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On Fri, 14 Mar, 8:04 AM UTC
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4 short months after saying 'We'll have to adapt and change', Netflix's AI games VP adapts and changes into a person who isn't working there anymore
Netflix's stabs at trying to do a prestige videogame haven't really worked out much for it, all told. Despite really revving up back in 2021, and starting its own gaming studio in 2022, it's also, uh, shut that gaming studio down, with nary a trio of As to its name despite promises and golden words. Despite falling short, the Vice President of Netflix Games, Mike Verdu, was able to cling on, and was given a new role as VP for GenAI for Games. He then immediately got into a pair of AI-generated boots and took to LinkedIn to wax prophetic about his new position, which he occupied for a grand total of four months before vanishing into the night, GameFile reports. Netflix confirmed Verdu's departure to the site. I'd like to take a second to just go over some of Verdu's glowing words which, again, I must stress, were written only four months ago: "I don't think I've been this excited about an opportunity in this industry since the '90s, when we saw a new game launch every few months that redefined what was possible. It was an incredible time to be making games as talented creators showed all of us what the future looked like. Guess what? We're back to those days of seemingly unlimited potential and the rapid pace of innovation, which resulted in mind-blowing surprises for players every few months." The choice of words, "every few months", is a little unfortunate. Given it has quite literally been a few months and now he's out the door -- still, Verdu really seemed knee-deep in the sauce in those halcyon days of November, 2024. "Many view this technology with fear, but I am a game-maker at heart and I see its potential to unlock all of us, to create mind-blowing new experiences for players, to lift us to new heights. Yes, we'll have to adapt and change, but when have we failed to meet that challenge as an industry?" When, indeed. Listen -- I'm being very glib, here, so I do want to outright state that AI isn't exactly the devil. Deep learning programs have plenty of reasonable, boring uses in game development -- there's also upscaling tech, which we're having an increasingly mixed relationship with, but on the whole do have the genuine potential to do some cool stuff. On the development side of things, WoW's a good example -- it's been using deep learning AI not to generate art assets or do writing, but to handle busywork, like fitting armour to different models. Meanwhile over in Call of Duty, the tech appears to've made genuine strides in moderating online games and reducing voice chat toxicity. It ain't all bad. But jeez, am I tired about hearing about the brave new AI future that's totally around the corner this time, you guys. Maybe I'll eat my hat in the year 2050 when we're all plugged into the mainframe, but for now, it really does seem like the use cases of AI in game development are... well, kinda boring. The speculative, neo-NPC nonsense hasn't really spun up into anything. Even when a studio is using AI to cut corners and pay creatives less, it's pretty unpopular. I am distinctly unshocked that Verdu's brave new world is yet to come to fruition.
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Netflix Games GenAI Vice President Mike Verdu Has Left The Company
Big changes are underway at Netflix, as the executive who led the streaming giant's foray into gaming has been confirmed to have left the company less than six months after assuming a new role. As confirmed to GameFile, Mike Verdu, former Vice President of Netflix's GenAI, has left the company for undisclosed reasons. GameFile asked the executive for comment but did not return the request. Mike Verdu joined Netflix back in 2021 to help the company launch its gaming division, whose reins he left to former EA and Ubisoft executive Alain Tascan last July, then assuming the role of vice president of GenAI, the company's division focused on generative AI. This transition was reportedly planned, although the quick exit from the company as a whole only five months after assuming a new role suggests that other issues may have been ongoing behind the scenes. Considering how generative AI is becoming more and more prominent, it is unlikely Netflix's plans for GenAI are going to change with Mike Verdu leaving the company. The former vice president highlighted, last year, how he was focused on "a creator-first vision for AI, one that puts creative talent at the center, with AI being a catalyst and an accelerant." This is a vision that is shared among big publishers such as Microsoft, who recently revealed its Muse AI model that is capable of generating gameplay, but it remains to be seen how much they will stick to the idea of generative AI empowering developers, and not use it to take their jobs away.
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Mike Verdu, Netflix's Vice President of GenAI for Games, has left the company just four months after taking on the role, sparking discussions about the future of AI in gaming and Netflix's strategy in this space.
In a surprising turn of events, Mike Verdu, Netflix's Vice President of GenAI for Games, has departed the company just four months after assuming the role. This sudden exit has raised eyebrows in the gaming and tech industries, particularly given Verdu's enthusiastic statements about AI's potential in gaming upon taking the position 12.
Verdu's journey at Netflix began in 2021 when he joined to spearhead the company's gaming division. In July 2023, he transitioned to the role of VP for GenAI for Games, a move that was reportedly planned. However, his departure merely five months later suggests potential behind-the-scenes issues 2.
During his brief tenure as VP of GenAI for Games, Verdu expressed great optimism about AI's role in the gaming industry. He likened the current AI revolution to the innovative spirit of the '90s gaming scene, stating:
"I don't think I've been this excited about an opportunity in this industry since the '90s, when we saw a new game launch every few months that redefined what was possible." 1
Verdu emphasized a "creator-first vision for AI," positioning the technology as a catalyst for empowering creative talent rather than replacing it 2.
Verdu's departure comes amidst Netflix's ongoing challenges in establishing itself in the gaming industry. Despite launching its own gaming studio in 2022, the company has yet to produce a major hit. The closure of this studio without any significant releases underscores the difficulties Netflix has faced in this arena 1.
While Verdu's exit raises questions about Netflix's AI strategy, it's unlikely to significantly alter the company's plans for integrating AI into its gaming division. The broader gaming industry continues to explore AI applications, with companies like Microsoft developing AI models capable of generating gameplay 2.
The gaming community and industry professionals have shown mixed reactions to the integration of AI in game development. While some view it with skepticism, others see potential benefits:
As the industry continues to grapple with these issues, the true impact of AI on game development remains to be seen. Verdu's departure from Netflix adds another layer of uncertainty to this ongoing conversation about the future of AI in gaming.
Netflix's shift towards AI-powered game development following the closure of its AAA studio sparks controversy and raises questions about the future of game creation.
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PlayStation co-CEO Hermen Hulst discusses the potential impact of AI on video game development, emphasizing the importance of balancing AI innovation with human creativity.
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