5070 Ti is just as overclockable as the RTX 5080 - and thanks to MSI's excellent Gaming Trio design, it can easily eclipse GeForce RTX 4080 SUPER performance in 4K. As NVIDIA isn't offering a Founder Edition model for the new GeForce RTX 5070 Ti, our launch day review focused on the out-of-the-box performance of the MSI GeForce RTX 5070 Ti Ventus 3X model. With its $749 price point, it immediately cemented the GeForce RTX 5070 Ti as one of the best enthusiast-class GPUs on the market - as long as you're able to pick it up for a reasonable price. It is 25% cheaper than the GeForce RTX 4080 SUPER, the card it matches in performance. With the GeForce RTX 50 Series launch plagued by shortages and price increases for premium models, it's worth remembering that part of the RTX 5070 Ti's impressiveness is tied to its $750 price point. The MSI GeForce RTX 5070 Ti Gaming Trio reviewed here is an impressive GPU, from its stylish looks to its compact build and excellent thermal performance. However, it is a premium design that will be sold for more than the MSRP. Even with a generous +120 MHz out-of-the-box Boost Clock OC, the thermal performance is such that you can easily add +150 MHz or more on top of this, and the overall GPU temperature will remain under 60 degrees Celsius with barely a peep from the fans. The good news is that seeing the overall clock speed hit around 3 GHz also translates to a nice little bump in performance, enough to make it a little bit faster than the GeForce RTX 4080 SUPER in most benchmarks and gaming workloads while closing the gap between it and the GeForce RTX 5080 running with stock or reference specs. However, there's a catch. For many gamers interested in the GeForce RTX 5070 Ti, the best action might be to wait for prices and availability to normalize. However, based on what we're seeing with the MSI GeForce RTX 5070 Ti Gaming Trio, we can understand the excitement of rushing out and picking one up as soon as possible. With excellent raw performance, DLSS 4's updated tech and Multi Frame Generation, Path Tracing or Full Ray Tracing, and brilliant thermal performance with overclocking headroom aplenty, it's something to behold. Let's dig in. Below is a summary of NVIDIA's GeForce RTX 50 Series and RTX Blackwell architecture, applicable to all models. NVIDIA describes 'Neural Rendering,' which includes all previous versions of DLSS and the brand-new DLSS 4, as the 'next era for computer graphics.' They're not alone; the Lead System Architect for the PlayStation 5 Pro console, Mark Cerny, recently said that ray-tracing is the future of games and that AI will play an integral role in making that happen. DOOM: The Dark Ages developer id Software shared a similar sentiment, adding that the arrival of DLSS was an 'inflection point' for PC game visuals and performance and on par with the arrival of dedicated GPUs and programmable shaders. With the arrival of the Blackwell generation and the GeForce RTX 50 Series, AI is now being used to accelerate programmable shaders with the brand-new RTX Neural Shaders. Yes, these are actual neural networks that use live game data, and the power of Tensor Cores to do everything from compress textures, render lifelike materials with a level of detail impossible to match using traditional rendering methods, and even use AI to partially trace rays and then infer "an infinite amount of rays and bounces for a more accurate representation of indirect lighting in the game scene." RTX Mega Geometry is incredible in its own right; it essentially increases a scene's geometry detail and complexity (triangles or polygons) by up to 100x. 100 times the detail, it's hard to wrap your head around - but the added benefit in a game like Alan Wake 2 is dramatically improving the performance of the game's Full Ray Tracing or Path Tracing mode. With DLSS 4 and RTX Neural Shaders, NVIDIA's GeForce RTX 50 Series and RTX Blackwell architecture (which includes the same AI optimizations as data center Blackwell) can be viewed as the turning point for PC gaming - the moment when AI becomes integral to everything from designing a game to programming and then finally rendering it on a 4K display to play. DLSS 4 includes more goodies than NVIDIA's highly touted new Multi Frame Generation technology, but let's start there. DLSS 3's version of Frame Generation has evolved with DLSS 4, powered by Blackwell hardware and software, and an innovative use of AI to generate frames 40% faster while using 30% less VRAM. Switching to a new model also means that Frame Generation and Multi-Frame Generation could soon come to GeForce RTX 20, 30, and RTX 40 Series owners. DLSS 4 benefits all GeForce RTX gamers. With the 5th Generation of Tensor Cores in the GeForce RTX 50 Series delivering 2.5X more AI performance, NVIDIA's latest GeForce RTX 50 Series GPUs can execute five complex AI models - covering Super Resolution, Ray Reconstruction, and Multi Frame Generation in a couple of milliseconds. Part of the reason it happens so quickly is the addition of hardware Flip Metering, which shifts frame pacing to the Blackwell display engine - the result is frame rates of up to 4K 240 FPS and higher without stuttering issues. With up to 15 of every 16 pixels generated by AI, the result is up to 8X the performance when compared to native rendering or rasterized performance. DLSS Super Resolution and Ray Reconstruction are also switching to a new 'Transformer' model, with over double the parameters and four times the compute requirement. This is one of the most exciting aspects of the GeForce RTX 50 Series, as it pushes DLSS into a new realm of image quality and performance. The best part is that it will work on all GeForce RTX GPUs; however, there will be a performance hit compared to running it on an RTX 50 Series GPU. Already available in games, DLSS 4's Transformer model is another DLSS 2.0-like moment for the technology, and the results speak for themselves. Even better, DLSS 4 is integrated into the NVIDIA App with a new 'DLSS Override' feature that allows users to experience the latest tech without waiting for a path or game update. DLSS 4 is built to be backward compatible, with 75 games and apps supported (so far). It doesn't stop there, as the new AI Management Processor (AMP) allows AI models to share the GPU with graphics workloads. As a result, expect to see digital humans in games alongside AI assistants like NVIDIA's Project G-Assist becoming more prevalent in the coming years. This filters down to the creator side, with AI assistants for streamers, who will also benefit from the GeForce RTX 50 Series' expanded creator features. RTX Blackwell introduces 4:2:2 chroma-sampled video encoding and decoding. The ninth-generation NVENC encoder also improves AV1 and HEVC quality. RTX Blackwell is a game changer for creators and editors, especially with the new low-voltage and cutting-edge GDDR7 memory that dramatically improves memory bandwidth and speed. Here's a look at the specs for the GeForce RTX 5070 Ti compared to the previous generation's GeForce RTX 4070 Ti and GeForce RTX 4070 Ti SUPER, as well as the GeForce RTX 5080 and GeForce RTX 4080. The new GeForce RTX 5070 Ti is built using a cutdown version of the same GB203 chip used in the GeForce RTX 5080, which probably explains why it's such a great card to overclock. However, when you look at the specs compared to the GeForce RTX 4070 Ti and the GeForce RTX 4070 Ti SUPER refresh from 2024, you wouldn't think that it's a card that delivers performance on par with and slightly ahead of the GeForce RTX 4080 and RTX 4080 SUPER combo. Especially when we're looking at RTX Blackwell architecture built on a similar custom TSMC 4N process as the GeForce RTX 40 Series, and the fact that the GeForce RTX 5070 Ti only includes 6% more CUDA Cores, Tensor Cores, and RT Cores than the GeForce RTX 4070 Ti SUPER. Throw some overclocking on the MSI GeForce RTX 5070 Ti Gaming Trio, and it's enough for it to be up to 20% faster than the RTX 4070 Ti SUPER for 4K gaming - covering a wide range of titles with and without ray-tracing. Not seeing a process node shrink is unusual, and it means that NVIDIA cannot lean on more efficient and smaller silicon to boost performance over the previous generation. Odds are that the eventual GeForce RTX 60 Series will arrive on a smaller custom 3nm or even 2nm node; however, the smaller we go, the more expensive it is to develop and manufacture hardware. The RTX Blackwell architecture is not the same as Ada Lovelace in the GeForce RTX 40 Series; it features various optimizations to boost rendering performance and efficiency. Still, it also marks a shift to the AI-powered future. This is true regarding the impressive DLSS 4 and the new AI 'Transformer' model for upscaling or Multi Frame Generation and AI rendering. RTX Blackwell not only renders beautiful digital environments in real-time, but it can run several AI models simultaneously that could decompress textures and assist in tracing and bouncing rays around a scene for CG-like lighting and effects while also upscaling and generating frames. This is incredible stuff, and it means we'll see more games with more advanced ray tracing and path tracing in 2025. More importantly, it sends a big signal to gamers, enthusiasts, and reviewers alike that there's much more to evaluating a GPU than looking at raw performance or a spec sheet. Speaking of which, the MSI GeForce RTX 5070 Ti Gaming Trio shows an impressive out-of-the-box overclock that delivers not only a boost to raw performance but, with DLSS, closes the gap between the RTX 5070 Ti and the RTX 5080. If you've been a PC gamer for several years, then you're probably aware that MSI's Gaming Trio models represent some of the sleekest and most popular premium designs. With the arrival of the GeForce RTX 50 Series, MSI has completely revamped and overhauled the Gaming Trio look and cooling design - and we have to say that the results are fantastic. This might be the best-looking GPU in MSI's arsenal as it also manages to keep the entry-level Ventus design's slim and more compact form factor as opposed to the chunkier flagship SUPRIM or VANGUARD. Okay, so the first thing that stands out is the impressive vent on the rear, which includes a large holographic MSI dragon logo - it's fantastic. On the front, you've got three diagonal LED strips running across the middle, with an MSI badge that lights up on the side. It doesn't stop there, as the RGB strips are contained within a translucent black material that gives the lighting an inviting and cool look. We've seen many GPUs with RGB and lighting over the years, so seeing a design pull it off like this is notable. Of course, there's much more to the MSI GeForce RTX 5070 Ti Gaming Trio than aesthetics. The TRI FROZR 4 Thermal Design includes the company's new STORMFORCE Fans designed for airflow and minimal noise, a nickel-plated copper baseplate, MSI's square-shaped core pipes, a custom fin-stack design and shape, and a dual BIOS mode for Quiet and Gaming mode. This comes together to deliver an exceptionally cool GPU, even when overclocked. PC gaming not only covers a wide range of genres and styles, from indie games with simple 2D graphics to massive 3D worlds lit by cutting-edge real-time ray tracing technology. With that, the needs and requirements of each gamer vary. High refresh rates and latency reduction become more important than flashy visuals or playing at the highest resolution possible for those who live and breathe fast-paced competitive games. For those who want to live in a cinematic world and become a key player in an expansive narrative, ray-tracing and high-fidelity visuals are a stepping stone toward immersion. Our chosen benchmarks cover various games, engines, APIs, and technologies. For the GeForce RTX 5070 Ti, all tests are run at 4K and 1440p and include results for performance-boosting Super Resolution technologies like NVIDIA DLSS 4 - including Frame Generation and the new Multi Frame Generation. In many ways, DLSS numbers are more important in 2025 than native rendering - a title with ray tracing isn't meant to be played without Super Resolution. Also, DLSS technologies like Ray Reconstruction and the new RTX Mega Geometry dramatically improve visual fidelity and detail compared to native rendering. However, our benchmark results are still sorted using 'raw performance' or native rendering. Here's the breakdown of games, settings, and what's being tested. With its generous out-of-the-box overclock, the MSI GeForce RTX 5070 Ti Gaming Trio's 4K performance is slightly above the GeForce RTX 4080 SUPER while being 5% faster than the GeForce RTX 4080. This is an excellent result because it also means that it's 30% faster than the GeForce RTX 4070 Ti and 20% faster than the GeForce RTX 4070 Ti SUPER. The 4070 Ti and 4070 Ti SUPER are capable 4K GPUs, however, when it came to ray-tracing, they excelled at 1440p. Seeing the MSI GeForce RTX 5070 Ti Gaming Trio get within 13% of the GeForce RTX 5080's performance, on average, means that it comes into its own when playing games in 4K. This is a resolution where you will enable DLSS Super Resolution, especially in titles supported by the new DLSS 4 AI 'Transformer' model that delivers incredible image clarity - alongside boosting performance. With DLSS, the MSI GeForce RTX 5070 Ti Gaming Trio, on average, becomes a triple-digit 4K gaming GPU - an impressive achievement. There are titles like Hogwarts Legacy, Cyberpunk 2077, and Black Myth: Wukong that require DLSS to hit 60 FPS, but sitting in that comfortable 75-100 FPS range is often the norm when it comes to pairing the MSI GeForce RTX 5070 Ti Gaming Trio with the DLSS 'Quality' preset. DLSS's continuing evolution and improvement make native rendering a vital metric but not real-world performance. It remains vital because it serves as the baseline for DLSS to do its magic; however, when it comes to titles with DLSS 4 support, they look better and run faster on a GeForce RTX GPU. DLSS 4's new AI model for Super Resolution is more complex than ever, so it runs faster on more modern GeForce RTX GPUs with more advanced Tensor Cores. The MSI GeForce RTX 5070 Ti Gaming Trio is twice as fast as the GeForce RTX 3070 Ti for intensive 2025 4K gaming workloads, but it's also better equipped for running the latest version of DLSS. AMD's RDNA 3 flagship Radeon RX 7900 XTX and Radeon RX 7900 XT GPUs outperform the GeForce RTX 5070 Ti in a few titles. This list includes Call of Duty: Black Ops 6, Cyberpunk 2077 without ray-tracing, and Total War: Warhammer III. Looking at the Call of Duty and Cyberpunk 2077 charts, you might think, "Okay, the Radeon RX 7900 XTX wins this battle," but DLSS's superior image quality, compared to FSR, changes the story. This puts pressure on AMD to deliver with its new AI-powered FSR 4 update, which will arrive alongside the first RDNA 4 GPUs next month. Heading into this review, we assumed that 1440p would be the resolution at which the GeForce RTX 5070 Ti makes sense or the in-between 1440p and 4K limbo zone where Ultrawide displays live. Make no mistake: the MSI GeForce RTX 5070 Ti Gaming Trio is a fantastic 1440p gaming GPU, a resolution where it performs virtually identically to the GeForce RTX 4080 SUPER. However, as it's now a GPU in the 4K performance class, its lead over the previous generation's GeForce RTX 4070 Ti drops to 19%, with its lead over the GeForce RTX 4070 Ti SUPER dropping to 15%. With MSI's generous out-of-the-box OC action, it's also within 10% of the GeForce RTX 5080 at this resolution. AMD's RDNA 3 GPUs still fall behind at this resolution, too, because the RT performance of the GeForce RTX 5070 Ti is notably better than even the flagship Radeon RX 7900 XTX - which is a decent card for ray-tracing. RTX Blackwell is a massive improvement for those with a GeForce RTX 30 Series GPU. Even with diminishing returns compared to 4K gaming, the MSI GeForce RTX 5070 Ti Gaming Trio is 77% faster than the GeForce RTX 3070 Ti and 48% faster than the GeForce RTX 3080. 3DMark offers a suite of synthetic benchmarks built to test GPUs in various scenarios. 3DMark Steel Nomad is a cutting-edge DirectX 12 benchmark with newer, modern rendering techniques designed to push GPUs to their limit. The 'Light' version tests at 1440p, while the main Steel Nomad benchmark tests pure native 4K rendering. Port Royal is a benchmark focusing exclusively on real-time ray tracing for lighting effects like reflections, shadows, and more. As the successor to the popular Time Spy benchmark, the Steel Nomad and Steel Nomad Light results we see from the MSI GeForce RTX 5070 Ti Gaming Trio line up with our in-game benchmark results - more or less. Performance is roughly on par with the GeForce RTX 4080 and the GeForce RTX 4080 SUPER refresh, with a decent generational uplift over the GeForce RTX 4070 Ti and the Ampere generation's GeForce RTX 3070 Ti. Seeing AMD's Radeon RX 7900 XTX included in the mix is no surprise, as both the 1440p and 4K Steel Nomad benchmarks do not include or test real-time ray-tracing. In many ways, it reminds us of Horizon Forbidden West, a game we include in our benchmark suite as it's one of the best-looking non-ray-tracing PC titles you can play. 3DMark Port Royal is pure ray-tracing, and here, the MSI GeForce RTX 5070 Ti Gaming Trio delivers a score around 7% higher than the GeForce RTX 4080 SUPER. This is a little higher than what we see in games with heavy doses of ray-tracing like Cyberpunk 2077, Alan Wake 2, and Hogwarts Legacy, where the MSI GeForce RTX 5070 Ti Gaming Trio still performs roughly on par with the GeForce RTX 4080 SUPER. Most of the card's biggest gains over the RTX 4080 SUPER come via titles without ray-tracing. DLSS 4 and Multi Frame Generation are impressive bits of technology, thanks mainly to the overall improvements to performance and latency on the Frame Generation side and the new 'Transformer' model for Super Resolution and Ray Reconstruction. We used the DLSS 'Quality' mode preset for these benchmarks, often delivering better-than-native image quality. We've talked about DLSS 4 extensively in this review and other GeForce RTX 50 Serries reviews that we've posted in recent weeks, and if you've given the new DLSS 4 Super Resolution a spin, you'll understand why. Even when playing games in 1440p, using the latest 'Transformer' model for Super Resolution is the definition of free performance. Not only that but if you're happy with native performance, NVIDIA's AI-powered DLAA offers the absolute pinnacle of image quality. In titles with ray-tracing, which covers three of the four you see above, you could argue that DLSS 4's Balanced preset offers better-than-native image quality on account of the updated Ray Reconstruction denoiser. The results here were all captured using the 'Quality' preset. The only DLSS 4 feature exclusive to the new GeForce RTX 50 Series is the new Multi Frame Generation, which uses RTX Blackwell's enhanced hardware-based AI scheduling and 'Flip Metering' to ensure that AI-generated frames are presented with the exact timing and don't devolve into a jittery or stuttering mess. Building on the Frame Generation introduced with the GeForce RTX 40 Series, the AI model for Frame Gen has also been updated to boost its overall performance and reduce the VRAM footprint. With the correct settings, Multi Frame Generation is an excellent addition to the DLSS suite of technologies, allowing you to take full advantage of high-refresh-rate displays pushing 200+ FPS at 1440p and 4K. The image quality isn't perfect, but you'd be hard-pressed to notice artifacts in most situations; with the overall smoothness and motion clarity, it can be a game changer in titles like Cyberpunk 2077 and Dragon Age: The Veilguard. So, the trade-off is worth it. Multi Frame Generation or MFG is not a magic wand that can turn a game running at 20 FPS into a smooth 100 FPS experience; it requires a solid input with DLSS Super Resolution rendering at least 60 FPS or 70 or 80 FPS. This is enough to push performance into the 150-200 FPS territory without adding a lot of latency. Path Tracing, or Full Ray Tracing, arrived with the GeForce RTX 40 Series and DLSS 3 and is leveling up with the GeForce RTX 50 Series and DLSS 4. It's only possible thanks to AI technologies like DLSS Super Resolution, Ray Reconstruction, and RTX Neural Shader technology like RTX Mega Geometry. It's designed specifically for these technologies, and we're only including native or rasterized performance to highlight just how intensive it is on a GPU as powerful as the GeForce RTX 5070 Ti. In fact, outside of the massive increase in performance, these games also look notably worse without DLSS 4. One of the most exciting aspects of playing around with a new enthusiast-class GPU like the MSI GeForce RTX 5070 Ti Gaming Trio is that you can dial up the visual settings in games to fully immerse yourself in absolutely stunning digital worlds. Regarding visuals, Full Ray Tracing or Path Tracing is cutting edge. Alan Wake 2 is an excellent example because it's a game that includes DLSS 4 and Multi Frame Generation support and incorporates the brand-new RTX Mega Geometry tech into the game to boost performance. With the GeForce RTX 5070 Ti, this is the first time we're seeing this level of Path Tracing performance in a sub-$1000 GPU, which is exciting because it means more gamers will be able to experience the difference it brings. Of the five titles we've tested here, only Black Myth: Wukong and Indiana Jones and the Great Circle don't include DLSS 4 support - the latter got its DLSS 4 update after we ran our benchmarks. And it's something we can't wait to see because the difference DLSS 4 and Ray Reconstruction brings to the Path Tracing in Cyberpunk 2077 and Star Wars Outlaws is jaw-dropping. Not to mention the extra performance, smoothness, and motion clarity you get from Multi Frame Generation. The good news is that the MSI GeForce RTX 5070 Ti Gaming Trio is a card you can run with the out-of-the-box or manual overclock without worrying about increasing voltages or boosting the power draw. As a GPU built for overclocking, it does ship with a 3 x 8-pin to 1 16-pin adapter as opposed to the 2 x 8-pin adapter of the MSI's MSRP Ventus 3X model - which should mean more stable or consistent power when pushing close to or slightly above the 300W TGP rating. The choice is yours, but we were blown away by the thermal performance and the overall silent nature of the MSI GeForce RTX 5070 Ti Gaming Trio - even when adding +200 MHz to the boost clock speed, the GPU's temperature barely hit 60 degrees Celsius with a modest fan curve. The MSI GeForce RTX 5070 Ti Gaming Trio is an excellent option for 4K gaming and a total beast for 1440p, which includes cutting-edge Path Tracing and Full Ray Tracing with DLSS 4 and Multi Frame Generation. With its out-of-the-box overclock, you're looking at performance on par with the GeForce RTX 4080 SUPER. Spend a minute, or less, to boost both the memory speed and the clock speed a little higher (+200 or +300 MHz), and then the MSI GeForce RTX 5070 Ti Gaming Trio immediately surpasses the GeForce RTX 4080 SUPER in most tests while closing the gap between it and the GeForce RTX 5080. MSI's new Gaming Trio design is impressive and more compact than the previous generation. The aesthetics are downright fantastic, from the holographic dragon logo to the RGB light strips glowing in darkened transparent windows running across the GPU. It ticks so many boxes that it's easily one of the most impressive GeForce RTX 50 Series GPU releases we've seen, alongside being our absolute favorite GeForce RTX 5070 Ti design (so far). The only problem is that it's a premium model, so it won't be available for the $749 USD MSRP - the launch price is $879.99 USD. With the increased demand for RTX 50 Series GPUs, it might be one of those 'wait before you buy' deals. Either way, the GeForce RTX 5070 Ti has proved itself as a worthy successor to the GeForce RTX 4070 Ti while giving those with GeForce RTX 30 Series GPUs like the GeForce RTX 3070, RTX 3070 Ti, and RTX 3080 an upgrade option that will deliver some genuinely massive performance improvements - not to mention access to stuff like Frame Generation. Even the promise of better DLSS 4 performance is enough to push it over the edge on that decision to upgrade. The latest evolution of NVIDIA's AI suite of game-enhancing technologies is the real deal, so when you've got a GPU that performs this well - DLSS 4 feels essential.
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MSI GeForce RTX 5070 Ti Ventus 3X Review - The GPU to Get (if the price is right)
The RTX Blackwell story is all about hardware, software, and AI coming together to enhance the performance of PC games, improve image quality, and open the door to new rendering techniques that will shape the future of gaming. And it's something that we can see today thanks to titles like Alan Wake 2 from Remedy. Here's a game that supports DLSS 4's impressive new Super Resolution and Ray Reconstruction 'Transformer' AI model and the RTX 50 Series-exclusive Multi Frame Generation technology for boosting performance and motion clarity. The real eye-opener is how it uses NVIDIA's new RTX Mega Geometry technology for rendering complex ray-traced or path-traced scenes. A quick look at the MSI GeForce RTX 5070 Ti Ventus 3X The general idea is that RTX Mega Geometry solves one of the big problems with complex and detailed path-traced environments by massively reducing the CPU overhead and VRAM requirement. For Remedy, it not only improves performance in one of the most demanding PC games ever released by up to 15%, but it also allows them to add even more ray-traced detail into the game's incredibly atmospheric environments. With the arrival of the GeForce RTX 50 Series, a new 'Ultra' path tracing mode has been added to Alan Wake 2 that requires DLSS and its AI upscaling and AI-powered denoisers to work. And it looks stunning running on the new GeForce RTX 5070 Ti. This is just one small part of what makes the GeForce RTX 5070 Ti an impressive GPU. It delivers 4K gaming performance on par with the GeForce RTX 4080 and RTX 4080 SUPER across various titles, including games with ray-tracing or path-tracing. In MSI GeForce RTX 5070 Ti Ventus 3X OC form, it's also quiet and compact, which makes it the most impressive GeForce RTX 50 Series release so far. The fact that the GeForce RTX 5070 Ti is a capable path-tracing GPU and a card that benefits from DLSS 4 technologies like the new Transformer model Super Resolution, Ray Reconstruction, Frame Generation, and the all-new Multi Frame Generation is often more impressive than seeing the same technology run on more powerful hardware like the GeForce RTX 5080 or GeForce RTX 5090. There's just something about being able to do more with less. In titles like Alan Wake 2, Cyberpunk 2077, Indiana Jones, and the Great Circle, you can expect some of the most incredibly detailed and immersive visuals ever rendered in real-time, with fast triple-digit performance and smooth and responsive controls. For the $749 price point, it's a game changer. A price point lower than the RTX 4070 Ti and RTX 4070 Ti SUPER's $799 launch price. This is assuming you'll be able to pick up a GeForce RTX 5070 Ti for $749 or a price close to it. To add more context, the 4K gaming performance is 28% faster than the GeForce RTX 4070 Ti and 18% faster than the GeForce RTX 4070 Ti SUPER refresh from 2024. For those looking to upgrade from the GeForce RTX 3070 Ti, the performance improvement is akin to playing games in 2D on the Super Nintendo one day and then jumping on the PlayStation 2 the next. The GeForce RTX 3070 Ti is still a capable 1440p card, so when the MSI GeForce RTX 5070 Ti Ventus 3X delivers performance that is 74% faster on average - you're looking at one of the fastest GPUs on the planet. Below is a summary of NVIDIA's GeForce RTX 50 Series and RTX Blackwell architecture, applicable to all models. NVIDIA describes 'Neural Rendering,' which includes all previous versions of DLSS and the brand-new DLSS 4, as the 'next era for computer graphics.' They're not alone; the Lead System Architect for the PlayStation 5 Pro console, Mark Cerny, recently said that ray-tracing is the future of games and that AI will play an integral role in making that happen. DOOM: The Dark Ages developer id Software shared a similar sentiment, adding that the arrival of DLSS was an 'inflection point' for PC game visuals and performance and on par with the arrival of dedicated GPUs and programmable shaders. With the arrival of the Blackwell generation and the GeForce RTX 50 Series, AI is now being used to accelerate programmable shaders with the brand-new RTX Neural Shaders. Yes, these are actual neural networks that use live game data, and the power of Tensor Cores to do everything from compress textures, render lifelike materials with a level of detail impossible to match using traditional rendering methods, and even use AI to partially trace rays and then infer "an infinite amount of rays and bounces for a more accurate representation of indirect lighting in the game scene." RTX Mega Geometry is incredible in its own right; it essentially increases a scene's geometry detail and complexity (triangles or polygons) by up to 100x. 100 times the detail, it's hard to wrap your head around - but the added benefit in a game like Alan Wake 2 is dramatically improving the performance of the game's Full Ray Tracing or Path Tracing mode. With DLSS 4 and RTX Neural Shaders, NVIDIA's GeForce RTX 50 Series and RTX Blackwell architecture (which includes the same AI optimizations as data center Blackwell) can be viewed as the turning point for PC gaming - the moment when AI becomes integral to everything from designing a game to programming and then finally rendering it on a 4K display to play. DLSS 4 includes more goodies than NVIDIA's highly touted new Multi Frame Generation technology, but let's start there. DLSS 3's version of Frame Generation has evolved with DLSS 4, powered by Blackwell hardware and software, and an innovative use of AI to generate frames 40% faster while using 30% less VRAM. Switching to a new model also means that Frame Generation and Multi-Frame Generation could soon come to GeForce RTX 20, 30, and RTX 40 Series owners. DLSS 4 benefits all GeForce RTX gamers. With the 5th Generation of Tensor Cores in the GeForce RTX 50 Series delivering 2.5X more AI performance, NVIDIA's latest GeForce RTX 50 Series GPUs can execute five complex AI models - covering Super Resolution, Ray Reconstruction, and Multi Frame Generation in a couple of milliseconds. Part of the reason it happens so quickly is the addition of hardware Flip Metering, which shifts frame pacing to the Blackwell display engine - the result is frame rates of up to 4K 240 FPS and higher without stuttering issues. With up to 15 of every 16 pixels generated by AI, the result is up to 8X the performance when compared to native rendering or rasterized performance. DLSS Super Resolution and Ray Reconstruction are also switching to a new 'Transformer' model, with over double the parameters and four times the compute requirement. This is one of the most exciting aspects of the GeForce RTX 50 Series, as it pushes DLSS into a new realm of image quality and performance. The best part is that it will work on all GeForce RTX GPUs; however, there will be a performance hit compared to running it on an RTX 50 Series GPU. Already available in games, DLSS 4's Transformer model is another DLSS 2.0-like moment for the technology, and the results speak for themselves. Even better, DLSS 4 is integrated into the NVIDIA App with a new 'DLSS Override' feature that allows users to experience the latest tech without waiting for a path or game update. DLSS 4 is built to be backward compatible, with 75 games and apps supported (so far). It doesn't stop there, as the new AI Management Processor (AMP) allows AI models to share the GPU with graphics workloads. As a result, expect to see digital humans in games alongside AI assistants like NVIDIA's Project G-Assist becoming more prevalent in the coming years. This filters down to the creator side, with AI assistants for streamers, who will also benefit from the GeForce RTX 50 Series' expanded creator features. RTX Blackwell introduces 4:2:2 chroma-sampled video encoding and decoding. The ninth-generation NVENC encoder also improves AV1 and HEVC quality. RTX Blackwell is a game changer for creators and editors, especially with the new low-voltage and cutting-edge GDDR7 memory that dramatically improves memory bandwidth and speed. Here's a look at the specs for the GeForce RTX 5070 Ti compared to the previous generation's GeForce RTX 4070 Ti and GeForce RTX 4070 Ti SUPER, as well as the GeForce RTX 5080 and GeForce RTX 4080. With the GeForce RTX 50 Series, we have a GPU generation from NVIDIA that hasn't seen a massive change or advancement in the process or node - the GeForce RTX 50 Series uses the same or similar custom TSMC 4N process as the GeForce RTX 40 Series. Based on the performance and specs that we saw with the GeForce RTX 5090 and GeForce RTX 5080, many believed that the RTX Blackwell was essentially identical to Ada Lovelace in that the performance uplift seemingly lined up with the increase in things like CUDA Core counts, clock speeds, and overall power draw. The GeForce RTX 5070 Ti proves there's much more going on with the GeForce RTX 50 Series than more numbers and power. RTX Blackwell includes several architectural improvements over Ada, including optimizations for the new era of Neural Rendering and the latest generation of AI Tensor Cores and RT Cores for ray tracing. So even though you're looking at only 16% more CUDA Cores, Tensor Cores, and RT Cores than the GeForce RTX 4070 Ti from 2023 and just 6% more than the GeForce RTX 4070 Ti SUPER from 2024 - the GeForce RTX 5070 Ti can deliver up to 30% faster performance in 4K than the RTX 4070 Ti and up to 20% faster performance than the RTX 4070 Ti SUPER. The GeForce RTX 5070 Ti's memory configuration represents a significant upgrade over the previous generation. Even though the 16GB of VRAM capacity is the same as the GeForce RTX 4070 Ti SUPER, the shift to faster GDDR7 memory means you've got 33% more memory bandwidth - which could be one of the key reasons why we're seeing a significant performance uplift. Plus, with native FP4 support, the raw AI performance of the GeForce RTX 5070 Ti is double that of the previous generation, making this a highly sought-after GPU for AI developers and enthusiasts. Interestingly, the reference specs for the GeForce RTX 5070 Ti see lower boost clock speeds than the GeForce RTX 4070 Ti and SUPER variant. However, like the GeForce RTX 5080, there's a lot of overclocking headroom to push performance beyond the GeForce RTX 4080 SUPER - which bodes well for OC models. All benchmarks in this review were carried out using out-of-the-box settings. Finally, like its beefier siblings, the GeForce RTX 5070 Ti includes DisplayPort 2.1 support thanks to the brand-new display engine, which can handle 4K 12-bit HDR at 480Hz. Something entirely possible thanks to Multi Frame Generation, even though there aren't 4K 480 Hz displays readily available. With the arrival of the GeForce RTX 50 Series, MSI has introduced brand-new premium designs like the new Vanguard series and revamped and refreshed its entire line-up. The Ventus series has always represented MSI's entry-level or most affordable models. With the MSI GeForce RTX 5070 Ti Ventus 3X OC, the physical look, cooling, and thermal design have been updated. It's also compact and lightweight, with a slightly larger-than-two-slot thickness that shouldn't have any issues fitting into most cases. With three TORX FAN 5.0 fans, which stop spinning when temperatures are low, it's an effective system for cooling the 285W GeForce RTX 5070 Ti. Behind the fans, you'll find a large heatsink with a nickel-plated copper baseplate for the GPU and VRAM, MSI's square-shaped core pipes for optimal thermal and heat dissipation, and a robust metal backplate holding it all together. What's great is that even when the GPU is doing its thing, rendering the gorgeous path-traced visuals of Cyberpunk 2077's Night City, the MSI GeForce RTX 5070 Ti Ventus 3X OC remains quiet. Add in things like a PCB with fuse protection and DrMOS power stage solutions, and MSI has delivered premium quality for an MSRP model. Sure, there's no RGB, and the design isn't as impressive as its Gaming Trio or Vanguard models. Still, there's more than enough cooling power here to fire up MSI Afterburner and overclock the GPU without worrying about thermal throttling. PC gaming not only covers a wide range of genres and styles, from indie games with simple 2D graphics to massive 3D worlds lit by cutting-edge real-time ray tracing technology. With that, the needs and requirements of each gamer vary. High refresh rates and latency reduction become more important than flashy visuals or playing at the highest resolution possible for those who live and breathe fast-paced competitive games. For those who want to live in a cinematic world and become a key player in an expansive narrative, ray-tracing, and high-fidelity visuals are a stepping stone toward immersion. Our chosen benchmarks cover various games, engines, APIs, and technologies. For the GeForce RTX 5070 Ti, all tests are run at 4K and 1440p and include results for performance-boosting Super Resolution technologies like NVIDIA DLSS 4 - including Frame Generation and the new Multi Frame Generation. In many ways, DLSS numbers are more important in 2025 than native rendering - a title with ray tracing isn't meant to be played without Super Resolution. Also, DLSS technologies like Ray Reconstruction and the new RTX Mega Geometry dramatically improve visual fidelity and detail compared to native rendering. However, our benchmark results are still sorted using 'raw performance' or native rendering. Here's the breakdown of games, settings, and what's being tested. The GeForce RTX 4070 Ti was more of a 1440p or ultrawide GPU than a straight-up 4K gaming card. Sure, it's still capable of delivering excellent performance at this resolution. Still, the 12GB of VRAM meant that the arrival of the GeForce RTX 4070 Ti SUPER in 2024 elevated its 4K performance. Consequently, the GeForce RTX 4070 Ti SUPER became one of the most sought-after enthusiast-class GPUs last year because of its price point and ability to handle ray-tracing with the ever-impressive DLSS. For our 14-game benchmark suite, the GeForce RTX 5070 Ti is an absolute beast - delivering performance on par with the GeForce RTX 4080 SUPER. As our benchmark suite includes several games with ray-tracing, the MSI GeForce RTX 5070 Ti Ventus 3X OC is also 8% faster than AMD's RDNA 3 flagship, the Radeon RX 7900 XTX. Looking at the 70-class numbers, the MSI GeForce RTX 5070 Ti Ventus 3X OC is 28% faster than the GeForce RTX 4070 Ti, 18% faster than the GeForce RTX 4070 Ti SUPER, and a whopping 102% faster than the GeForce RTX 3070 Ti for 4K gaming. Naturally, the results vary from title to title, with games like Call of Duty still favoring Radeon RX over GeForce RTX hardware. Looking at gen-on-gen 4K gaming improvements - that is, GeForce RTX 5070 Ti versus GeForce RTX 4070 Ti - and it's impressive stuff. Black Myth: Wukong and Cyberpunk 2077 (with ray-tracing) both run 22% faster on the RTX 5070 Ti, while one of the most popular competitive shooters in 2025, Counter-Strike 2, runs 41% faster. Resident Evil 4 sees a 30% improvement in performance, while Warhammer 40K: Space Marine 2 sees an impressive 38% improvement. There are several titles where the uplift sits in the 20% range, but the MSI GeForce RTX 5070 Ti Ventus 3X OC is a definite 4K gaming GPU. Like the GeForce RTX 4080, RTX 5080, RTX 4090, and RTX 5090, the new MSI GeForce RTX 5070 Ti Ventus 3X OC hits that performance tier where playing certain games in 1440p means you'll hit a performance wall or bottleneck. For example, in Warhammer 40K: Space Marine 2, the MSI GeForce RTX 5070 Ti Ventus 3X OC's GPU usage will drop significantly (alongside its power draw) to deliver performance that is roughly on par with the GeForce RTX 4070 Ti SUPER and the new flagship GeForce RTX 5090. With games like this, the gen-on-gen gains for the GeForce RTX 5070 Ti drop to 18% compared to the GeForce RTX 4070 Ti and 14% compared to the GeForce RTX 4070 Ti SUPER. Still, 1440p performance is roughly 74% faster than the GeForce RTX 3070 Ti - so Ampere gamers should look at the GeForce RTX 5070 Ti as a potential GPU replacement. 1440p performance is also within 11% of the GeForce RTX 5080 Founders Edition (OC models offer up to 10% more performance), so the value proposition here is excellent. The 1440p performance also means that the GeForce RTX 5070 Ti is probably the ideal GPU to pair with an Ultrawide display - as seeing ray-traced visuals in the cinematic 21:9 aspect ratio is a game changer for immersion. 3DMark offers a suite of synthetic benchmarks built to test GPUs in various scenarios. 3DMark Steel Nomad is a cutting-edge DirectX 12 benchmark with newer, modern rendering techniques designed to push GPUs to their limit. The 'Light' version tests at 1440p, while the main Steel Nomad benchmark tests pure native 4K rendering. Port Royal is a benchmark focusing exclusively on real-time ray tracing for lighting effects like reflections, shadows, and more. The 3DMark Steel Nomad and Steel Nomad Light results show that the MSI GeForce RTX 5070 Ti Ventus 3X OC's results closely match what we saw in-game. A 28% performance improvement compared to the GeForce RTX 4070 Ti and an 18% performance improvement compared to the GeForce RTX 4070 Ti SUPER. The Steel Nomad Light score matches what we saw with the new GeForce RTX 5070 Ti compared to AMD's flagship Radeon RX 7900 XTX - an 8% improvement. Looking at the Port Royal ray-tracing synthetic benchmark, the MSI GeForce RTX 5070 Ti Ventus 3X OC delivers a score that is 36% higher than the GeForce RTX 4070 Ti and 24% higher than the GeForce RTX 4070 Ti SUPER. Unlike the Steel Nomad benchmarks, this result doesn't quite match up with what we're seeing in titles with heavy ray-tracing or path-tracing - with the in-game performance uplift sitting closer to 20%. Still, the RT performance of the new GeForce RTX 5070 Ti is roughly on par with the GeForce RTX 4080 and RTX 4080 SUPER, which is fantastic. DLSS 4 and Multi Frame Generation are impressive bits of technology, thanks mainly to the overall improvements to performance and latency on the Frame Generation side and the new 'Transformer' model for Super Resolution and Ray Reconstruction. We used the DLSS 'Quality' mode preset for these benchmarks, often delivering better-than-native image quality. The new Transformer AI model introduced with DLSS 4 is something to behold, to the point where you shouldn't run Cyberpunk 2077's ray-tracing modes without it enabled. Not only do you get image quality and clarity that is arguably on par or better than native rendering, but the new-and-improved Ray Reconstruction adds a new layer of detail that is completely lost when disabled. These features are a selling point and a reason to pick up the MSI GeForce RTX 5070 Ti Ventus 3X OC, especially when paired with Frame Generation, which delivers triple-digit performance up to 200+ FPS in 4K. Multi Frame Generation is the brand-new DLSS tech exclusive to the GeForce RTX 50 Series, and with the right game and settings, it is remarkable. The smoothness is improved, and the motion clarity is perfect for high-refresh-rate displays. However, Multi Frame Generation or MFG requires a baseline DLSS Super Resolution performance of at least 70 FPS for the responsiveness to feel great - so it's not a magic wand that can turn 30 FPS into 120 FPS. For a competitive title like Marvel Rivals, it works surprisingly well on the MSI GeForce RTX 5070 Ti Ventus 3X OC because the input frame rate of 100+ FPS in 4K means you're getting that level of responsiveness when Multi Frame Generation turns that into 200+ FPS. Of course, if you're a serious competitor, you won't turn on Frame Generation in an online multiplayer game. Still, you'd probably lower the resolution to 1080p and turn the detail settings to 'Low' to hit 500 FPS. Path Tracing, or Full Ray Tracing, arrived with the GeForce RTX 40 Series and DLSS 3 and is leveling up with the GeForce RTX 50 Series and DLSS 4. It's only possible thanks to AI technologies like DLSS Super Resolution, Ray Reconstruction, and RTX Neural Shader technology like RTX Mega Geometry. It's designed specifically for these technologies, and we're only including native or rasterized performance to highlight just how intensive it is on a GPU as powerful as the GeForce RTX 5070 Ti. In fact, outside of the massive increase in performance, these games also look notably worse without DLSS 4. Although the MSI GeForce RTX 5070 Ti Ventus 3X OC is capable of delivering playable 4K path tracing with DLSS, we include the 1440p results as this resolution proves to be the best choice for hitting the performance, responsiveness, and image quality sweet spot. By that, we mean hitting 240 FPS in Alan Wake 2 with crisp and detailed visuals, thanks to DLSS 4. Path Tracing or Full Ray Tracing only exists in games thanks to technology like DLSS Super Resolution and Frame Generation, and the results we see here for the GeForce RTX 5070 Ti are exciting because it opens the door to this level of visual fidelity to more gamers. Although this might be partially due to personal preference, Cyberpunk 2077 and Indiana Jones and the Great Circle running with Full Ray Tracing represent a generational leap in visual fidelity that might not even be possible on the upcoming PlayStation 6. From shadows to reflections to light bouncing around a scene, the full impact of what this brings to the gameplay experience isn't adequately felt until you play for a while. There's a seamless film-like quality that you get moving from environment to environment that is hard to quantify or even showcase in images and video. Although the RT performance is only 16-20% faster than the GeForce RTX 4070 Ti and RTX 4070 Ti SUPER, it's enough to make the MSI GeForce RTX 5070 Ti Ventus 3X OC a true path-tracing capable GPU that offers a glimpse at the next decade of cinematic gaming, today. The GeForce RTX 5090 is in a performance class all its own. Still, the great thing about more down-to-earth gaming GPUs like the MSI GeForce RTX 5070 Ti Ventus 3X OC is that they have excellent power efficiency, which improves when you enable tech like DLSS, with low temps and silent performance when not gaming. MSI's Ventus design is ready to deliver - while remaining quiet. Seeing the temperature stop at around 64 degrees Celsius with fan speeds sitting below 50% capacity bodes well for the OC side of the GPU, and being able to push performance beyond the RTX 4080 levels, you get out-of-the-box. With the GeForce RTX 5070 Ti, you're getting a sizeable step in performance compared to the GeForce RTX 4070 Ti and a massive leap forward compared to the Ampere-generation's GeForce RTX 3070 Ti. Many gamers out there upgrade their gear every year or so and buy a new GPU every couple of years. However, most serious or hardcore PC gamers upgrade every other generation. For those still rocking a GeForce RTX 3070 Ti, which is still one of the most popular GPUs out there, according to Steam, the GeForce RTX 5070 Ti is an absolute game changer. Not only for dramatically improving the performance in games that already run fine on the GeForce RTX 3070 Ti, but it opens the door to DLSS 4, Frame Generation, and game-changing Full Ray Tracing or Path Tracing modes in games like Cyberpunk 2077. The impressive performance uplift for 1440p and 4K gaming also applies to the GeForce RTX 3080 and GeForce RTX 3090. The MSI GeForce RTX 5070 Ti Ventus 3X OC is a 4K gaming GPU, that's for sure, delivering GeForce RTX 4080 SUPER levels of performance in just about every gaming workload - which is an impressive feat and proof that NVIDIA's new RTX Blackwell architecture scales incredibly well. And this makes us excited to see what the GeForce RTX 5070 can do. Ultimately, one part of what makes the MSI GeForce RTX 5070 Ti Ventus 3X OC a fantastic GPU for PC gaming enthusiasts is the $749 price point. The GeForce RTX 50 Series launch has been a rocky one thanks to shortages, limited availability, and prices for various models hitting as high as 50% above the MSRP set by NVIDIA. This will undoubtedly cloud the GeForce RTX 5070 Ti's launch this week, and there's no escaping that. However, regarding performance, DLSS 4's game-changing updates, Multi Frame Generation, Path Tracing, RTX Neural Shaders, power efficiency, and even price - the MSI GeForce RTX 5070 Ti Ventus 3X OC is an absolute winner.
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Nvidia GeForce RTX 5070 Ti Review - IGN
When the Nvidia GeForce RTX 5090 came out, it offered a lackluster generational improvement over the RTX 4090 at a much higher price. And while the Nvidia GeForce RTX 5070 Ti still isn't much faster than its last-gen counterpart, it is more affordable, making it the most reasonable Blackwell graphics card to actually buy, especially if you don't have unlimited cash to burn. At its base price of $749, the GeForce RTX 5070 Ti is an excellent 4K graphics card that all but pushes the more expensive RTX 5080 out of the picture. However, I have to be up front about something: the RTX 5070 Ti I received for review is an aftermarket model from MSI that's much more expensive - $1,099 - which is more expensive than the $999 RTX 5080 - assuming you can find either of these graphics cards at their actual retail price. If you can find an RTX 5070 Ti at $749, though, it is probably the best graphics card for most people, especially if you have 4K gaming on your bucket list. The Nvidia GeForce RTX 5070 Ti is the third graphics card built on Nvidia's Blackwell architecture. While this architecture was initially designed for the supercomputers that run popular AI models like ChatGPT, Nvidia has ported it down into its new generation of gaming GPUs, while still retaining a lot of the AI focus. This graphics card is based on the same GB203 GPU as the RTX 5080, just with 14 of the streaming multiprocessors (SM) disabled. That means the RTX 5070 Ti has 70 SMs, for a total of 8,960 CUDA cores, 70 RT cores and 280 Tensor Cores. Also like the RTX 5080, the RTX 5070 has 16GB of GDDR7 RAM, though it is a bit slower. The Tensor Cores are the star of the show, however. Because while the CUDA cores in the RTX 5070 Ti are certainly more powerful than their equivalent in the RTX 4070 Ti, Nvidia is banking on AI upscaling and frame generation to really push this graphics card over the edge. This time around, though, the Tensor Cores aren't on their own, with Blackwell now including a new AI Management Processor, or AMP, to help assign work throughout the GPU. This was a process that has historically been reserved for your CPU, and moving that work onto the graphics card makes processes like DLSS or frame generation much more efficient. In fact, this efficiency has led Nvidia to fundamentally change how DLSS works, as it's now running on a Transformer model, rather than a Convolutional Neural Network, or CNN. This won't necessarily make DLSS any faster, but it absolutely makes a noticeable difference to image quality, eliminating much of the ghosting and other artifacts that have plagued Team Green's upscaling solution since day one. But it's more than just better upscaling. DLSS 4 also includes a new form of Frame Generation that Nvidia is dubbing "Multi-Frame Generation" or MFG. Just like the first generation, MFG uses AI to generate entire frames, based on analyzing frames as they're rendered, along with motion data gathered from the game engine. The key difference in this generation is that instead of one AI frame from each rendered frame, DLSS 4 now generates up to 3 frames off of each rendered frame. The tradeoff is higher latency, though Nvidia has another bit of tech, called Reflex, which can potentially help offset the increased latency. With a 300W Total Board Power budget, the RTX 5070 Ti isn't much more power-hungry than the last-gen RTX 4070 Ti, or even the RTX 4070 Ti Super, which both required 285W. Nvidia does recommend a 750W power supply with the 5070 Ti, but if you really want to be on the safe side, I'd recommend going for at least an 850W PSU, especially if you opt for the high-end MSI Vanguard Edition I got in for review. While the RTX 5070 Ti is faster than its predecessor, Nvidia's real selling point for this generation is DLSS 4, and particularly multi-frame generation. If you have a gaming monitor with a high refresh rate, this technology will help you get the most out of your display, just don't go hoping for dramatically better latency. The way it works is the Tensor Cores will analyze each frame as it's rendered, and pair that data with motion vector information taken from the game engine to essentially guess where everything in the scene will be in the next frame. It then uses AI to generate entire new frames using this data. The underlying technology here isn't new - the Nvidia GeForce RTX 4090 used similar tech - but the difference here is scale. Rather than only being able to generate one frame in between each rendered frame, MFG allows the graphics card to generate up to three. This can theoretically increase your frame rate by as much as 4x, which can really help saturate high end gaming monitors. In reality, though, it's rarely a straight 4x improvement. In Cyberpunk 2077, with the Ray Tracing Overdrive preset, with DLSS set to performance, I was able to get 46 fps on the RTX 5070 Ti, with around 43ms of PC latency. When I turned on 2x frame gen, that number went up to 88 fps, but the latency also increased, up to 49ms, even with Reflex enabled. With 4x frame gen, I was able to get 157 fps, with 55ms of PC latency, making for a 3.4x increase to frame rate, though with worse latency. In Star Wars Outlaws, the RTX 5070 Ti gets 67 fps at 4K Max settings with DLSS set to "performance". With 2x frame gen, that number went up to 111 fps. What sets this game apart, however, is that latency actually went down from 47ms to 34ms when enabling frame gen, thanks to Reflex. However, when I bumped it up to 4x frame generation, the frame rate went up to 188 fps, with latency also increasing to 37ms. So, while Multi Frame Generation will make your games look smoother on a high-refresh display, they won't actually get more responsive. That's not to say the games will be laggy with frame generation enabled. The increases to latency are minimal, as long as you're getting a good frame rate to begin with. This is because the higher your frame rate is, the more information the frame generation algorithm has to work with, and the better it is at predicting the next image. If you try to enable frame generation and you're only getting, say, 30 fps, it becomes much more likely that you're going to get noticeable lag and artifacts as the GPU struggles to predict images accurately. Luckily, that's not something you'll have to worry about with the RTX 5070 Ti, even at 4K. At 4K, the Nvidia GeForce RTX 5070 Ti is about 11% faster than the RTX 4070 Ti Super and 21% faster than the RTX 4070 Ti. That's a much better generational uplift than the RTX 5080, and makes the RTX 5070 Ti the best value graphics card of this generation so far. Across my entire test suite, the RTX 5070 Ti was easily able to top 60 fps at 4K, even in demanding games like Black Myth Wukong and Cyberpunk 2077. To be clear: while I did only get in the supercharged RTX 5070 Ti Vanguard SOC from MSI, I ran it at stock settings without overclocking in order to measure how the RTX 5070 Ti performs in general, even if it's an MSRP card. As such, I'll be scoring this review based on the $749 MSRP of the base GPU. I tested all of these graphics cards on the current live version of every game, and with the most recent drivers. That means all Nvidia cards other than the 5070 Ti itself were tested on Game Ready Driver 572.42 and all AMD cards were tested on Adrenalin 24.12.1. The RTX 5070 Ti was tested on a prerelease driver provided by Nvidia. All the games here are tested without any form of Frame Generation, and upscaling is used in games that support both DLSS and FSR, using the appropriate tech for each graphics card. In 3DMark Speed Way, the GeForce RTX 5070 Ti has a strong start, scoring 7,590 points to the RTX 4070 Ti Super's 6,374 and the RTX 4070 Ti's 5,552 points. That marks a 19% jump over the RTX 4070 Ti Super and a whopping 36% jump over the vanilla RTX 4070 Ti. Likewise, in Port Royal, the RTX 5070 Ti manages 18,839 points, compared to 15,670 and 14,136 from the 4070 Ti Super and 4070 Ti, respectively. This shows the potential performance of the RTX 5070 Ti, and how it has room to grow in the future as drivers evolve and games are better engineered to take advantage of Blackwell. When it comes to actual games, the performance difference over the RTX 4070 Ti wanes a bit, with the RTX 5070 Ti getting 121 fps in Call of Duty: Black Ops 6 at 4K Extreme. Compared to the RTX 4070 Ti Super with its 115 fps, that's only a 5% gen-on-gen improvement, a red flag to be sure. But, in Cyberpunk 2077, one of the most demanding games out there, the RTX 5070 Ti ekes out a 9% lead over the RTX 4070 Ti Super and a 17% lead over the RTX 4070 Ti. Even at 4K with the Ray Tracing Ultra preset, the RTX 5070 Ti has no problem sitting at 75 fps, cementing this GPU's status as a 4K card. Metro Exodus: Enhanced Edition is an odd game, in that the only upscaling solution it supports is DLSS, so I test it without it. Under those conditions, the RTX 5070 Ti is only able to manage 48 fps at 4K on the Extreme preset. However, the RTX 4070 Ti Super only gets 45 fps in the same test, with the RTX 4070 Ti lagging further behind with 42 fps. Red Dead Redemption 2 is a bit of an outlier, though, with the RTX 5070 Ti coming in 2% slower than the RTX 4070 Ti Super. The new card gets 113 fps, compared to 115 from the last-generation model, which is a high frame rate, but still a performance loss. Luckily, this is the only game where this happens. I love testing Total War: Warhammer 3, because it doesn't support ray tracing or upscaling in any form, so it gives a clear picture on pure rasterization performance. Even at 4K max settings, the RTX 5070 Ti manages an average of 78 fps, making for a 15% improvement over the RTX 4070 Ti Super and 30% over the regular RTX 4070 Ti. This is the closest the RTX 5070 Ti gets to showing off the potential demonstrated in 3DMark. When I tested the RTX 5090, Assassin's Creed Mirage had some driver issues that stopped it from showing the 5090's potential. It seems like those have now been addressed and the RTX 5070 Ti manages 149 fps at 4K with the Ultra High preset. That's compared to 141 fps from the RTX 4070 Ti Super and 132 fps from the 4070 Ti. However, this is still below the Radeon RX 7900 XT, which manages 150 fps in the same test. Black Myth Wukong is extremely demanding and is a good showcase of where graphics tech is right now. But, even at 4K with the Cinematic Preset and DLSS set to 40%, the RTX 5070 Ti manages an average of 66 fps. Compared to 60 fps from the RTX 4070 Ti Super, that's a 10% improvement, and helps avoid any situations where your frame rate will drop below 60 fps. Team Green also takes the performance crown back here, with the AMDRadeon RX 7900 XT also getting just 60 fps in Black Myth Wukong with FSR set to 40%. While it's getting old, games like Forza Horizon 5 reward high frame rates, thanks to the fast pace of the gameplay. Luckily, the RTX 5070 Ti does more than keep up, getting 152 fps at 4K with the Extreme preset. That's a 15% improvement over the RTX 4070 Super and 21% over the RTX 4070 Ti. This is even a 10% lead over the Radeon RX 7900 XT, and Forza is a game that traditionally favors AMD GPUs. We're entering a time where even a mid-range graphics card is essentially a '4K GPU'. If you can find it around the starting price of $749, the Nvidia GeForce RTX 5070 Ti provides the best value for your money, especially if you have a 4K display. Not only is it the first RTX 5000 graphics card that provides a decent uplift over its predecessor, but it does so with a lower price tag than the $799 RTX 4070 Ti.
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NVIDIA GeForce 5070 Ti review: A 'sensible' 4K powerhouse for $749
It's honestly difficult to remember the simpler days of video card shopping, before crypto fanatics, supply chain issues and pandemic demand pushed GPUs far beyond rising manufacturer prices. Ideally, I'd like to tell you that NVIDIA's $549 RTX 5070 and $749 RTX 5070 Ti are more reasonable alternatives to the $2,000 RTX 5090 and $1,000 5080. But card makers and retailers have already pushed RTX 5070 prices far beyond those MSRPs. Our review unit, the ASUS 5070 Ti Prime, is currently selling for $900 at Best Buy and $750 at Newegg (we'll see how long that lasts). And of course, it's out of stock at both stores. While I can't guarantee the actual cost for any RTX 5070 Ti card, I can say this: they'll definitely be solid 4K performers for far less than the RTX 5080 and 5090. But if you're not desperate for an upgrade, it's worth waiting a few months for inventory and prices to stabilize. Based on its specs and (hopeful) pricing, the RTX 5070 Ti currently offers the best balance between performance and value in NVIDIA's lineup. It features 8,960 CUDA cores and 16GB of GDDR7 VRAM, well below the 5080's 10,752 CUDA cores, but at least those cards have the same amount of memory. The cheaper 5070 comes with just 12GB of VRAM, which could be a problem when gaming in 4K. Our ASUS 5070 Ti card is fairly nondescript, with three fans, a plastic frame and a standard heatsink design. You can choose between performance and quiet BIOS modes, which only changes how aggressive the fans are. Its 2.5-slot design makes it tiny enough for small form-factor cases, though I noticed it was actually slightly larger than the RTX 5090 Founders card. The 5070 Ti could also easily fit into more gaming rigs without requiring a power supply upgrade. It has a peak power draw of 300 watts, compared to the 5080's 360W and the 5090's whopping 575W. That means the 5070 Ti should be able to run comfortably with an 850W PSU, without needing to make the leap to a massive 1,000W unit. What really makes this GPU special, though, is that it fully supports multi-frame generation in DLSS 4, NVIDIA's AI upscaling technology. That allows the GPU to generate up to 3 frames with AI for every frame rendered in real-time. It also lets NVIDIA claim that the 5070 can match the speeds of the $1,599 RTX 4090. While you could argue those frames are just "fake" to make benchmarks look better, my time with the RTX 5070 Ti and 5090 has shown that they do lead to a smoother gameplay experience. On top of multi-frame generation, other DLSS 4 features are also trickling down to earlier NVIDIA cards. As I noted in my 5090 review, "RTX 40 cards will be more efficient with their single-frame generation, while RTX 30 and 20 cards will also see an upgrade from AI transformer models used for ray reconstruction (leading to more stable ray tracing), Super Resolution (higher quality textures) and Deep Learning Anti-Aliasing (DLAA)." First things first: The RTX 5070 Ti is only slightly faster than the 4070 and 4070 Ti in most benchmarks. The new card is 17 percent ahead of the 4070 Ti in the 3DMark Timespy Extreme test, and 21 percent faster than the 4070 Ti Super in Speedway bench. The difference is even smaller in raw computing and rendering tasks: The 5070 Ti scored a mere 8 percent more than the 4070 Ti in the Geekbench 6 GPU benchmark. But, of course, actual gaming performance matters more than benchmarks. And if you're playing something with support for DLSS 4, you'll certainly notice some improvements. Dragon Age: The Veilguard held a steady 200fps in 4K with 4X multi-frame generation, ray tracing and graphics settings maxed out, On the 4070 Ti, I typically saw between 90fps and 100fps with those same graphics settings and DLSS 3.5's single frame generation. Now, I can't actually say the game looked twice as smooth on my Alienware 32-inch QD-OLED monitor, but it definitely looked silky over the hours I've tested. There weren't any weird upscaling artifacts, those frames felt real. It's also worth noting the RTX 5090 clocked 240fps in Dragon Age with the same graphics settings. Perhaps my CPU held it back a bit (I'm running a Ryzen 9 7900X), but the 5070 Ti's performance was still remarkably close while being a much cheaper GPU. Cyberpunk 2077 also played like a dream in 4K in ray tracing overdrive mode with multi-frame gen, reaching 150fps on average. That's well below the 5090's stunning 250fps figure, but it's still impressive for a game that used to bring powerful rigs to their knees. Cyberpunk also hit 230fps in 1,440p with those same settings, which also upscales beautifully to 4K screens. For games without DLSS 4, like Halo Infinite, the 5070 Ti was still a solid performer, reaching an average of 140fps with maxed-out graphics and ray tracing. In comparison, the 5090 hit 180fps on average. Even if you're lucky enough to have a 240Hz 4K monitor, I'd bet even demanding gamers would be just fine with the 5070 Ti's speeds. But if you care more about framerates than resolution, it'll still have you covered. I saw 220fps in Halo Infinite in 1,440p, and 320fps in 1080p. The ASUS 5070 Ti typically idled between 30C and 35C, and it quickly reached up to 65C under load. Its fan array isn't as sophisticated as the 5090 Founder's card, but it still managed to cool down the card below 40C in around 15 seconds. Simply put, the RTX 5070 Ti handled just about everything I threw at it, and I didn't find myself missing the 5090 too much (aside from bragging rights). Unfortunately, I haven't had a chance to test the RTX 5080, but given its high cost, it's still something I'd have trouble recommending to anyone. The real question for gamers right now is: Do you need the RTX 5070 Ti's 16GB of VRAM and higher CUDA count? If you're aiming to play in 4K most of the time, it'll be worth having more than just the 5070's 12GB of RAM. Games are becoming more complex every year, so it likely won't be long before you'll actually need 16GB of VRAM to play 4K games comfortably. But if you're living the 1,440p life, then 12GB will likely be enough for years to come. DLSS 4's multi-frame gen is the biggest draw for NVIDIA's 50-series cards, and it's mostly useful for 4K gaming. So if you're happy with your 40-series GPU and don't need to push a 4K 240Hz monitor to its limit, there's not much reason to upgrade. For 30- and 20-series owners though, your patience will be rewarded. As I mentioned before, it's still worth waiting a few months to see how prices settle. If you're lucky enough to score the RTX 5070 Ti for $750, go for it. But it's far less compelling at $900 or above. At that point, you're just way too close to the 5090's $1,000 MSRP. We're still waiting to see how AMD's upcoming RDNA 4 Radeon 9070 and 9070 XT GPUs will perform, but they're being positioned as direct competitors to the 5070 and 5070 Ti. AMD finally has DLSS-like AI-powered upscaling coming this year, so the difference between its cards and NVIDIA's may be slimmer than usual. But NVIDIA also has a dramatic head start, and it'll likely take a while for AMD's Fluid Motion Frames technology to catch up on multi-frame generation. The RTX 5070 Ti won me over in ways I didn't expect. I knew it would be a tad faster than the 4070 Ti Super, but with the addition of multi-frame generation, it's also a far more capable 4K card. And it's definitely more future-proof than the 5070, since it has 16GB of VRAM like the 5090. While I think the $549 5070 remains the most intriguing entry of NVIDIA's new family, it's nice to see that there's something for sensible enthusiasts between that and the $1,000 5090. And yes, it's still strange to call a $750 video card "sensible."
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Palit GeForce RTX 5070 Ti GamingPRO OC review
Introduction and Analysis The Palit GamingPro Series steps onto the scene with an eye-catching, industrial design and plenty of power to back it up. It boasts ARGB accents and advanced cooling solutions, including TurboFan 4.0, Air Deflector, and Composite Heat Pipes, all working together to deliver solid thermal efficiency. It also comes loaded with practical features like dual BIOS, 0dB technology, and a die-casting frame, making it flexible for different performance needs. Under the hood, NVIDIA Blackwell architecture powers the GeForce RTX 50 Series GPUs, giving users next-level AI capabilities, fifth-generation Tensor Cores for smooth DLSS 4, and fourth-generation Ray Tracing Cores for lifelike lighting. Priced at around 749 dollars for base models, this powerhouse includes the GB203 GPU with 8,960 CUDA cores, 70 Ray Tracing cores, and 280 Tensor cores, ready for anything from immersive gaming to serious AI tasks. It runs at a 2,300 MHz base clock and typically boosts to 2,452 MHz under normal conditions, though this particular version cranks up to 2,482 MHz, however with an increased power limiter it offers OC performance. The 16GB of GDDR7 memory runs at 28 Gbps on a 256-bit interface, offering plenty of bandwidth for top-tier gaming and 3D rendering. Thanks to a power draw of about 300W and a single 16-pin connector, cable management stays simple. Even though there is no official Founders Edition, the polished design and streamlined build still grab attention. DirectX 12 Ultimate support allows the GPU to provide hardware-accelerated ray tracing, variable-rate shading, and other modern graphics techniques. Nvidia's DLSS 4 further enhances performance by reconstructing high-resolution frames from lower-resolution inputs, minimizing workload without compromising significant visual detail. The convergence of these features renders the RTX 5070 Ti an appealing option for gurus seeking to maximize frame rates, image fidelity, and efficiency in a wide range of software and gaming environments. Whether handling sophisticated design tasks or playing the latest titles, this card's specifications and features are structured to sustain consistent performance across multiple resource-intensive operations. The RTX 5000, named "Blackwell," pays tribute to David Blackwell, a pioneering African-American mathematician and statistician known for his contributions to game theory, probability, and information theory. Blackwell's legacy in the National Academy of Sciences is immortalized through this GPU, reflecting NVIDIA's commitment to honouring innovators who have significantly impacted their fields. Palit GamingPro GeForce RTX 5070 Ti OC 16GB In the world of PC gaming, the 5070 Ti steps onto the scene with the GB203 GPU at its core, powered by 8,960 CUDA cores for a smooth and efficient experience. It relies on 16GB of GDDR7 VRAM running at 28 Gbps on a 256-bit memory bus, ensuring data zips around quickly, whether someone is pushing through the latest titles or tackling heavy-duty creative tasks. To keep everything cool under pressure, a triple-fan setup prevents heat from building up and letting the card maintain peak performance during intense workloads. Palit outfits this card with three DisplayPort 2.1b ports and a single HDMI 2.1b port, perfect for anyone running multiple monitors or aiming for resolutions up to 8K at 120Hz. Since it typically draws about 300W, PALIT recommends pairing it with a 750W or higher power supply. The cooling fans feature claw texturing and a circular arc design that boosts airflow while staying quiet, providing a balance between power and comfort. SpecificationRTX 5090RTX 5080RTX 5070 TiRTX 5070BlackwellGB202-300 GB203-400GB203-300-A1GB205-300-A1GPU SMs170 (192 Full)84 (84 Full)70 (84 Full)50 (50 SM Full)GPU Cores21,760 10,7528,9606,144Clock Speeds2010/24102300/26172300/24502160/2510Memory Capacity32 GB GDDR716 GB GDDR716 GB GDDR712 GB GDDR7Memory Bus512-bit 256-bit256-bit192-bitMemory Speed28 Gbps30 Gbps28 Gbps28 GbpsBandwidth1,792 GB/s960 GB/s896 GB/s672 GB/sTotal Board Power (TBP)575W360W300W250W Power Interface1x 12V-2x6 (16-Pin)1x 12V-2x6 (16-Pin)1x 12V-2x6 (16-Pin)1x 12VHPWR (16-Pin)Launch Date 2025January 30, 2025January 30, 2025February 20, 2025February Price$1999$999$749$549
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ASUS TUF GeForce RTX 5070 Ti OC review
Introduction and Analysis It is time for a closer look at ASUS's new GeForce RTX 5070 Ti TUF OC Edition 16GB. This model stands out thanks to NVIDIA's Blackwell architecture, which features fifth-generation Tensor Cores and DLSS 4 to enhance image quality and streamline processing. It also packs fourth-generation Ray Tracing Cores and neural rendering, so it handles realistic lighting and shadows with ease. Arriving on the market at around 749 dollars for base models, this graphics card carries the GB203 GPU with 8,960 CUDA cores, 70 Ray Tracing cores, and 280 Tensor cores for advanced AI tasks. It runs at a 2,300 MHz base clock and typically boosts to 2,452 MHz under normal conditions, though this particular version cranks up to 2,588 MHz. The 16GB of GDDR7 memory runs at 28 Gbps on a 256-bit interface, offering plenty of bandwidth for top-tier gaming and 3D rendering. Thanks to a power draw of about 300W and a single 16-pin connector, cable management stays simple. Even though there is no official Founders Edition, the polished design and streamlined build still grab attention. DirectX 12 Ultimate support allows the GPU to provide hardware-accelerated ray tracing, variable-rate shading, and other modern graphics techniques. Nvidia's DLSS 4 further enhances performance by reconstructing high-resolution frames from lower-resolution inputs, minimizing workload without compromising significant visual detail. The convergence of these features renders the RTX 5070 Ti an appealing option for gurus seeking to maximize frame rates, image fidelity, and efficiency in a wide range of software and gaming environments. Whether handling sophisticated design tasks or playing the latest titles, this card's specifications and features are structured to sustain consistent performance across multiple resource-intensive operations. The RTX 5000, named "Blackwell," pays tribute to David Blackwell, a pioneering African-American mathematician and statistician known for his contributions to game theory, probability, and information theory. Blackwell's legacy in the National Academy of Sciences is immortalized through this GPU, reflecting NVIDIA's commitment to honouring innovators who have significantly impacted their fields. SpecificationRTX 5090RTX 5080RTX 5070 TiRTX 5070BlackwellGB202-300 GB203-400GB203-300-A1GB205-300-A1GPU SMs170 (192 Full)84 (84 Full)70 (84 Full)50 (50 SM Full)GPU Cores21,760 10,7528,9606,144Clock Speeds2010/24102300/26172300/24502160/2510Memory Capacity32 GB GDDR716 GB GDDR716 GB GDDR712 GB GDDR7Memory Bus512-bit 256-bit256-bit192-bitMemory Speed28 Gbps30 Gbps28 Gbps28 GbpsBandwidth1,792 GB/s960 GB/s896 GB/s672 GB/sTotal Board Power (TBP)575W360W300W250W Power Interface1x 12V-2x6 (16-Pin)1x 12V-2x6 (16-Pin)1x 12V-2x6 (16-Pin)1x 12VHPWR (16-Pin)Launch Date 2025January 30, 2025January 30, 2025February 20, 2025February Price$1999$999$749$549 ASUS GeForce RTX 5070 Ti TUF Gaming OC 16GB In the world of PC gaming, the 5070 Ti steps onto the scene with the GB203 GPU at its core, powered by 8,960 CUDA cores for a smooth and efficient experience. It relies on 16GB of GDDR7 VRAM running at 28 Gbps on a 256-bit memory bus, ensuring data zips around quickly, whether someone is pushing through the latest titles or tackling heavy-duty creative tasks. To keep everything cool under pressure, a triple-fan setup prevents heat from building up and letting the card maintain peak performance during intense workloads. ASUS outfits this card with three DisplayPort 2.1b ports and two HDMI 2.1b ports, perfect for anyone running multiple monitors or aiming for resolutions up to 8K at 120Hz. Since it typically draws about 300W, ASUS recommends pairing it with a 750W or higher power supply. The cooling fans feature claw texturing and a circular arc design that boosts airflow while staying quiet, providing a balance between power and comfort.
[7]
I'm so excited by the AI advances of the RTX 5090 I'm ditching my 4090 -- here's why
The second best graphics card in the world just won't cut it for me anymore For the past two years, no other piece of computing tech has brought me more joy than my Nvidia GeForce RTX 4090. Up until just over a week ago, it was the best consumer GPU on the planet. But now? I want to cast it aside like it was a carton of expired (extremely expensive) milk. And it's all the RTX 5090's fault. Bolstered by enticing AI features that are squarely focused on boosting in-game frame rates, Team Green's latest flagship graphics card is predictably a specs monster. Shocking, I know. DLSS 4! Gen 4 ray tracing cores! 32GB of GDDR7 RAM! Fifth generation tensor cores! Latency-slaying Nvidia Reflex 2! A ludicrous number of CUDA cores -- 21,760, up from the 4090's "meagre" 16,384. Are you getting all hot and bothered yet? Then there's the small matter of Multi-Frame Generation. AI-driven frame gen tech was first introduced with the RTX-40 Series, and it's capable of seriously bumping up a game's fps numbers in some of the best PC games. Now that the RTX 50-Series is upon us, those gains are even greater. There are already YouTube videos out there of Cyberpunk 2077: Phantom Liberty running at 4K with every ray tracing slider maxed out running at close to 200fps. And here I've been slumming my way through the seedy, neon-bathed streets of Night City at a pathetic 120 frames per second over the last year. First World problems indeed. 75 games will soon support Multi-Frame Generation and DLSS 4, and that's great news for folks lucky enough to own one of the best gaming monitors. Such titles include ace games such as Diablo 4, God of War: Ragnarök, Microsoft Flight Simulator (2020), and Star Wars Jedi: Survivor -- all titles that are getting on a little but will shortly play more smoothly than ever. Not that you actually need an RTX 5090 or RTX 5080 to enjoy Nvidia's latest version of deep learning super sampling. Happily, every Team Green GPU from the RTX-30 Series onwards supports DLSS 4, making the need to splash out for Nvidia's $1,999 / £1,939 a smidge less pressing. Sorry, did I say $1,999? Silly me. That's the official MSRP. Obviously the RTX 5090 sold out within seconds on launch day -- scalpers gonna scalp and bots gonna bot etc. That means you've got more chance of winning the Powerball than picking up the fastest GPU ever made at its official price tag. Do yourself a favor, will you? Don't look at what far too many scoundrels are trying to flog 5090s for on eBay. I SAID DON'T! Built on Nvidia's new Blackwell tech, what AI brings to this cutting edge GPU architecture is pretty gobsmacking. It's one of the reasons why Indiana Jones & The Great Circle can be played in 4K at "Supreme" settings with frame rates hovering around the 150 mark (thanks, Digital Foundry). My inner fps snob is all in on these ludicrous numbers in a way I should probably be concerned about. As much as I'm lusting for an RTX 5090, I realize the chances of me owning one at any point in the next year or so are absurdly slim. Although that said, what's the going rate for a spleen these days? And do I really need mine? The cost factor doesn't just stop with the physical price of the flagship GPUs to end all GPUs, though. Unsurprisingly, the RTX 5090 is considerably more power-hungry than the 4090. While the former best graphics card in the world draws in 450W of juice, that number jumps to 575W with the Nvidia's latest and greatest. Will Team Green not think of my already skyrocketing electricity bills?! Yet I can't deny the RTX 5090 and its bleeding edge AI features aren't scratching an itch that's been there since the days I thought artificial intelligence was purely a thing that was going to finally make Terminators a reality. The notion of being able to play the best Steam games on my LG G3 OLED graphically maxed out at my TV's 120Hz refresh rate has me salivating. Sorry for the dribble. Since I got back into PC gaming after years of exclusively playing on consoles when I built a GTX 970-powered rig purely for The Witcher 3: Wild Hunt, I've become far too obsessed with frame rates. An admittedly contradictory statement, considering I've spent most of the past week pummeling hordes of zombies in Dead Rising Deluxe Remaster at a barely locked 30fps on Valve's incredible Steam Deck OLED. But once Geralt and that 970 showed me how much the best gaming PCs could slaughter consoles purely from a performance point of view, there was no going back. That's why I'll undoubtedly sell my RTX 4090 in the not too distant future in order to fund a bank balance-shattering outlay for a 5090. Not that I'm completely thrilled by every AI aspect the RTX 50-Series is bringing to the table. Take Nvidia ACE as a prime example. Though we're unlikely to see it in action in real-world games this year, the demo the world's leading GPU manufacturer released last year chills me to my brittle bones. A suite of tech that is capable of creating NPCs (non-playable characters) in games using generative AI, it potentially represents a future where video game characters are no longer written or scripted by actual humans. That's scary to me. The gaming industry already has severe problems with overworking "crunch" periods that can be incredibly punishing on developers for months on end. The idea that these amazing artists' skills and dedication could be pushed aside in big budget games because ACE might be capable of replacing them is not something I'll ever be able to get onboard with. I hope this isn't me being overly idealistic, but I hope the future of the RTX-5090 and its formidable AI features work to make developers' jobs easier, not replace them. In the here and now, though, I'm mainly focused on a piece of tech that I undeniably desire, but even by my high-end computing tastes, is probably overkill. After all, I'm hardly a budding eSports champ of the future. Hell, I can barely score a headshot in a frenzied online match of Call of Duty Black Ops 6. Do I really need a graphics card that was designed with hardcore gamers who play on 240Hz monitors? The GPU-obsessed heart wants what the heart wants, though. I've been in thrall to every new generation of Nvidia cards for over a decade at this point. I don't see that habit changing anytime soon. Perhaps I should be glad scalpers have made my hopes of installing an RTX 5090 and its game-changing AI features into my home-built rig. Actually, screw that. All scalpers need to get in the sea. I just hope that by the time the RTX-6090 rolls around in a few years, Nvidia might actually have enough stock in place that the most committed of gamers can buy future flagship cards for their actual market value. For the meantime, I guess I'll just have to make do with my 4090. Oh what a cruel world. But hey, us RTX-30 and RTX-40 owners can still reap the benefits of DLSS 4, right? That's something at least.
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NVIDIA's new GeForce RTX 5070 Ti offers impressive 4K gaming performance with DLSS 4 technology at a more affordable price point than higher-end models.
NVIDIA has released its latest graphics card, the GeForce RTX 5070 Ti, offering impressive 4K gaming performance at a more affordable price point than its higher-end counterparts. Priced at $749 for the base model, the RTX 5070 Ti aims to provide a balance between performance and value in NVIDIA's new lineup 13.
The RTX 5070 Ti is built on NVIDIA's Blackwell architecture, featuring 8,960 CUDA cores, 70 RT cores, and 280 Tensor cores. It comes equipped with 16GB of GDDR7 VRAM running at 28 Gbps on a 256-bit interface 45. The card has a base clock of 2,300 MHz and typically boosts to 2,452 MHz, with some models offering higher clock speeds 5.
In benchmarks and real-world gaming tests, the RTX 5070 Ti demonstrates significant improvements over its predecessors. It outperforms the RTX 4070 Ti by 17% in the 3DMark Timespy Extreme test and shows even greater gains in games that support DLSS 4 technology 34.
A key selling point of the RTX 5070 Ti is its full support for DLSS 4, NVIDIA's latest AI upscaling technology. This includes multi-frame generation, which can generate up to three AI-created frames for every rendered frame, potentially increasing frame rates by up to 4x in supported games 34.
The card also benefits from other AI-enhanced features such as RTX Neural Shaders and RTX Mega Geometry, which can significantly improve visual quality and performance in ray-traced and path-traced scenes 12.
With a total board power (TBP) of 300W, the RTX 5070 Ti is more power-efficient than higher-end models like the RTX 5080 (360W) and RTX 5090 (575W). This makes it compatible with a wider range of power supplies, with NVIDIA recommending at least a 750W PSU 345.
Various models from different manufacturers offer advanced cooling solutions. For example, the ASUS 5070 Ti Prime reviewed by Engadget maintained temperatures between 30°C and 65°C under load, with quick cool-down times 4.
While the RTX 5070 Ti offers excellent performance for its intended price point, actual retail prices and availability may vary. Some aftermarket models are already being listed at higher prices, potentially affecting the card's value proposition 34.
The NVIDIA GeForce RTX 5070 Ti represents a significant step forward in 4K gaming performance at a more accessible price point. Its support for advanced AI-enhanced features like DLSS 4 and impressive raw performance make it an attractive option for gamers looking to upgrade their systems. However, potential buyers should be aware of possible price fluctuations and availability issues in the current market 134.
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AMD and NVIDIA unveil their latest GPU series, the Radeon RX 9000 and GeForce RTX 50, featuring significant advancements in AI and ray tracing capabilities, targeting high-performance gaming and content creation.
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NVIDIA launches its new GeForce RTX 50 Series GPUs, featuring the Blackwell architecture and DLSS 4 technology, promising significant performance improvements and AI-enhanced gaming experiences.
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Nvidia unveils its new RTX 50 Series GPUs, promising significant performance improvements through AI-driven technologies like DLSS 4, potentially revolutionizing gaming graphics and performance.
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NVIDIA launches the GeForce RTX 5090, a high-end graphics card with significant performance improvements and new AI features, marking a leap in GPU technology for gaming and creative professionals.
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An overview of the current GPU market, highlighting the top-tier NVIDIA RTX 4090, mid-range options, and budget-friendly alternatives like the RTX 3050 and Intel Arc A750.
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