Ubisoft Unveils AI-Powered Gaming Prototype with Voice-Controlled Teammates

Reviewed byNidhi Govil

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Ubisoft has launched Teammates, an experimental first-person shooter featuring AI companions that respond to natural voice commands and visual context. The prototype includes three AI characters and is currently being tested with hundreds of players as part of the company's broader push into generative AI gaming technology.

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Revolutionary AI Gaming Experiment Takes Shape

Ubisoft has unveiled Teammates, an ambitious prototype that represents the gaming industry's most significant leap toward AI-powered interactive experiences. The experimental first-person shooter features voice-controlled AI companions that understand both natural language commands and visual context, marking a potential paradigm shift in how players interact with non-player characters

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Built on Ubisoft's Snowdrop engine, the same technology powering games like The Division 2 and Star Wars Outlaws, Teammates casts players as resistance members in a dystopian future tasked with locating five missing team members while navigating enemy territory

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Three Distinct AI Personalities Drive Innovation

The prototype features three sophisticated AI characters, each serving unique gameplay functions. Jaspar acts as a personal AI assistant with comprehensive awareness of in-game lore and the ability to adjust game settings on command. The system allows players to ask questions like "Jaspar, who is the Wise Tower?" or request tactical assistance such as "Jaspar, highlight this enemy!"

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Pablo and Sofia represent the next evolution of AI squadmates, appearing as robotic characters physically present in the game world. These companions demonstrate remarkable contextual awareness, with Sofia capable of interpreting commands like "stand behind a barrel" by considering where the player is looking and positioning herself appropriately

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Real-Time Adaptation and Personalization

What sets Teammates apart from traditional gaming AI is its ability to adapt to individual player preferences in real-time. The AI companions can adjust to players' strategies, moods, and even personal slang, creating unprecedented responsive gameplay experiences. Ubisoft has implemented personality customization options, including intriguingly named sets like "Bad Cat and Good Boy," allowing players to modify how each character expresses itself

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The technology enables fluid interactions where players can call out tactical directions mid-mission without pausing gameplay. Commands such as "Sofia, flank that red truck" result in contextually appropriate responses based on the current environment and mission parameters

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Industry Implications and Future Applications

Ubisoft's Data & AI Director Rémi Labory emphasizes that this technology opens doors to personalized experiences where player input shapes character reactions in real-time, something traditional development approaches cannot achieve. The company has developed a complete pipeline that guides players from onboarding through mission debriefing

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CEO Yves Guillemot has positioned Teammates as reflecting "the direction we want to take in the years ahead," signaling Ubisoft's commitment to generative AI-driven gameplay. The underlying middleware already works with both Snowdrop and Anvil engines, potentially enabling integration across future Ubisoft titles

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