Nintendo Denies AI Lobbying Claims, Reaffirms IP Protection Stance

Reviewed byNidhi Govil

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Nintendo has officially denied rumors of lobbying against generative AI with the Japanese government. The company clarifies its position on AI use and intellectual property protection.

Nintendo Refutes AI Lobbying Claims

Nintendo has officially denied reports suggesting that it has been lobbying Japanese lawmakers against generative AI. The company stated, "Contrary to recent discussions on the internet, Nintendo has not had any contact with the Japanese government about generative AI"

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Source: Eurogamer

Source: Eurogamer

The denial came in response to a now-deleted social media post by Japanese politician Satoshi Asano, who claimed that Nintendo was engaging in lobbying activities with the government regarding generative AI. Asano has since apologized for not adequately confirming the facts before making the assertion

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Nintendo's Stance on AI and IP Protection

While Nintendo has refuted the lobbying claims, the company emphasized its commitment to protecting its intellectual property. Nintendo stated, "Whether generative AI is involved or not, we will continue to take necessary actions against infringement of our intellectual property rights"

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This statement aligns with Nintendo's historically protective approach to its IP. However, the company's position on the internal use of generative AI remains somewhat ambiguous. Nintendo of America president Doug Bowser previously assured fans that their games will always have "a human touch," emphasizing the importance of human developers and their artistic capabilities

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Source: pcgamer

Source: pcgamer

AI Adoption in the Japanese Gaming Industry

Nintendo's cautious approach to AI contrasts with many of its contemporaries in the Japanese gaming industry. A recent survey conducted by the Computer Entertainment Supplier's Association (CESA) revealed that over half of Japanese game companies are already using AI in their development processes

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Several prominent companies have openly embraced AI technologies:

  1. Square Enix: CEO Takashi Kiryu stated the company would be "aggressive in applying AI."
  2. Level-5: The Professor Layton studio has used the AI tool Stable Diffusion.
  3. Capcom: The company has admitted to experimenting with generative AI.
  4. Sega: The company has an in-house AI team .

The Broader Context of AI in Gaming

The discussion surrounding Nintendo's stance on AI comes amid the controversial launch of OpenAI's Sora 2 AI video generation model. The model faced criticism for generating videos containing copyrighted content, including IP from Nintendo and Pokémon. This incident has led OpenAI to reconsider its policy on using copyrighted material in Sora

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As the gaming industry continues to explore the potential of AI technologies, Nintendo's position remains cautious but not entirely closed off. Nintendo president Shuntaro Furukawa has stated that the company is "open to utilizing technological developments," suggesting that generative AI might not be permanently ruled out for future Nintendo projects

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