Transport Fever 3 developer reworks handcrafted art after players mistake it for AI-generated

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Urban Games is redesigning character portraits in Transport Fever 3 after beta testers accused the Steam game of using AI art. The developer insists everything is handcrafted, but AI paranoia has grown so intense that studios now change their art style just to avoid negative associations with generative AI technology.

Urban Games Responds to AI Art Accusations

Urban Games is overhauling the character art in Transport Fever 3 after beta testers mistook the handcrafted visuals for AI-generated content

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. The management sim, scheduled for release in 2026, features fully-voiced characters who appear as static portraits during the game's eight-mission campaign. Publishing manager Nico Heini confirmed that the studio is "100% handmade" and does not use generative AI in any capacity, yet player feedback during recent beta testing has prompted an art overhaul

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Source: PC Gamer

Source: PC Gamer

Player Backlash Against AI Drives Development Decisions

The Steam game's character models drew immediate criticism for their glossy, uncanny appearance. One PC Gamer reporter described looking at the characters with "revulsion," noting they appeared "shiny, uncanny and weirdly smooth"

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. While the art lacked typical AI inconsistencies like malformed hands or blurry patterns, it shared an aesthetic commonly associated with AI-generated imagery. Heini acknowledged the player sentiment: "In the last beta test, where we have shown the campaign for the very first time, we have been made aware by some players that the character models we are currently using for the conversations in the campaign itself, that they look a bit AI"

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. The character portraits are now being reworked to eliminate any doubt about their origins.

AI Paranoia Reshapes the Video Game Industry

The incident highlights how widespread AI paranoia has become across gaming studios and players alike. Player sentiment around titles featuring AI technology has deteriorated as concerns mount over quality, creativity, environmental impact, and rising hardware costs

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. The stigma against AI-generated content has grown so pronounced that games perceived as AI-generated face immediate rejection, even when handmade. Some gaming studios have already scrapped projects revolving around AI after facing backlash, while others have dropped AI art following internal pushback

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Source: Polygon

Source: Polygon

What This Means for Handmade Approach in Gaming

Urban Games' commitment to addressing negative associations with AI reflects a broader tension in the video game industry. While publishers like Krafton have declared themselves "AI-first" companies, other developers are taking extra steps to prove their handmade approach

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. Heini emphasized this priority: "This is something that is very important to us that this gets addressed, because we don't want any results of AI in our game at all"

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. The art style changes demonstrate how developers must now consider not just artistic vision, but also whether their work could be mistaken for generative AI. As one article noted, "we are now at the point where games have to change the way they look... just in case"

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. For Transport Fever 3, which tasks players with building transportation infrastructure through the 20th century and beyond, the reworked character models aim to restore trust with beta testers and ensure the final product leaves no room for doubt about its handcrafted origins.

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