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2027 Android Phones Could Boost Gaming Graphics and AI Tasks With Arm's New Chip Tech - CNET
David Lumb is a managing editor for the mobile team, covering mobile and gaming spaces.... Read full bio Arm debuted its new CSS for Mobile 2 technology for chipmakers to include on future silicon powering smartphones. The primary upgrade is around the GPU, which has been redesigned to allow AI to
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First Xiaomi, then the world: why Arm might give phone gaming a huge graphics boost
China is getting first crack at a British technology that might change how mobile games are made and played. Today, the Xiaomi 18 Fold launches in mainland China with an Arm Mali G2-Ultra NX graphics processor inside its custom Xring O3 chip. What's so special about that? After five years of
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Arm pushes agentic AI and desktop-quality graphics in next-gen phone platform
Arm's latest smartphone platform is optimized for running AI agents on mobile devices and introduces neural graphics that it claims can deliver desktop-class gaming within a smartphone's power constraints. Announced at the Arm Everywhere China event in Shanghai today, Compute Subsystem (CSS) for
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Is the AI chip dead? What Arm's new CPUs mean for your next Android phone
The conversation around mobile AI has been dominated by talk of NPUs, TPUs, and dedicated neural accelerators. But what if your phone's general-purpose CPU could shoulder that burden instead? Arm is betting big on exactly that with its new C2-Ultra, the powerhouse architecture set to define the
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AI upscaling is about to transform Android gaming forever
Mobile graphics have increasingly closed the performance gap with integrated desktop-class GPUs and have even kept pace with cutting-edge rendering technologies and features typically found in gaming consoles and PCs. Ray tracing is one of the most recent examples, bringing a trimmed-down,
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Arm's new chip platform wants to make your phone smarter and your games prettier
Your next phone might get an AI brain boost and a graphics glow up, together. Phones have quietly gone from running one AI feature at a time to juggling entire AI agents that plan, reason, and act on your behalf. That shift needs serious horsepower, and Arm thinks it has cracked the formula with
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Arm CSS for Mobile 2 with C2 CPU, Mali G2-Ultra NX GPU for agentic AI and AI-native graphics announced
Arm has introduced CSS for Mobile 2, a new compute platform for next-generation mobile devices. It brings together agentic AI and AI-native graphics to support the next generation of AI workloads on smartphones. The platform is designed for AI workloads that require devices to maintain context,
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ARM Mali G2-Ultra NX might be packing DLSS level graphics on mobile chipsets: Here's how
Do you still remember the time when ray tracing on mobile was just a buzzword and nothing more? Arm hopes to make you erase all of that from your memory, as the newly-launched Mali G2-Ultra NX graphics processing unit is definitely the biggest gamble in trying to render your mobile phone graphics
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Arm announced CSS for Mobile 2 featuring the Mali G2-Ultra NX GPU with neural graphics capabilities and C2 CPU cores optimized for agentic AI. The technology promises 4x performance improvements through AI upscaling and frame generation while reducing power consumption by 38%, bringing desktop-quality graphics to smartphones launching in 2027.
Arm unveiled its Compute Subsystem (CSS) for Mobile 2 platform at the Arm Everywhere China event in Shanghai, marking a strategic shift toward AI-powered mobile graphics and processing
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. The platform centers on two key innovations: the Mali G2-Ultra NX, Arm's first AI-native GPU, and the C2 CPU cores designed specifically for agentic AI workloads1
. These technologies target next-gen Android phones expected to launch in 2027, with Xiaomi's 18 Fold already featuring the Mali G2-Ultra NX in its custom Xring O3 chip2
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Source: The Register
The Mali G2-Ultra NX represents a fundamental reimagining of mobile gaming graphics. By integrating neural acceleration directly into the GPU pipeline, Arm eliminates the need to transfer graphics data to separate neural processing units, reducing latency and improving power efficiency
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. Chris Bergey, executive vice president of Arm's Edge AI Business unit, explains the strategic rationale: "If we can provide an amazing 540p, 30 frames per second experience, and it allows you to use a smaller battery, that allows for a smaller form factor and potentially allows for a lower-cost handheld"1
.The Mali G2-Ultra NX employs three AI-powered techniques collectively called neural graphics. Neural super sampling upscales low-resolution renders from 540p to 1080p, while neural frame rate upscaling generates intermediate frames to double the frame rate from 30fps to 60fps
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. Neural super sampling and denoising combines upscaling with artifact removal for graphically demanding scenes featuring ray-traced reflections and complex lighting1
.Arm demonstrated these capabilities using a game co-developed with Sumo Digital, showcasing a fantasy character descending into a cave system illuminated by neon-bright giant mushrooms. The demonstration revealed 4x higher performance efficiency and up to 70% lower external memory traffic compared with conventional graphics rendering
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. These improvements translate to a 24% boost in benchmark performance and a 14% improvement in ray tracing1
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Source: Android Authority
The technology operates within strict power constraints. An entire phone with these chipsets will consume no more than 2.5 watts, with only 1.5 watts allocated to the GPU
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. Bergey emphasizes the practical impact: "It might be like, hey, you can now play 1080p, 60 frames per second for three hours. In the past, it was 30 minutes"2
. The Xiaomi Pad 9 Pro Max tablet, which pairs the GPU with a larger battery and cooling surface, demonstrates even more impressive capabilities, delivering 3.2K resolution at 120 frames per second2
.The Mali G2-Ultra NX features completely redesigned execution engines supporting larger desktop-class shaders with up to twice the registers per warp—128 instead of 64—and more dynamic allocation
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. This architectural change allows advanced graphical shader technologies like Unreal 5's Lumen and Nanite to run without performance drops from reaching out to DRAM5
. The GPU also sports Arm's third-generation ray-tracing unit, which introduces a more compact triangle representation using shared edges to reduce data duplication, lowering DRAM traffic by 13%5
.Arm's approach enables the GPU to sustain a 30 frames per second gaming session on content with intricate ray-traced scenery, enabled by a 70% reduction in overall ray tracing workload, translating to a 30% boost in performance
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. The reference design promises 18-24% better ray-tracing performance than its predecessor, depending on the benchmark5
. Gaming performance increases range from 9% in Honkai Star Rail to 14% in Fortnite when comparing the 14-core Mali G1-Ultra reference platform to the G2-Ultra equivalent5
.Related Stories
Arm's new C2 CPU cores address the computational demands of agentic AI, which interprets objectives, coordinates applications and models, and executes sequences of actions
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. The C2-Ultra core delivers up to 15% higher single-thread and 12% higher multi-thread performance compared to last year's C1 cores, with 1.7x performance across AI models while using 38% less power1
. A clock speed boost to 4.45GHz accounts for 8% of the performance improvements, with the remaining 7% coming from core architecture enhancements4
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Source: Android Authority
The C2-Ultra boosts its execution window by 30%, meaning approximately 2,600 instructions are in flight at any time, compared to 2,000 in C1-Ultra
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. Arm has enhanced out-of-order execution mechanisms with smarter speculation and faster recovery, enabling earlier detection and execution of code dependencies4
. The flagship cluster features two C2-Ultra cores, six efficiency-focused C2-Pro cores, and two Scalable Matrix Extensions (SME2) units, compared with one SME2 unit in last year's platform3
.Doubling the SME2 capability enables up to a 70% speedup on the latest small language models
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. For real-world applications, Arm benchmarks show a 40% reduction in speech-to-text latency, 41% faster memory retrieval search latency, and 25% improvement in prompt generation speed for time-to-first-token4
. Across a sample agentic workflow combining speech processing, memory retrieval, reasoning, application execution and web browsing, C2-Ultra cores completed the workflow 24% faster than last year's cores1
.Neural graphics capabilities will arrive in phases. Bergey confirms that "the first titles will largely be super sampling," with frame generation coming in early 2027 and denoising "soon after that"
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. While neural graphics will be available across Premium and Pro GPU configurations, bringing the technology to a broader range of mobile segments and tiers2
, the Mali G2-Ultra NX targets flagship smartphones initially.The technology isn't limited to Chinese devices. Bergey hints that Google's upcoming Chromebooks might use this graphics tech as well, stating, "You will be able to buy it; you will be able to get it in phones next year, you will be able to get it in other types of larger screen devices, whether that be tablets or Chromebooks"
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. The usual cadence of silicon releases suggests this new core is likely headed to next-gen Samsung Exynos and MediaTek Dimensity chipsets for phones around the turn of 2027, potentially including Google's Tensor G74
.To encourage adoption, Arm has published its neural graphics SDK and sample code on GitHub, with support for the cross-platform Vulkan graphics API
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. Game developers will need to integrate these features, though participating game engines like Unreal Engine are already preparing support2
. The move to 2nm manufacturing processes enables these performance improvements while maintaining or reducing power consumption4
, positioning edge devices to handle increasingly complex AI workloads locally rather than relying on cloud processing.Summarized by
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