French Apex Legends Voice Actors Unanimously Reject AI Training Agreement, Risking Jobs

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On Fri, 28 Feb, 8:02 AM UTC

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The entire French voice cast of Apex Legends has refused to sign an agreement allowing their voices to be used for AI training, potentially jeopardizing their roles in the game. This collective action highlights growing concerns about AI's impact on the voice acting industry.

French Voice Actors Stand United Against AI Agreement

In a bold move that underscores the growing tension between artificial intelligence and the entertainment industry, the entire French voice cast of the popular multiplayer shooter Apex Legends has unanimously rejected an agreement that would allow their voices to be used for training generative AI. This decision puts their long-standing roles in the game at risk but highlights the actors' commitment to protecting their profession and artistic integrity 1.

The Controversial Agreement

Pascale Chemin, the voice of Wraith in Apex Legends, revealed that the cast received an annex to their agreement directly from the publisher, presumed to be Electronic Arts (EA). This annex, which needed to be accepted before work could continue, concerned the use of their voices for training generative AI. Chemin and her colleagues found the terms unacceptable, viewing them as a threat to their livelihoods and the future of voice acting in the gaming industry 1.

Collective Action and Its Implications

The unanimous rejection of the agreement by all 32 French voice actors is a significant show of solidarity. Chemin explained:

"We wrote a collective letter of refusal that we sent to the publisher and are waiting for an answer. If we aren't united now so that a clause that protects our voices can be officially added in our contracts - and not just for us here, but for every video game dubbing studio - we'll never get one and we'll be heading for a disaster." 2

This action reflects the growing concern among voice actors about the potential for AI to replace human performances in the future. The actors argue that signing such an agreement would be equivalent to "giving up our expertise to train the generative AI that will replace us tomorrow" 2.

AI in the Gaming Industry

The use of generative AI is rapidly expanding throughout the gaming industry. EA, in particular, has over a hundred AI projects to assist development, with CEO Andrew Wilson stating last year that AI is "the very core of our business" 1. However, the application of AI in voice acting is proving to be a contentious issue, not just in gaming but across the entertainment industry.

Broader Industry Concerns

The situation with Apex Legends' French cast mirrors larger industry concerns. In the United States, the actors' union SAG-AFTRA has been on strike since July 2022, primarily due to disputes over the exploitative use of AI 1. Jennifer Hale, known for her roles in Mass Effect and Bayonetta 3, emphasized the far-reaching implications of AI in voice acting:

"It's a huge issue for all of us and the repercussions are vast. So to me, it makes sense that everyone needs to take their time. As performers - and we saw this in the writers strike and the theatrical contract strike - we're just the canary in the coal mine." 1

The Future of Voice Acting in Gaming

As the industry grapples with the integration of AI, questions arise about the potential impact on the quality and authenticity of voice performances in games. Critics argue that AI-generated voices lack the nuance, emotion, and genuine connection that human actors bring to their roles 2. The ongoing dispute highlights the need for careful consideration of how AI is implemented in creative fields, balancing technological advancement with the preservation of artistic integrity and job security for voice actors.

As the French Apex Legends cast awaits a response from EA, their stand against the AI agreement serves as a pivotal moment in the ongoing dialogue about the future of voice acting in the age of artificial intelligence.

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