2 Sources
2 Sources
[1]
Yes, one line in a config file for Intel's graphics software really does say 'multi frame generation' but we probably shouldn't get our hopes up
Though I shall completely ignore my own advice and pester Intel constantly until we get it. While the graphics card market is dominated by Nvidia in terms of share, when it comes to performance-enhancement technologies, it's a much more even playing field. This is especially true when it comes to frame generation, as Intel has a system that's better than AMD's, even though it's far behind in discrete GPU sales. And if the naming of some software configuration code is anything to go by, Intel might even have something planned to put its frame gen tech on par with Nvidia's. The code in question is an 'extensible application markup language' file that Intel uses to configure how its Graphics Software app. It basically determines which menus, options, etc, get shown for whatever Arc graphics cards or iGPU you have in your PC. Sharp-eyed Redditor Organic-Bird-587 noticed something distinctly unusual in the wording of one section. You can see the heading for the code section clearly states 'Multi-Frame Generation (XeSS)', and the reason why this is noteworthy is because Intel's current implementation of XeSS Frame Generation isn't 'multi' at all; the algorithm only creates a single frame, just like AMD's system does. However, Nvidia's DLSS 4 frame gen tech can produce up to three additional frames, hence why it's called Multi Frame Generation (MFG) So, does this mean Intel is about to drop an XeSS update on us all and bring AI-powered MFG to everyone? Possibly, but the reference to it in the file certainly isn't proof by itself. The entry has been in Intel's Arc drivers since at least June (possibly May, as I'm still working my way through every driver set to confirm) but here we are, three months on, and no sign of Intel MFG. However, it's an obvious route for Intel to be taking with XeSS, because as things currently stand, multi frame generation is the only thing that's missing from the portfolio of AI performance technologies. Just like AMD's FidelityFX Super Resolution (FSR) package, XeSS isn't restricted to Intel GPUs, and the only technical requirement for using XeSS Frame Generation is a graphics card that supports Shader Model 6.4. Intel's algorithms aren't as widely supported in games as FSR is, but they produce arguably better-looking results, for exactly the same performance gains. If XeSS MFG can be added to the package, then that would be the cherry on top of the cake. Of course, this could all be a total nothingburger, and the code heading might just be something that Intel uses internally; it might not have any plans for introducing MFG any time soon or even at all. But when it comes to GPUs, we all love to hope for the best, no matter what the facts are saying. If I can be permitted to paraphrase a line from a certain Matrix film: "Hope, it is the quintessential PC gamer's delusion, simultaneously the source of their greatest strength, and their greatest weakness."
[2]
Intel Arc GPU Drivers Hint At Possible XeSS MFG "Multi-Frame Generation" Tech
Intel could be working on its own MFG "Multi-Frame Generation" technology for XeSS, as hinted by the latest Arc GPU drivers. Last year, Intel announced XeSS 2 alongside its Battlemage Arc B-Series graphics cards. XeSS 2 went on to level the playing field versus NVIDIA and AMD, who already offered frame-generation support. Both AMD & NVIDIA would further release updates in 2025, such as DLSS 4 with MFG support and FSR 4, which went full-on AI. While Intel's XeSS technology already leverages AI XMX cores featured on Arc GPUs, ahead of AMD's FSR 4, which also utilizes AI cores on RDNA 4 GPUs, both companies currently lack MFG (Multi-Frame Generation) support, which is currently only available on NVIDIA's RTX 50 series GPUs. Intel did offer its XeSS 2.1 SDK with better upscaling, frame-generation, and low-latency support, but NVIDIA is currently leading the innovations within the upscaling and frame-gen tech space. However, despite Intel being relatively new to the GPU industry, they have been able to catch up very quickly with the competition. Like I said, XeSS 2 is on par with FSR 4 and even comes close to DLSS 4, & while NVIDIA always stays one step ahead with upgrades to its DLSS algorithm, it looks like Intel might come even closer to the big Green giant. A Redditor on the Intel Arc subreddit discovered something interesting within the Arc GPU driver code. As per the discovery, Intel seems to have MFG "Multi-Frame Generation" listed for XeSS. This would be super interesting if it turns out to be true. The code highlights the specific UI for XeSS MFG within the Arc Control Panel, but it currently doesn't mention how many modes of MFG would be offered. NVIDIA offers 2x, 3x, and up to 4x MFG modes with its DLSS 4 technology. NVIDIA might also offer up to 16x MFG modes in future DLSS versions. Now, before we saw that XeSS 2 MFG is indeed coming, we should state that Intel has so far not made any comments officially about MFG coming to XeSS. We should also remember that Intel was looking at unique methods to do XeSS 2, such as selecting Frame Extrapolation over Frame Interpolation, but that never saw the light of day. Intel went for a more standard Frame Interpolation method with XeSS 2. It does make sense to go with a known and tested method rather than trying uncharted waters, as that might bite you back. Regardless, if Intel does bring MFG "Multi-Frame Generation" to XeSS 2, then that's exciting news for gamers. AMD is also working on its FSR Redstone update, which will be a major deal, so we can expect another round of upscaling innovations coming to gamers soon. With Intel still developing cutting-edge GPU technologies, it looks like the future of the Arc graphics family is far from over.
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Recent discoveries in Intel's graphics driver code suggest potential Multi-Frame Generation (MFG) support for XeSS technology. This development could put Intel's frame generation capabilities on par with NVIDIA's advanced DLSS 4 system.
Intel, a relative newcomer to the discrete GPU market, may be on the verge of a significant leap in graphics technology. Recent discoveries in driver code hint at the possibility of Multi-Frame Generation (MFG) support for Intel's XeSS (Xe Super Sampling) technology, potentially putting it on par with NVIDIA's advanced DLSS 4 system
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.Source: pcgamer
A sharp-eyed Reddit user spotted an intriguing line in Intel's graphics software configuration file. The code section, labeled "Multi-Frame Generation (XeSS)," has sparked speculation about Intel's future plans for its upscaling and frame generation technology
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. This discovery is particularly noteworthy because Intel's current XeSS Frame Generation system only creates a single frame, similar to AMD's offering, while NVIDIA's DLSS 4 can produce up to three additional frames1
.While Intel trails behind NVIDIA and AMD in discrete GPU market share, it has made significant strides in performance-enhancement technologies. Intel's XeSS 2, announced alongside the Battlemage Arc B-Series graphics cards, brought the company's offerings in line with its competitors' frame generation capabilities
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. Currently, XeSS leverages AI XMX cores on Arc GPUs, similar to AMD's FSR 4, which uses AI cores on RDNA 4 GPUs. However, both companies lack the MFG support that NVIDIA's RTX 50 series GPUs boast .If Intel does introduce MFG support for XeSS, it could significantly narrow the gap with NVIDIA's leading DLSS technology. This development would be particularly impressive given Intel's relatively recent entry into the GPU market
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. Moreover, Intel's XeSS technology isn't restricted to its own GPUs, potentially broadening its impact across the industry1
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While the discovery in the driver code is exciting, experts caution against premature celebration. The reference to MFG has been present in Intel's Arc drivers since at least June, with no official announcement or implementation yet
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. It's possible that the code heading is for internal use or represents long-term planning rather than an imminent feature release1
.As Intel continues to develop its GPU technologies, the future of the Arc graphics family looks promising. With AMD also working on its FSR Redstone update, the competition in upscaling and frame generation technologies is heating up
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. This ongoing innovation promises exciting developments for gamers and technology enthusiasts alike, potentially reshaping the landscape of graphics performance in the coming years.Summarized by
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