Controversy Surrounds Sekiro Anime Adaptation Over Suspected AI Usage

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The announcement of the Sekiro: Shadows Die Twice anime adaptation has sparked debate over the potential use of AI in its production, with the studio Qzil.la denying such claims amidst growing concerns in the animation industry.

Sekiro Anime Announcement Sparks AI Controversy

The recent announcement of "Sekiro: No Defeat," an anime adaptation of the popular video game "Sekiro: Shadows Die Twice," has ignited a heated debate within the anime community. The controversy centers around suspicions that the production studio, Qzil.la, may be utilizing artificial intelligence (AI) in the creation of the series

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Concerns Over AI Usage

The controversy began when fans noticed what they perceived as unusual animation in the trailer released during Gamescom's Opening Night Live stream. Some viewers pointed out frames that appeared to have inconsistencies, such as characters with extra fingers, leading to speculation about the use of generative AI

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Source: pcgamer

Source: pcgamer

Adding fuel to the fire, an examination of Qzil.la's website revealed statements suggesting the studio's interest in using AI technologies. The company's mission statement includes phrases like "utilize the latest technologies such as AI to evolve production processes and expressions"

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Studio's Response and Industry Professionals

In response to the growing concerns, Qzil.la issued a statement categorically denying the use of AI in the production of "Sekiro: No Defeat." The studio emphasized that the anime is a "fully hand-drawn 2D animation" created by talented teams at Qzil.la, ARCH, and Kadokawa

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The project boasts involvement from industry professionals with impressive credentials:

  • Director Kenichi Kutsuna, known for his work on "Naruto"
  • Art director Yūji Kaneko, with credits on "Kill la Kill" and "Full Metal Alchemist: Brotherhood"
  • Color designer Azusa Sasaki, who worked on "Sword Art Online"
  • Cinematographer Keisuke Nozawa, involved in "Cyberpunk: Edgerunners"

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Broader Context of AI in Animation

Source: Gizmodo

Source: Gizmodo

This controversy reflects a growing concern in the animation industry about the use of AI technologies. Recent incidents, such as the U.S. government's involvement in Studio Ghibli AI art and Toei Animation's statements about enhancing shows with AI, have heightened sensitivity to this issue

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Some experts caution against jumping to conclusions, noting that what may appear to be AI-generated could simply be the result of standard animation practices or budget constraints. In-between frames in animation often look strange, and "smear" frames are used to exaggerate movement

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Looking Ahead

As the debate continues, the anime community remains divided. While some are skeptical of Qzil.la's claims, others defend the studio and the professionals involved. The incident highlights the increasing scrutiny of AI's role in creative industries and the challenges studios face in balancing technological advancements with traditional animation techniques

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Source: gamesradar

Source: gamesradar

"Sekiro: No Defeat" is scheduled for release on Crunchyroll in 2026, giving the studio ample time to address concerns and showcase their work. The anime's reception upon release will likely play a crucial role in settling the ongoing debate about AI's place in anime production.

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