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AI-generated games are coming, and the wait might be short
What's happened? Artificial intelligence is moving into pretty much every industry, and the games business might be next for a major shake-up. Already, AI tools are helping boost frame rates and assist in development tasks, but now the vision is moving toward entire games being generated by AI
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Video game creators fear AI could grab the controller
Paris (AFP) - Generative artificial intelligence models capable of dreaming up ultra-realistic characters and virtual universes could make for cheaper, better video games in future, but the emerging technology has artists and developers on edge. Already, "generative AI is used a lot more in
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Video game creators fear AI could grab the controller
Paris, France -- Generative artificial intelligence models capable of dreaming up ultra-realistic characters and virtual universes could make for cheaper, better video games in future, but the emerging technology has artists and developers on edge. Already, "generative AI is used a lot more in
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The gaming industry faces a potential transformation as AI tools become increasingly integrated into game development, with nearly 20% of Steam games now using generative AI. While promising efficiency gains, developers express concerns about job security and creative quality.
The gaming industry is experiencing a significant shift as artificial intelligence tools become increasingly integrated into game development processes. According to a study by Totally Human Media, nearly 20 percent of titles available on the Steam distribution platform this year disclosed the use of generative AI during development
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. This represents several thousand games, including major titles like "Call of Duty: Black Ops 6" and the life simulation game "Inzoi."
Source: Digital Trends
Mike Cook, a game designer and computer science lecturer at King's College London, notes that "generative AI is used a lot more in commercial game development than people realize, but it's used in very small ways" such as dubbing, illustrations, or coding assistance
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. These applications are typically invisible to players in the finished product.The technological advancement in AI-powered game development tools has been remarkable. Ethan Hu, founder of California-based startup Meshy.ai, which claims over five million users, illustrates the transformation: "In the past, if you wanted to create a high-quality 3D model, it's going to take you two weeks and $1,000. Now the cost is one minute and $2"
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.AI consultant Davy Chadwick predicts that AI growth will allow studios to "merge several job roles into one, assisted by these tools," forecasting a "30 to 40 percent boost" to developers' output
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. The latest tools can generate 3D assets like characters or objects from simple text prompts, which can then be integrated directly into game worlds.Major gaming companies are approaching AI integration from various angles. Electronic Arts has partnered with startup Stability AI to explore AI-powered content creation, while Xbox maker Microsoft is developing its own AI model called "Muse"
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.Razer CEO Min-Liang Tan made bold predictions on CNBC's podcast, stating that AI could "completely disrupt everything" in gaming, potentially within two years rather than some distant future
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. Tan emphasized how AI tools are already being used for development and testing tasks, predicting the next leap will be full game creation via AI.Despite the promising efficiency gains, the gaming development community harbors significant concerns. According to a Game Developer survey, developers are now roughly four times more likely to believe generative AI will lower game quality than they were a year ago
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Source: BNN
A French game studio employee, speaking anonymously, expressed the prevalent anxiety: "There's a lot of distrust and fear among workers in a sector that has already gone through several waves of layoffs in recent years. The tools are supposed to make us more productive but would ultimately mean job losses"
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.The same developer reported practical challenges with current AI tools, noting that in 3D modeling, "the objects produced by this kind of AI are extremely chaotic" and ill-suited for immediate game use. "For the moment it's frankly a deal-breaker... it takes as much time to fix it up as to make it from scratch"
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The gaming community has shown sensitivity to AI usage, as demonstrated by the backlash against 11 bit Studios' "The Alters" project. Gamers criticized the studio after discovering AI-generated text that wasn't properly disclosed, even though the studio claimed it was forgotten placeholder content
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. This incident highlighted how much weight players give to human creative work.Piotr Bajraszewski, business development chief at 11 bit Studios, cautioned that "you have to be careful when using AI," reflecting the industry's wariness about transparency and player acceptance
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.The stakes are substantial in what data firm Newzoo values as the world's biggest cultural industry, worth almost $190 billion in revenue for 2025
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. Industry experts suggest the transformation will be gradual rather than revolutionary, with AI serving as a support tool while core creative decisions remain with human developers.Felix Balmonet, co-founder of French 3D asset generation startup Chat3D, argues that rather than replacing artists, AI tools "allow them to speed up their creative process" by automating routine tasks
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. His company reportedly works with "two of the five largest studios in the world."Some industry leaders fear that refusing to adopt AI tools could mean falling behind competitively. One French studio head, personally opposed to AI models, acknowledged: "We will have to ask ourselves whether we use them on our next game"
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