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On Fri, 28 Feb, 8:02 AM UTC
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Apex Legends' entire French cast of voice actors risk jobs in AI dispute
The entire French cast of multiplayer shooter Apex Legends has refused to sign an agreement that would allow their voices to train generative AI, risking their jobs in the process. Pascale Chemin, the voice of Wraith, shared a statement on social media (translated on ResetEra) detailing the situation, and while Apex isn't directly mentioned, the other voice actors from the game are all tagged accordingly. In the post, Chemin explained how the cast received an annex to their agreement directly from the publisher (presumably EA), which needed to be accepted before work could continue. This concerned training generative AI. "These terms weren't acceptable," wrote Chemin. "I was now forced to give up the role I had been working on for almost six years. In no way could I force the rest of the casting members to do the same, but one thing was certain: if we all refused, it could maybe have an impact. Otherwise, it would have been in vain." The whole cast unanimously rejected the agreement. "We wrote a collective letter of refusal that we sent to the publisher and are waiting for an answer," said Chemin. "If we aren't united now so that a clause that protects our voices can be officially added in our contracts - and not just for us here, but for every video game dubbing studio - we'll never get one and we'll be heading for a disaster." Chemin described refusing to work as "nonsensical" when there is so little available and many actors are struggling for money. "But we aren't simply asked to work," she continued. "We are asked to give up our expertise to train the generative AI that will replace us tomorrow. We are asked to agree to what we specifically fight against. We are asked to shoot ourselves in the foot. We are asked to support AI." Eurogamer has contacted EA for a response. The use of generative AI is growing rapidly throughout the industry in all sorts of areas. EA in particular has over a hundred AI projects to assist development, with CEO Andrew Wilson stating last year AI is "the very core of our business". One example of this shown was a forthcoming hub coming to The Sims that will include AI-powered discovery through photo-based searching, or the ability to create Sims based on a photo. Yet the use of generative AI in voice acting specifically is of huge concern to the acting community. It's the key reason US actors' union SAG-AFTRA has been on strike since July last year, predominantly due to a dispute over the exploitative use of AI. Chemin's post is a prime example of this AI use, which many actors believe is not suitably safeguarded against. Jennifer Hale (Mass Effect, Bayonetta 3) spoke with Eurogamer earlier this year to explain why the SAG-AFTRA strike remains ongoing. "It's a huge issue for all of us and the repercussions are vast," she said. "So to me, it makes sense that everyone needs to take their time. As performers - and we saw this in the writers strike and the theatrical contract strike - we're just the canary in the coal mine. "The producers who actually do the work with us, they want to get back to work and they are open to having really productive conversations. I think the people in the room who are representing a more large-scale corporate interest, their priority is profit protection in the future, which means leaving all the options open. But what I'm not sure they understand is that leaving those options open leaves performers in great jeopardy."
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Over 30 Apex Legends voice actors refuse to sign an agreement that would see them 'give up our expertise to train the generative AI that will replace us tomorrow'
The turmoil that AI (specifically, generative AI) has caused in the voice acting industry continues to rage -- while an ongoing SAG-AFTRA strike proceeds apace in the US, it seems like gaming companies are continuing to fumble the bag in other territories. Like EA, who has very likely asked the French cast of Apex Legends to train AI that would, invariably, replace them. That's as per voice actor Pascale Chemin (Wraith) who, in a post to Instagram (translated here by ResetEra user Rouk') has been given an offer she, and 31 of her colleagues, can absolutely refuse. It should be noted that Chemin has not confirmed that this agreement came from EA, or that it's for Apex Legends, but it's the game her tagged colleagues all share in common. The 6-year-long role she later cites also aligns with the release date of Apex Legends, which came out in 2019 -- and launched with the character she voice acts. "The studio sent me (and the 31 other VA in the casting) a [email] containing an annex of confidentiality and handover directly from the publisher. I needed to accept these terms before being able to go to work. I thought so when I read through them and a legal expert specialised in audiovisual confirmed it: These terms weren't acceptable. "I was now forced to give up the role I had been working on for almost six years. In no way could I force the rest of the casting members to do the same, but one thing was certain: If we all refused, it could maybe have an impact. Otherwise, it would have been in vain." However, it seems like collective action won out, as Chemin claims: "Without any hesitation, the 31 other VAs all refused to sign this annex. We wrote a collective letter of refusal that we sent to the publisher and are waiting for an answer. If we aren't united now so that a clause that protects our voices can be officially added in our contracts -- and not just for us here, but for every video game dubbing studio -- we'll never get one, and we'll be heading for a disaster." The implication, it seems, is that EA was asking the game's French cast to allow their voices to be used to train generative AI -- the kind that could be used to replace them. "We aren't simply asked to work. We are asked to give up our expertise to train the generative AI that will replace us tomorrow. We are asked to agree to what we specifically fight against. We are asked to shoot ourselves in the foot. We are asked to support AI." Chemin later wrote on X (via machine translation): "Video game publishers want to force their way through. But to accept would be to give up, in the short term, our profession, it would be to accept being replaced by a machine." I've contacted EA for comment -- but given the public support by Chemin's contemporaries, and EA's literal stated aims to use AI "as quickly as possible", I'm personally willing to take this at face value. In which case, I am both very tired and not particularly surprised. Last October, EA CEO Andrew Wilson stated, rather ominously, that "large systematic change is required" after the game didn't hit its microtransaction targets. While I'm sure EA -- and many other publishers who care primarily about the line going up -- would stand to gain via short-term savings, by no longer needing to pay its voice actors, this whole thing is just... tremendously short-sighted. Any time a company needs to save money in our modern era of game development, it seems institutional knowledge and long-held voice talent is the first to go. Even putting aside the ethical concerns (which you shouldn't, obviously) AI voicework is generally unappealing to listen to even when it's higher-fidelity than the alternative. The genuine heart and soul put into performances like Neil Newbon's Astarion can't be replaced by a prompt. Is shaving off margins for your next quarter really worth permanently making your game sound like a cheap plastic imitation of itself? In the world of shareholders, maybe, but for everyone else -- the AI enshittification continues.
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The entire French voice cast of Apex Legends has refused to sign an agreement allowing their voices to be used for AI training, potentially jeopardizing their roles in the game. This collective action highlights growing concerns about AI's impact on the voice acting industry.
In a bold move that underscores the growing tension between artificial intelligence and the entertainment industry, the entire French voice cast of the popular multiplayer shooter Apex Legends has unanimously rejected an agreement that would allow their voices to be used for training generative AI. This decision puts their long-standing roles in the game at risk but highlights the actors' commitment to protecting their profession and artistic integrity 1.
Pascale Chemin, the voice of Wraith in Apex Legends, revealed that the cast received an annex to their agreement directly from the publisher, presumed to be Electronic Arts (EA). This annex, which needed to be accepted before work could continue, concerned the use of their voices for training generative AI. Chemin and her colleagues found the terms unacceptable, viewing them as a threat to their livelihoods and the future of voice acting in the gaming industry 1.
The unanimous rejection of the agreement by all 32 French voice actors is a significant show of solidarity. Chemin explained:
"We wrote a collective letter of refusal that we sent to the publisher and are waiting for an answer. If we aren't united now so that a clause that protects our voices can be officially added in our contracts - and not just for us here, but for every video game dubbing studio - we'll never get one and we'll be heading for a disaster." 2
This action reflects the growing concern among voice actors about the potential for AI to replace human performances in the future. The actors argue that signing such an agreement would be equivalent to "giving up our expertise to train the generative AI that will replace us tomorrow" 2.
The use of generative AI is rapidly expanding throughout the gaming industry. EA, in particular, has over a hundred AI projects to assist development, with CEO Andrew Wilson stating last year that AI is "the very core of our business" 1. However, the application of AI in voice acting is proving to be a contentious issue, not just in gaming but across the entertainment industry.
The situation with Apex Legends' French cast mirrors larger industry concerns. In the United States, the actors' union SAG-AFTRA has been on strike since July 2022, primarily due to disputes over the exploitative use of AI 1. Jennifer Hale, known for her roles in Mass Effect and Bayonetta 3, emphasized the far-reaching implications of AI in voice acting:
"It's a huge issue for all of us and the repercussions are vast. So to me, it makes sense that everyone needs to take their time. As performers - and we saw this in the writers strike and the theatrical contract strike - we're just the canary in the coal mine." 1
As the industry grapples with the integration of AI, questions arise about the potential impact on the quality and authenticity of voice performances in games. Critics argue that AI-generated voices lack the nuance, emotion, and genuine connection that human actors bring to their roles 2. The ongoing dispute highlights the need for careful consideration of how AI is implemented in creative fields, balancing technological advancement with the preservation of artistic integrity and job security for voice actors.
As the French Apex Legends cast awaits a response from EA, their stand against the AI agreement serves as a pivotal moment in the ongoing dialogue about the future of voice acting in the age of artificial intelligence.
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