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The team behind 1000xResist is making a game about convincing an AI that it isn't human
When the team at indie studio Sunset Visitor were wrapping up their critically acclaimed first game, 1000xResist, it wasn't long before they started thinking about what they'd tackle next. According to creative director Remy Siu, the studio's goal is to always find ways to reflect the world around
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1000xResist devs reveal their wild-looking second game about convincing an AI it's not human
Developer Sunset Visitor just revealed its follow-up to the fantastic 1000xResist. It's called Prove You're Human and looks to wade in similar sci-fi waters as the team's first title. Just like 10000xResist, the new game is a narrative adventure set in the far future. Prove You're Human tasks
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1000xResist studio reveals next game Prove You're Human, about debating an uncanny AI
Developer sunset visitor 斜陽過客 released 1000xResist for Nintendo Switch and Windows PC in 2024, an experimental meditation on diaspora, the pandemic, and more. It received several award nominations, winning a Peabody along the way, and released last fall on PlayStation and Xbox consoles. The studio
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1000xResist developer added a video sequence 'out of desperation' but now they're bringing FMV back for their next game
Prove You're Human will mix 3D graphics and full-motion video to bring its two worlds to life. You've been playing 1000xResist for half a dozen chapters, enjoying changes in perspective and mechanics with each chapter shift. Yet the sudden jump to video still feels unusual when it happens --
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The creators of 1000xResist are making a game about convincing an AI she's not a real person
Ursula K. Le Guin once said, "Science fiction is not predictive; it is descriptive." Sci-fi is about today as much as it's about tomorrow, and behind all its clones and aliens and time machines are metaphors for the times those stories were written in. Looking back at 1000xResist, the first game
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1000xRESIST Team Is Back With A New Sci-Fi Game
1000xRESIST was one of the surprise breakout games of 2024, and developer Sunset Visitor is back with a new sci-fi adventure game that seems to be just as existential as its last. Prove You’re Human is coming to Steam and is part of a new publishing partnership with Slay the Princess developer
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Acclaimed indie dev is leaning into the "uncomfortable uncanniness" that comes from hyper-realistic graphics with its AI-centred horror game
One of the most exciting new games on the horizon is Prove You're Human, from the acclaimed developer behind 1000xResist and a new publisher from the folks behind Slay the Princess. Both parties believe hyper-realistic graphics often feel uncomfortable, but that's exactly the feeling they're
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1000xResist Developer Reveals Prove You're Human, a New First-Person Adventure That Asks You To Convince an AI She's Not Human
Sunset Visitor, the studio behind one of the best and most beloved narrative-driven games in recent years, 1000xResist, has revealed its next game titled Prove You're Human, a first-person narrative adventure where an AI called Mesa believes she's human. It's Sunset Visitor's second project after
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"The real world is always way more dank than we anticipate," Prove You're Human's creative director tells me about tackling this AI-inspired follow-up to 1000xResist
Interview | Sunset Visitor's Remy Siu talks AI in sci-fi, CAPTCHA as a game mechanic, and tackling FMV in Prove You're Human Ever looked into the rolling green hills and blue sky of the Windows XP desktop background and wondered what it'd be like to get inside and explore it? What if inside was an
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Sunset Visitor has announced Prove You're Human, a narrative adventure game where players must convince an AI named Mesa that it isn't actually human. The game tackles contemporary anxieties about artificial intelligence through a split-consciousness mechanic, blending 3D graphics with full-motion video. Black Tabby Games will publish the title, which was developed without any generative AI tools.

Indie studio Sunset Visitor has announced Prove You're Human, a narrative adventure game that explores the intersection of artificial intelligence, labor, and identity in 2026
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. The 1000xResist developer revealed the project at the Triple-i Initiative Showcase, positioning it as a timely exploration of contemporary anxieties surrounding AI technology3
. Creative director Remy Siu explains that when wrapping up their critically acclaimed first game in 2024, the team couldn't avoid one dominant cultural theme: artificial intelligence.In this science fiction game, players assume the role of Santana, hired by a tech company on the verge of achieving AGI
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. The central task involves convincing the company's AI, named Mesa—a giant face mounted on a robot arm—that it isn't actually human3
. The studio designed Mesa to be "as uncanny as possible," leaning into whatever appearance felt most uncomfortable, according to Siu. Players will debate Mesa through CAPTCHA challenges, which Siu describes as "an act of violence, asking the player to distinguish whether something was something or not in a very binary way"3
.Prove You're Human features a Severance-like universe where Santana has her consciousness split
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. One half exists as a digital clone in the virtual realm, interacting with Mesa, while the physical body remains in the real world creating CAPTCHAs from the environment2
. This setup creates immediate ethical conundrums, as the protagonist tasked with proving Mesa isn't alive is herself not entirely human. The two worlds are visually distinct: the digital realm uses 3D graphics while the real world appears through full-motion video (FMV) footage of Vancouver and surrounding areas2
.Sunset Visitor has been explicit that no AI tools were used in developing Prove You're Human
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. Research was conducted through YouTube videos of people using AI tools and classic sci-fi literature about artificial intelligence dangers. Writer Natalie Checo emphasized the team's awareness of the generative AI debate: "We want to tackle this story in the context of what it means to make a game about AI—not an LLM, but an AI in the year 2026"1
. The narrative team has continuously updated the story to reflect rapidly evolving AI technology, though Siu notes they avoid getting too specific, focusing instead on what will remain true "from an affectual standpoint"1
.Black Tabby Games, the two-person studio behind Slay the Princess and Scarlet Hollow, will publish Prove You're Human as part of a new publishing venture
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. Abby Howard and Tony Howard-Arias have been involved from the earliest stages, serving as what Siu calls "dramaturges for the game"—providing outside perspective on difficult story problems without participating in day-to-day operations1
. Howard confirms they maintain a hard line against generative AI, stating they wouldn't work with developers who use it, though they believe "talking about it should not be forbidden"5
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The relatively small development team includes three writers, a filmmaker handling live-action footage, three programmers, two artists, and producer Nhi Do—the actress who voiced the Watcher character in 1000xResist
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. Siu notes that Vancouver's infrastructure as "a well-known film town" allows them to bring "a sense of tactility to human forms in the game"2
. The FMV approach, which initially appeared in 1000xResist "out of desperation" when Siu pulled documentary footage from his archives, has become a deliberate creative choice4
.Tony Howard-Arias observes how contemporary context reshapes AI narratives, citing the 2013 film Her as an example
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. "If you watch it when it first releases there is an immediate compassion and empathy for the humanity of this fictional character," he explains. "The entire language of the film changes in the present moment." Rewatching it recently, his reaction shifted to recognizing the protagonist as someone "in love with a fake chatbot that's mirroring things back at him." This cultural shift shapes how players will approach Mesa's claims of humanity. The game is currently in development for Windows PC via Steam, with no release date announced2
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