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Studio Ghibli and other Japanese publishers want OpenAI to stop training on their work | TechCrunch
A Japanese trade organization representing publishers like Studio Ghibli wrote a letter to OpenAI last week, calling for the AI giant to stop training its AI models on their copyrighted content without permission. Studio Ghibli, the animation studio behind films like "Spirited Away" and "My Neighbor Totoro," has been especially impacted by OpenAI's generative AI products. When ChatGPT's native image generator was released in March, it became a popular trend for users to prompt for recreations of their selfies or pet pictures in the style of the studio's films. Even OpenAI CEO Sam Altman changed his profile picture on X to a "Ghiblified" picture. Now, as more people get access to OpenAI's Sora app and video generator, Japan's Content Overseas Distribution Association (CODA) has requested that OpenAI refrain from using its members' content for machine learning without permission. This request does not come unprompted. OpenAI's approach to working with copyrighted content is to ask forgiveness, not permission, which has made it all too easy for users to generate photos and videos of copyrighted characters and deceased celebrities. This approach has yielded complaints from institutions like Nintendo, as well as the estate of Dr. Martin Luther King, Jr., who could very easily be deepfaked on the Sora app. It's up to OpenAI to choose whether or not to cooperate with these requests; if not, the aggrieved parties can file a lawsuit, though United States law remains unclear about the use of copyrighted material for AI training. There is little precedent thus far to guide judges on their interpretation of copyright law, which has not been updated since 1976. However, a recent ruling by US federal judge William Alsup found that Anthropic did not violate the law by training its AI on copyrighted books -- the company did get fined for pirating the books it used for training, though. But Japan's Content Overseas Distribution Association (CODA) claims that this may be considered a copyright violation in Japan. "In cases, as with Sora 2, where specific copyrighted works are reproduced or similarly generated as outputs, CODA considers that the act of replication during the machine learning process may constitute copyright infringement," CODA wrote. "Under Japan's copyright system, prior permission is generally required for the use of copyrighted works, and there is no system allowing one to avoid liability for infringement through subsequent objections." Hayao Miyazaki, one of the central creative figures of Studio Ghibli, has not commented directly on the proliferation of AI-generated interpretations of his work. However, when he was shown AI-generated 3D animation in 2016, he responded that he was "utterly disgusted." "I can't watch this stuff and find it interesting," he said at the time. "I feel strongly that this is an insult to life itself."
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A Trade Group That Includes Studio Ghibli Just Slapped OpenAI withâ€| a Letter
A Japanese trade organization that includes heavy-hitting media creators like Studio Ghibli, Square Enix, and Bandai just announced that it sent a letter to OpenAI dated October 28 concerning alleged copyright violations. The letter includes some observations about the similarity of Sora 2 videos to “Japanese content,†and issues two requests: It asks OpenAI not to use CODA content as training data without prior permission, and requests that OpenAI “responds sincerely†when a CODA member complains about copyright issues. Notably absent are anything like “demands†of “immediate action,†or any sort of direct legal threats. Sora 2, OpenAI’s top-of-the line text-to-video model was released in late September, and anyone with an interest in AI watched in a mix of amazement and disgust as copyright hell was unleashed immediately. That included a great deal of content that looked a lot like Japanese media properties like Pokemon, Hideo Kojima’s video game universes, and some unspecified Studio Ghibli production. The framing of the alleged infringement is different in tone and approach than most American copyright claims. The similarity between Sora 2 and Japanese images and video “is the result of using Japanese content as machine learning data,†CODA says. When such content is the output, “CODA considers that the act of replication during the machine learning process may constitute copyright infringement.†Japan’s Copyright Act has a potentially relevant section on AI called Article 30-4 that may shed some light on CODA’s logic, and its reason for starting with such a gentle approach to achieving redressâ€"namely that Japan is a permissive legal environment for this sort of thing. According to a government fact sheet on the law, “exploitation for non-enjoyment purposes†such as “AI development or other forms of data analysis may, in principle, be allowed without the permission of the copyright holder.†CODA, however, says that in Japan, “prior permission is generally required for the use of copyrighted works, and there is no system allowing one to avoid liability for infringement through subsequent objections.â€
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Studio Ghibli Demands That OpenAI Stop Ripping Off Its Work
After Sora 2 was used to relentlessly churn out depictions of Japanese anime and video game characters, the creators of those characters are striking back. On October 28, a group representing Studio Ghibli, Bandai Namco, Square Enix, and other major Japanese publishers submitted a written request to OpenAI demanding that it stop using their copyrighted content to train the video generating AI tool. The move, as first reported by Automaton, is the latest example of Japan signaling protectiveness of its art and media against an AI industry that catapulted itself to extraordinary heights by devouring copyrighted works en masse without permission or compensation. In a statement, the group, called the Content Overseas Distribution Association (CODA), said that it had determined Sora 2 is able to generate outputs that "closely resembles Japanese content or images" because this content was used as training data. Therefore, in cases "where specific copyrighted works are reproduced or similarly generated as outputs," CODA said, it "considers that the act of replication during the machine learning process may constitute copyright infringement." The launch of Sora 2 proved to be yet another generative AI tool with an irreverent attitude toward copyright law, only one that was designed to instantly feed into an endless TikTok-style scroll of short-form vertical videos. Here, there was no pretending that OpenAI's goal was to do anything other than serve up slop. Recognizable characters like SpongeBob were often parodied with the AI, and perhaps none more than Japanese characters across various franchises. Many Sora videos featured Pokemon, including one showing a deepfaked OpenAI CEO Sam Altman grilling a dead Pikachu, and another showing Altman gazing at a flock of Pokemon frolicking across a field, before grimacing into the camera and saying, "I hope Nintendo doesn't sue us." The real Sam Altman, in fact, has acknowledged his fans' affinity for ripping off Japanese art, though without mentioning the outrage this caused. "In particular, we'd like to acknowledge the remarkable creative output of Japan," he wrote in a blog post following the launch of Sora 2."We are struck by how deep the connection between users and Japanese content is!" This "deep" connection goes back a while. When OpenAI released new image generation capabilities for ChatGPT in March, it spawned a mega-viral trend of using the tool to generate images imitating the style of the legendary Japanese animation house Studio Ghibli, including "Ghiblified" selfies of yourself. Altman consecrated the trend by creating his own Ghibli-style portrait, which is still his profile picture on social media to this day. It's no surprise, then, that Japan has been feeling a little on edge about OpenAI's attitude towards copyright. Mid-October, the Japanese government made a formal request asking it to stop ripping off the nation's beloved characters. Minoru Kiuchi, the minister of state for IP and AI strategy, called manga and anime "irreplaceable treasures." Initially, OpenAI signaled that copyright holders would have to manually opt out of having their works cribbed by Sora, but then reversed course after the launch and said that they would be opted out by default. Crucially, this was only after it piggybacked the virality of using copyrighted characters to shoot the app to the top of Apple's App store. CODA also doesn't seem to consider this a satisfactory measure. In the statement, the group notes that "under Japan's copyright system, prior permission is generally required for the use of copyrighted works, and there is no system allowing one to avoid liability for infringement through subsequent objections." The CODA members have requested the following: that their content isn't used for AI training without permission, and that OpenAI "responds sincerely to claims and inquiries from CODA member companies regarding copyright infringement related to Sora 2's outputs."
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Japanese publishers like Bandai Namco and Square Enix are requesting Sora 2 is no longer trained on their creative works
A collection of Japanese publishers including Bandai Namco, Square Enix, and others have come together as part of CODA (Content Overseas Distribution Association) to request Open AI cease training AI video generation tool Sora 2 on their collective creative works. The statement to Open AI, made public via a statement published on the CODA website, state that CODA, requests that CODA members works are not used for machine learning without prior permission, and that Open AI responds sincerely to claims and inquires from CODA members regarding copyright infringement related to Sora 2's output. The statement also mentions Sora 2's opt out policy, that being that copyrighted works will be used by Sora 2 unless copyright owners specifically opt out themselves. Coda emphasises that this goes against Japanese copyright infringement laws in which permission is required beforehand. Coda also noted that: "there is no system allowing one to avoid liability for infringement through subsequent objections." Coda is a substantial organisation in Japan that is responsible for copyright protection through combating piracy, as well as the legal worldwide distribution of Japanese video games, movies, music, T.V, and animation. It has a wide variety of members, including companies like Bandai Namco, Cygames, Toei, Square Enix, and more. Coda is among many with serious copyright concerns in regard to AI models such as Sora 2. AI company Anthropic agreed to pay $1.5bn to authors to settle a copyright lawsuit earlier this year, while a wide variety of ongoing lawsuits are currently in the works (all of which can be tracked on this handy Wired article)
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Square Enix, Bandai, and other Japanese studios demand OpenAI stop using their content without permission, drop a not-too-subtle hint about legal trouble if it doesn't
Japan's Content Overseas Distribution Association has noticed that an awful lot of what comes out of Sora 2 "closely resembles Japanese content or images." The Content Overseas Distribution Association, a Japanese industry group whose members include Square Enix, Bandai Namco, FromSoftware parent Kadokawa Corporation, and Cygames, has issued a formal notice to OpenAI demanding that it stop using its members content to train its Sora 2 video generation tool without permission. In a way, it feels like this was bound to happen. The day after Sora 2, the latest iteration of OpenAI's text-to-video technology, went live, PC Gamer's Jess Kinghorn described the system as capable of "spitting out all of the soulless, AI-generated Studio Ghibli-style animation one could ever want." Just a few days later, someone posted a Sora 2-generated video of OpenAI CEO Sam Altman standing in a field with frolicking Pokémon, saying, "I hope Nintendo doesn't sue us." All of this has attracted the attention of CODA, an organization founded in 2002 to combat piracy and promote Japanese videogames, film, music, animation, and television programs worldwide. Somewhat ironically under the circumstances, Nintendo is not a CODA member, although Studio Ghibli is. "CODA has confirmed that a large portion of content produced by Sora 2 closely resembles Japanese content or images," the org said in a written request to OpenAI (via Game Developer). "CODA has determined that this is the result of using Japanese content as machine learning data. In cases, as with Sora 2, where specific copyrighted works are reproduced or similarly generated as outputs, CODA considers that the act of replication during the machine learning process may constitute copyright infringement." No legal action has been taken at this point, but CODA gently hinted that it's not above such things if push comes to shove: "According to media reports, it has been stated that Sora 2 responds through an opt-out system based on requests from copyright holders. However, under Japan's copyright system, prior permission is generally required for the use of copyrighted works, and there is no system allowing one to avoid liability for infringement through subsequent objections." Notably, Altman promised after his romping with Pokémon video (and a bunch of others) rolled out that OpenAI will "give rightsholders more granular control over generation of characters [in Sora 2], similar to the opt-in model for likeness but with additional controls." Perhaps presaging the CODA demand, he also acknowledged "the remarkable creative output of Japan -- we are struck by how deep the connection between users and Japanese content is!" CODA's request to OpenAI contains two demands: That OpenAI ensure that CODA members' content isn't used for AI training without permission, and that OpenAI "responds sincerely to claims and inquiries from CODA member companies regarding copyright infringement related to Sora 2's outputs." I've reached out to OpenAI for comment and will update if I receive a reply.
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Square Enix and other game studios issue notice to OpenAI to stop using their content for AI
TL;DR: The Content Overseas Distribution Association (CODA), representing major Japanese game studios, has formally requested OpenAI address copyright concerns over its Sora 2 AI video generator. CODA alleges unauthorized use of Japanese content for training, emphasizing that replication during machine learning may infringe copyrights under Japan's laws. The Content Overseas Distribution Association (CODA) is a Japanese anti-piracy and copyright-related organization that represents a large number of game development studios and publishers, including Square Enix, Bandai Namco, and FromSoftware - creators of some of the most influential and recognized gaming franchises. Final Fantasy, Dragon Quest, Tekken, Pac-Man, Dark Souls, Elden Ring, and more. And on October 27, CODA submitted a written request to OpenAI regarding its Sora 2 AI video generator. "CODA has confirmed that a large portion of content produced by Sora 2 closely resembles Japanese content or images," the announcement says. "CODA has determined that this is the result of using Japanese content as machine learning data." The organization is requesting that OpenAI respond "sincerely such that both the healthy development of AI technology and the protection of rightsholders and creators' rights are ensured." CODA's announcement states that OpenAI's Sora 2 AI video generator includes an opt-out system for copyright holders. However, under Japan's copyright laws, this after-the-fact approach to copyright infringement doesn't mean that OpenAI avoids liability. The organization's primary concern is the unauthorized use of its members' content for training purposes without their permission. "In cases, as with Sora 2, where specific copyrighted works are reproduced or similarly generated as outputs, CODA considers that the act of replication during the machine learning process may constitute copyright infringement," the organization explains. OpenAI's Sora 2 launched on September 30, 2025. In a blog post that went live within the first week of its launch, OpenAI CEO Sam Altman wrote that the plan was to "give rightsholders more granular control over generation of characters" and that for companies like Japanese game developers, Sora 2 represents a "new kind of engagement" that has a lot of value. In fact, even though the controls will allow rightsholders to exclude their characters and IP from Sora 2 videos, the goal is to "make it so compelling that many people want to." There's no denying that Sora 2 is impressive in its current state, but making it "compelling" for copyright holders doesn't exclude the fact that their data was used to train the model.
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Japanese Studios Ask OpenAI to Stop Using Anime for AI Training
A major Japanese trade group representing publishers and studios, including Studio Ghibli, has asked OpenAI to stop using their copyrighted content to train its AI models. The appeal, made by the Content Overseas Distribution Association (CODA), follows growing concerns that OpenAI's tools, especially its new video generator Sora 2, may have learnt from Japanese media without permission. This latest move follows earlier action by the Japanese government, which had also requested OpenAI in early October to refrain from infringing on the copyright of Japanese cultural products. Minoru Kiuchi, Japan's Minister of State for Intellectual Property and AI Strategy, revealed on October 10 that the government's Intellectual Property Strategy Promotion Secretariat had made an official online request to OpenAI after anime-style videos using copyrighted characters from Sora 2 surfaced on social media. In its recent letter, CODA stated that "a large portion of content produced by Sora 2 closely resembles Japanese content or images," suggesting that OpenAI trained its model using Japanese works. The association warned that reproducing copyrighted material during machine learning "may constitute copyright infringement." CODA also objected to OpenAI's opt-out policy, which allows rights holders to request removal of their works after training. The group stressed that Japan's copyright system requires prior permission for such use. "Under Japan's copyright system, prior permission is generally required for the use of copyrighted works, and there is no system allowing one to avoid liability for infringement through subsequent objections," CODA said in its letter. The organisation has asked OpenAI to ensure that its members' works are not used for training without consent and to respond "sincerely" to any infringement complaints. CODA said it aims to protect creators' rights while supporting responsible AI development. Concerns about copyright violations intensified soon after Sora 2's launch on September 30, when users began sharing anime-style videos resembling well-known characters from Japanese films and series. Japanese MP Akihisa Shiozaki wrote on X (formerly Twitter) on October 5 that the reproduction of copyrighted anime characters was "a very serious issue" that could "threaten the Japanese creative industry." OpenAI CEO Sam Altman addressed the issue on October 4, announcing new measures to give rights holders "more granular control" over how their characters could be used in AI-generated content. Altman also said OpenAI planned to monetise Sora's video generation feature and share part of the revenue with rights holders, a move that some critics see as an attempt to commercialise copyrighted content before clear consent mechanisms are in place. Japan's position highlights a complex contradiction in its AI policy. The country has previously aimed to be "the world's most AI-friendly nation." A 2024 government white paper allowed AI developers to train models on copyrighted content, even for commercial purposes. However, the Japan Copyright Office clarified that it considers AI-generated content infringing only when it shows "similarity or dependence" on an existing copyrighted work, while merely imitating a "style" does not violate the law. This legal grey area has complicated enforcement, especially as OpenAI's models can generate near-exact reproductions of Japanese animation aesthetics. The issue also mirrors ongoing global litigation, including Getty Images v. Stability AI, The New York Times v. OpenAI, and ANI v. OpenAI in India. In June 2025, a U.S. District Judge in Bartz v. Anthropic ruled that training on purchased copyrighted works falls under fair use, but training on pirated data does not. Anthropic later settled for $1.5 billion, marking the first major win for rights holders in an AI-related copyright case. Japan's animation industry, valued at $22 billion in 2023, is one of the country's most influential global exports. With AI-generated videos and images now blurring the line between inspiration and imitation, authorities are keen to protect this key sector. While OpenAI's opt-out model aims to balance innovation and copyright, Japanese lawmakers and creators argue that post-facto exclusion does not meet the country's legal standards. The government's recent interventions indicate that Japan may tighten copyright enforcement for AI-generated content despite its otherwise liberal stance on AI training. Studio Ghibli has not issued an official response, even though AI models frequently mimic its works. But co-founder Hayao Miyazaki's earlier criticism of AI-generated animation remains widely cited. When shown an AI demo in 2016, he said he was "utterly disgusted", adding, "I can't watch this stuff and find it interesting. I feel strongly that this is an insult to life itself." The dispute between CODA, the Japanese government, and OpenAI underscores a broader global question: can AI progress without undermining creators' rights? Japan's dual approach, promoting AI growth while protecting cultural heritage, illustrates both the promise and the peril of generative technologies. As AI-generated art grows more sophisticated, how Japan reconciles innovation with intellectual property protection may shape global copyright norms in the age of artificial intelligence.
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Studio Ghibli and other Japanese publishers demand OpenAI to stop using their content for AI training
The dispute follows AI tools mimicking Ghibli's animation style. A Japanese trade group representing publishers and studios, including Studio Ghibli, has asked OpenAI to stop using their copyrighted materials to train artificial intelligence models without permission. The request came in a letter sent last week by Japan's Content Overseas Distribution Association (CODA). Studio Ghibli, famous for films like Spirited Away and My Neighbor Totoro, has been particularly affected by the spread of AI-generated images and videos mimicking its animation style. When OpenAI's image generator was released in March, many users began creating Ghibli-style versions of themselves, their pets and other photos. Even OpenAI CEO Sam Altman joined in by changing his profile picture on X to a Ghiblified image. With OpenAI's video tool Sora now becoming more widely available, CODA has urged the company to stop using its members' creative works in training data without permission, reports TechCrunch. Also read: Apple iOS 26.1 update starts rolling out: What's new, how to download and supported devices "In cases, as with Sora 2, where specific copyrighted works are reproduced or similarly generated as outputs, CODA considers that the act of replication during the machine learning process may constitute copyright infringement," CODA wrote in the letter. "Under Japan's copyright system, prior permission is generally required for the use of copyrighted works, and there is no system allowing one to avoid liability for infringement through subsequent objections." Also read: OpenAI and Amazon sign $38 bn deal for ChatGPT-maker to use AWS: Here's how the partnership works Meanwhile, US law remains unclear on whether training AI with copyrighted material is illegal. A recent court ruling found that another AI company, Anthropic, did not break copyright law by training on protected books, though it was fined for pirating them. Also read: Samsung Galaxy Z Flip 6 available with over Rs 43,500 on Amazon: How to grab this deal
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Japan's Content Overseas Distribution Association, representing major publishers like Studio Ghibli, Square Enix, and Bandai Namco, has formally requested OpenAI cease using their copyrighted content to train Sora 2 without permission. The move highlights growing international tensions over AI companies' approach to copyright and intellectual property rights.
Japan's Content Overseas Distribution Association (CODA), representing major entertainment companies including Studio Ghibli, Square Enix, Bandai Namco, and FromSoftware parent Kadokawa Corporation, has issued a formal written request to OpenAI demanding the company cease using their copyrighted content to train its Sora 2 video generation tool without permission
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. The October 28 letter marks a significant escalation in the ongoing battle between content creators and AI companies over intellectual property rights2
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Source: Gizmodo
CODA has determined that Sora 2's ability to generate content that "closely resembles Japanese content or images" results from using Japanese intellectual property as training data without authorization
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. The organization argues that when specific copyrighted works are reproduced or similarly generated as outputs, "the act of replication during the machine learning process may constitute copyright infringement" under Japanese law4
.The controversy stems from widespread use of OpenAI's tools to generate content mimicking Japanese media properties. When ChatGPT's image generator launched in March, it sparked a viral trend of "Ghiblified" selfies recreating users' photos in Studio Ghibli's distinctive animation style
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. OpenAI CEO Sam Altman embraced the trend, changing his social media profile picture to a Ghibli-style portrait that remains active today3
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Source: TechCrunch
Sora 2's release intensified these concerns, with users generating videos featuring recognizable characters including Pokémon and other Japanese franchises. One notable example showed a deepfaked Altman with Pokémon, saying "I hope Nintendo doesn't sue us"
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. Altman later acknowledged this connection, writing that OpenAI was "struck by how deep the connection between users and Japanese content is"3
.The dispute highlights fundamental differences between Japanese and American copyright approaches. CODA emphasizes that under Japan's copyright system, "prior permission is generally required for the use of copyrighted works, and there is no system allowing one to avoid liability for infringement through subsequent objections"
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. This contrasts sharply with OpenAI's "ask forgiveness, not permission" strategy that has enabled widespread generation of copyrighted characters and content1
.While OpenAI initially implemented an opt-out system requiring copyright holders to manually request exclusion, the company reversed course after Sora 2's launch, promising that copyrighted works would be opted out by default
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. However, this occurred only after the app leveraged viral copyrighted content to reach the top of Apple's App Store.Related Stories
The Japanese government has also expressed concern, with Minister of State for IP and AI Strategy Minoru Kiuchi formally requesting OpenAI stop appropriating the nation's "irreplaceable treasures" of manga and anime
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. Studio Ghibli co-founder Hayao Miyazaki has previously expressed strong opposition to AI-generated content, calling it "utterly disgusting" and "an insult to life itself" when shown AI-generated animation in 20161
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Source: Futurism
CODA's letter contains two specific demands: ensuring member content isn't used for AI training without permission, and requiring OpenAI to "respond sincerely to claims and inquiries from CODA member companies regarding copyright infringement related to Sora 2's outputs"
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. While the letter avoids direct legal threats, it subtly hints at potential litigation if OpenAI fails to comply, noting Japan's stricter copyright requirements compared to current U.S. legal precedents.Summarized by
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