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Mega Man 11 actor won't return for the next game in the series because Capcom refuses to work under a union contract
The SAG-AFTRA union has issued a "do not work" order against the upcoming Mega Man: Dual Override. Veteran voice actor Ben Diskin, who provided the voice of Mega Man in the 2018 release Mega Man 11, says he won't be returning to the series because Capcom refuses to use unionized voice
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Mega Man voice actor announces he won't be back for Dual Override due to lack of "protections of a union contract"
Following too many years of silence, Mega Man made a return back in December with the first look at Mega Man: Dual Override, a new 2.5D adventure that follows in the footsteps of 2018's Mega Man 11. Fans are optimistic following Capcom's recent streak of (mostly) wins, but bad news has just hit the
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Mega Man changes his voice after Capcom's controversial demand
Capcom wanted Ben Diskin to play Mega Man in the upcoming Dual Override as well, but only on the condition that he didn't involve the union. It seems that we will have to get used to a new voice for Capcom's beloved Blue Bomber when Mega Man: Dual Override is released in 2027. Apparently, however,
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Mega Man Voice Actor Won't Return for Dual Override as Capcom Reportedly Won't Hire Him With 'The Protections of a Union Contract' - IGN
Ben Diskin, the lead voice actor in Mega Man 11, has said he will not reprise his role for Mega Man: Dual Override, as the game's publisher Capcom would only permit him to return "without the protections of a union contract." In response, actors union SAG-AFTRA has now issued a "Do Not Work Order"
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Ben Diskin, who voiced Mega Man in the best-selling Mega Man 11, won't return for the 2027 sequel after Capcom refused to work under a union contract. Despite promises of AI protections, the actor says he can't risk working without enforceable legal safeguards. SAG-AFTRA has now issued a Do Not Work order against the project.
Ben Diskin, the Mega Man voice actor who brought the Blue Bomber to life in 2018's Mega Man 11, has announced he will not reprise his role for the upcoming Mega Man: Dual Override. The decision comes after Capcom refused to hire him with the protections of a union contract, despite requesting his return for the 2027 release
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. "With a broken Blue Bomber heart, I am no longer the voice of Mega Man," Diskin wrote on Bluesky, explaining that Capcom would only allow him to work "without the protections of a union contract"2
.
Source: GameReactor
The situation escalated when SAG-AFTRA issued a Do Not Work order against Mega Man: Dual Override, warning that any members who work on the game while the order remains in place may face disciplinary action
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. The union stated that Capcom "has failed to initiate the signatory process" required before authorizing its members to work on a project1
. This procedural failure left voice actors without the labor agreements necessary to protect their interests in an industry increasingly concerned about generative AI and its potential for unauthorized use of his voice.While Capcom promised "full AI protections in place that guarantee in writing" that Diskin's voice would never be used for AI development, the company simultaneously stated "with certainty" that the project would not go union
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. For Diskin, this created an impossible situation. "The only way to enforce non-union contracts like this involves personally taking giant companies like Capcom to court and suing if I thought they'd used AI," he explained. "I don't have the mental, emotional, or monetary strength to survive a protracted legal fight"1
. Without enforceable protections, any promises from Capcom would require costly legal recourse to enforce.
Source: Eurogamer
Diskin's concerns reflect broader anxieties within the video game industry about AI and job security. "In my heart, I want to believe Capcom would never use AI... But in my HEAD, I'm aware that basically every major corporation is looking to incorporate generative AI to save money," he stated
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. The video game industry is currently facing record layoffs and massive uncertainty, making union protections more critical than ever for voice actors4
. Diskin even offered to work on a lower-budget union contract if Capcom would agree to involve SAG-AFTRA, but the company declined2
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The timing of Capcom's request made Diskin's decision clearer. "I don't think it makes sense to strike for over 11 months to get enforceable AI abuse protections and then turn right around and go back to work without them," he wrote
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. The SAG-AFTRA strike, which lasted nearly a year and only fully concluded in July 2025, secured critical protections including informed consent requirements for AI uses and the ability for performers to suspend consent for digital replica use during a strike1
. Walking away from these hard-won gains would undermine the entire purpose of the strike.Despite his disappointment, Diskin expressed gratitude for his time as the gaming icon. "It's been an honor voicing Mega Man in Mega Man 11, the best-selling game in the series' history and watching Mega Man reclaim his rightful place as a gaming icon," he concluded, wishing the development team success
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. The controversy raises questions about whether Capcom should risk its reputation over refusing a union contract for a project where the voice work represents a relatively small portion of the budget3
. As AI continues reshaping the industry, this dispute signals ongoing tensions between major publishers and voice actors seeking enforceable protections against emerging technologies.
Source: PC Gamer
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