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AI model mimics human goal-setting through game creation
While we are remarkably capable of generating our own goals, beginning with child's play and continuing into adulthood, we don't yet have computer models for understanding this human ability. However, a team of New York University scientists has now created a computer model that can represent and
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AI generates playful, human-like games
While we are remarkably capable of generating our own goals, beginning with child's play and continuing into adulthood, we don't yet have computer models for understanding this human ability. However, a team of New York University scientists has now created a computer model that can represent and
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New York University scientists have developed an AI model that can generate human-like goals by learning from how people create games, potentially leading to better understanding of human intentions and more effective AI systems.

Researchers at New York University have developed an innovative AI model capable of representing and generating human-like goals by learning from how people create games. This groundbreaking study, published in the journal Nature Machine Intelligence, could pave the way for AI systems that better understand human intentions and more accurately model and align with our goals
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.Despite significant advancements in AI and computational work on goal-oriented behavior, current AI models fall short of capturing the richness and complexity of everyday human goals. To address this gap, the research team, led by Guy Davidson, an NYU doctoral student, focused on studying how humans create their own goals or tasks
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.Davidson explains, "While goals are fundamental to human behavior, we know very little about how people represent and come up with them -- and lack models that capture the richness and creativity of human-generated goals"
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.The researchers conducted a series of online experiments to capture how humans describe goal-setting actions:
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.The study revealed that human goal generation, while seemingly limitless, is guided by two primary principles:
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.For instance, participants created rules where a ball could realistically be thrown into a bin or bounced off a wall, and combined basic throwing elements to create various games
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The researchers trained the AI model to create goal-oriented games using the rules and objectives developed by human participants. To assess the model's performance:
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.This research provides a new framework for understanding how people create and represent goals, which could lead to:
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.The study, supported by grants from the National Science Foundation, involved contributions from Graham Todd, Julian Togelius, Todd M. Gureckis, and Brenden M. Lake, all affiliated with various departments at New York University
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.Summarized by
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