Owlcat confirms generative AI use in The Expanse: Osiris Reborn, promises human-crafted end product

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Owlcat Games has confirmed it's using generative AI during development of The Expanse: Osiris Reborn, but only for prototyping and placeholders. PR manager Katharina Popp clarified that all final in-game assets, writing, and voice acting will be 100% human made, with AI serving purely as a technical tool for faster iteration. The sci-fi RPG launches spring 2027.

Owlcat Confirms Generative AI Use for Development Workflow

Owlcat Games, the studio behind Pathfinder: Kingmaker and Warhammer 40K: Rogue Trader, has openly confirmed its use of generative AI during the development of The Expanse: Osiris Reborn

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. The announcement came during a press briefing where PR manager Katharina Popp addressed questions about the studio's AI policy ahead of the sci-fi RPG's spring 2027 release on PC, PlayStation, and Xbox Series S/X

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. This marks a departure from the studio's previous titles, as Popp confirmed that Warhammer 40,000: Rogue Trader and Pathfinder games did not use AI at all

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Source: Eurogamer

Source: Eurogamer

Prototyping and Iteration, Not Final In-Game Assets

Katharina Popp was explicit about the boundaries of generative AI in game development at Owlcat. "We don't use it to create any assets that will be in the game," she stated, emphasizing that AI serves exclusively for prototyping, trying things out, and creating placeholders that "will all be replaced at the end"

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. The tools are deployed on a technical level—for example, visualizing how a 2D image translates into 3D or experimenting with color variations to determine what works aesthetically

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. "It's basically for being able to iterate faster," Popp explained, clarifying that AI won't touch narrative content or voice actors

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. The studio promises the final version will be "definitely 100 percent be human made"

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Previous Controversy Over Concept Generation

This isn't the first time Owlcat has faced scrutiny over AI integration. In March 2024, the Cyprus-based studio posted a job advert for a concept artist that listed "concept generation using AI and other modern tools" among the required tasks

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. A screenshot circulated on X, prompting immediate gamer criticism and forcing Owlcat to issue clarifications. The studio explained that AI would be used "exclusively for additional work with concepts and speeding up some internal processes" such as creative exploration, inspiration, or vision coordination before actual conceptualization begins

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. They later doubled down, stating: "We will under no circumstances replace our artists with neural networks," and that all art including concepts and portraits are "drawn exclusively by artists"

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Mass Effect-Inspired Sci-Fi RPG Faces Mixed Reception

The Expanse: Osiris Reborn, based on James S. A. Corey's celebrated book series that spawned a successful Syfy television adaptation, draws heavy inspiration from Mass Effect with its cover-based combat, squad commands, romance options, and dialogue trees

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. Owlcat has made no secret of this influence during press briefings. However, the game aims for a more grounded technological approach rather than magic-like biotic abilities

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. Despite promising gameplay revealed during the Xbox Partner Preview showcase, the AI disclosure has dominated conversation

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. As Gamereactor notes, while Owlcat's transparency about using generative AI for prototyping and iteration is "bold," it remains "likely controversial"

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. The studio announced a closed beta demo next month for those who pre-purchase, with day-one availability on Game Pass Ultimate

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. Whether Owlcat's promise of a human-crafted end product will satisfy critics remains to be seen as the 2027 release approaches.

Source: GameReactor

Source: GameReactor

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