2 Sources
[1]
Video game strike: Online games could be first to be hit
Online games could be first to be hit by the video game acting strike if the dispute is not resolved quickly, according to a union boss. Performers in the industry walked out on 26 July after a failure to reach an agreement over the use of generative artificial intelligence (Gen AI) in
[2]
Video game performers could be on strike for a full year, says union's chief negotiator
Video game performers could be on strike for "a full year" over artificial intelligence (AI), the union representing striking workers in the US has told Sky News. More than 2,500 performers working for blockbuster video game studios like Activision, EA, Warner Bros. Games and Blindlight have been
Share
Copy Link
The ongoing strike by video game voice actors and motion capture artists enters its second month, with union representatives suggesting it could last up to a year. The dispute centers around fair compensation and AI-related concerns.
The video game industry is facing a significant challenge as the strike by voice actors and motion capture artists enters its second month. The strike, which began on September 22, 2023, involves members of the SAG-AFTRA union and has already impacted several major gaming companies
1
.In a recent development, Lori Hunt, the chief negotiator for SAG-AFTRA, has suggested that the strike could potentially last for a full year. This statement underscores the complexity of the issues at hand and the determination of the union to achieve its goals
2
.The strike revolves around several critical issues:
1
.1
.2
.The ongoing strike has already affected major gaming companies, including Activision, Electronic Arts, Epic Games, and Take-Two Interactive. These companies are unable to use SAG-AFTRA members for new productions, potentially leading to delays in game releases and changes in production schedules
1
.SAG-AFTRA representatives have emphasized their commitment to reaching a fair agreement. They argue that while the video game industry has experienced significant growth and profitability, performers' compensation has not kept pace with this success
2
.Related Stories
Gaming companies, represented by their legal counsel, have expressed disappointment with the union's decision to strike. They maintain that their current offer is fair and competitive, highlighting the complexities of negotiations in an evolving industry
1
.This strike in the video game industry comes amid a broader wave of labor actions in the entertainment sector. The ongoing writers' and actors' strikes in Hollywood have brought attention to similar issues of fair compensation and concerns about AI technology
2
.As the strike continues, both sides remain at an impasse. The potential for a year-long strike, as suggested by the union's chief negotiator, indicates that a quick resolution may not be forthcoming. The outcome of this dispute could have far-reaching implications for the future of work in the video game industry and beyond
2
.Summarized by
Navi
1
Science and Research

2
Policy and Regulation

3
Technology