AMD's FSR 3.1.4 Update: Laying the Groundwork for AI-Driven Redstone Technology

Reviewed byNidhi Govil

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AMD releases FSR 3.1.4 update, improving image quality and preparing for the integration of AI-powered Redstone technology in future GPU releases.

AMD Releases FSR 3.1.4 Update

AMD has released version 3.1.4 of its FidelityFX Super Resolution (FSR) technology, marking a significant step towards the integration of AI-driven rendering technologies. While the update appears minor on the surface, it sets the stage for AMD's ambitious Redstone project, slated for release in the latter half of 2025

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Immediate Improvements in Image Quality

Source: TweakTown

Source: TweakTown

The FSR 3.1.4 update brings immediate enhancements to image quality, particularly addressing long-standing issues with temporal upscaling:

  • Reduced ghosting on newly disoccluded pixels
  • Improved clarity during fast camera movements
  • Enhanced sharpness in dense environments

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These improvements aim to provide cleaner and sharper images, especially in scenarios involving rapid object movement or abrupt viewpoint shifts

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Preparing for Redstone and FSR 4

A key feature of the 3.1.4 update is the introduction of a signed, easily upgradable DLL as part of the "FSR 4 driver upgrade" system. This development significantly eases the process for developers to implement future updates, laying the groundwork for the integration of Redstone technologies

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Redstone, first unveiled at Computex 2025, is set to form the backbone of FSR 4. It introduces four ML-powered features to AMD's rendering pipeline:

  1. Neural Radiance Caching for accelerated global illumination
  2. ML Ray Regeneration for rebuilding ray-traced detail
  3. ML Super Resolution to replace the existing upscaler
  4. ML Frame Generation for frame interpolation

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Source: Tom's Hardware

Source: Tom's Hardware

These features position AMD to directly challenge Nvidia's DLSS 4 stack, with some capabilities mirroring Nvidia's offerings, such as Ray Reconstruction

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Developer Support and Integration

To facilitate developer adoption, AMD has refreshed its Unreal Engine 5.6 plugins for both FSR 3.1.4 and Radeon Anti-Lag 2. This update allows studios to ship FSR-enabled games now and seamlessly enable Redstone features in the future

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Hardware Compatibility and Future Prospects

Officially, Redstone is set to debut on RDNA 4 GPUs, including the Radeon RX 9060 through the RX 9070 XT. These new architectures boast expanded AI compute capabilities to support the advanced features

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. However, given past trends of unofficial modding, there's speculation about potential wider support for older hardware

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Industry Implications

The FSR 3.1.4 update and the upcoming Redstone technologies represent AMD's strategic move to close the gap with Nvidia in AI-driven rendering. While the full impact of these advancements remains to be seen in shipping games, the potential for AMD to gain ground in this competitive space is significant

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As the gaming and graphics industry continues to evolve, the integration of AI technologies in rendering pipelines is becoming increasingly crucial. AMD's latest update not only improves current performance but also signals a commitment to pushing the boundaries of graphics technology in the near future.

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