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miHoYo releases first tease for new Unreal Engine 5 fantasy MMO, and yes, it uses AI
miHoYo, the developer behind Genshin Impact, Honkai: Star Rail, and other gacha titles, has released a teaser video for its upcoming Unreal Engine 5 project. It's a fantasy MMO which, you guessed it, makes use of AI. Spotted by users on ResetEra, miHoYo's hiring department posted a video and
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Genshin Impact dev seemingly ditching anime art to take on the MMO money pit with a new game called Genesis packing an open world, PvP, and a whole load of AI
Genshin Impact and Honkai: Star Rail developer HoYoverse has yet another game in the works. After creature-collector strategy game Honkai: Nexus Anima and Animal Crossing-like sim Petit Planet, the company has apparently aimed its money cannon at MMOs with a new project called Genesis. A Chinese
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HoYoverse, developer of Genshin Impact, has revealed its upcoming fantasy MMO project 'Genesis' featuring extensive AI integration, realistic graphics, and open-world PvP gameplay, marking a departure from the company's signature anime aesthetic.
HoYoverse, the powerhouse developer behind global gaming sensations Genshin Impact and Honkai: Star Rail, has unveiled its most ambitious project yet: a fantasy MMO tentatively called 'Genesis' that represents a dramatic departure from the company's established aesthetic and gameplay formula. The announcement, discovered through a Chinese hiring advertisement on social media platform Xiaohongshu, reveals a project that could reshape the company's future in the competitive MMO landscape
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.The most striking change is HoYoverse's decision to abandon its signature anime art style in favor of realistic graphics powered by Unreal Engine 5. This shift suggests the company is targeting a broader, potentially Western audience that has traditionally gravitated toward more realistic fantasy MMOs like Black Desert or Lost Ark
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Source: Eurogamer
What sets Genesis apart from typical MMO announcements is its heavy emphasis on artificial intelligence integration. The project features multiple AI-driven systems, including an "Artificial Intelligence Stimulated Ecosystem," "All-Terrain Battle AI," and "Intellectual NPC" systems. While these terms are translations and should be interpreted cautiously, they suggest HoYoverse is positioning AI as a core gameplay mechanic rather than merely a development tool
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.This AI focus aligns with HoYoverse's previous statements about using artificial intelligence to streamline development processes, as seen in Zenless Zone Zero. However, the company has maintained clear boundaries regarding AI-generated art and voice work, particularly following contract disputes that led to the recasting of SAG-AFTRA members. The extent of AI implementation in Genesis remains unclear, but it appears to focus on dynamic gameplay systems rather than content generation
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Genesis is described as an open-world MMO featuring player-versus-player combat, marking another significant departure from HoYoverse's typical cooperative gameplay model. Current HoYoverse titles primarily focus on single-player experiences with limited multiplayer elements, making PvP integration a notable strategic shift. The game also promises "Boss Fight" encounters and all-terrain battle systems, suggesting complex combat mechanics that leverage the AI-driven ecosystem
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.The timing of this announcement is particularly significant given the challenging MMO development landscape. Recent high-profile failures, including Amazon's struggles with MMO development and the closure of veteran developer Greg Street's studio before releasing planned MMO Ghost, highlight the risks inherent in this market segment. However, HoYoverse's substantial financial resources from its successful gacha games position the company uniquely to weather the extended development cycles and significant investment requirements typical of MMO projects
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