4 Sources
[1]
"Maybe AI could create art, but while I live, I don't think I'll see it" - weeks after starring in a Prada art promotion created with AI tools, Hideo Kojima seems to dismiss the controversial tech's creative abilities
Cast your minds back to last month, and you will recall a rather bizarre video featuring Death Stranding creator Hideo Kojima travelling through space and crashing on a hostile planet. This wasn't a promotion for a new game, rather it was a collaboration with filmmaker Nicolas Winding Refn and
[2]
Hideo Kojima calls AI a 'janitor for creative chores' after backlash over his appearance in an AI-generated promo
Hideo Kojima, creator behind genre-defining titles like Metal Gear Solid and Death Stranding, has been vocal about his stance on AI on numerous occasions. The boiled-down summary is that he believes AI belongs in the room as a tool, not at the table as a creator. But that position came under
[3]
Despite going to space in an AI short film created by a Death Stranding 2 partner, Hideo Kojima says he's actually "not interested" in AI art
Metal Gear and Death Stranding mastermind Hideo Kojima has stated that he's "not interested" in AI-generated art, despite his recent appearance in an AI-generated short film created by Pusher and Drive director Nicolas Winding Refn (who also did the motion capture for Heartman in Death Stranding
[4]
After Starring in an AI-Generated Video for Prada, Hideo Kojima Says 'Maybe AI Could Create Art, but While I Live, I Don't Think I'll See It'
Hideo Kojima has issued a comment on the use of AI after some had criticized his appearance in an AI-generated video for Prada. Late last month, the legendary developer of the Metal Gear and Death Stranding video game franchises appeared alongside Danish filmmaker Nicholas Winding Refn in a
Share
Copy Link
Legendary game creator Hideo Kojima stated he's 'not interested' in AI-generated art and doesn't expect to see AI create meaningful art in his lifetime. The comments come after significant backlash over his appearance in an AI-generated short film for Prada Mode's Satellites II exhibition, where fans criticized the Metal Gear creator for participating in what they called 'AI slop.'
Hideo Kojima, the visionary behind Metal Gear Solid and Death Stranding, has clarified his position on AI art following a wave of criticism over his appearance in an AI-generated promotional video. Speaking to The Washington Post at Prada Mode's Satellites II exhibition in New York, Kojima stated firmly: "Art is life. But in 50 years, 100 years, I don't know. Maybe AI could create art, but while I live, I don't think I'll see it. I'm not interested in it."
1

Source: Eurogamer
The controversy erupted late last month when a 90-second AI-generated short film featuring Kojima and Danish filmmaker Nicolas Winding Refn premiered as part of the Prada AI promotion. The video depicted the pair as space travelers crash-landing on Earth before arriving at New York's Hotel Chelsea, where the exhibition was held. Fans expressed disappointment and confusion, with some calling it "AI slop" and questioning why such a respected creator would participate in AI-generated content.
4
Despite his dismissal of AI-generated art, Hideo Kojima's views on AI remain nuanced. The Washington Post reported that Kojima believes AI works best as a "janitor for creative chores," handling repetitive and time-consuming tasks while maintaining human presence in artistic creation. This framing aligns with his previous statements about AI in game development, where he emphasized that humans must lead creative direction while AI handles tedious tasks.
2
In a December 2024 interview with CNN, Kojima elaborated on practical applications of AI as a tool for creative chores: "Rather than having AI create visuals or anything like that, I'm more interested in using AI in the control systems. By using AI, enemy behavior could change based on the player's experience, actions and patterns." He suggested that dynamic enemy behaviors powered by AI could create deeper gameplay mechanics without replacing human creativity.
4

Source: GamesRadar
The incident highlights ongoing tensions within the gaming industry about AI disclosure and appropriate use cases. Epic Games boss Tim Sweeney argued in November that it made "no sense" for developers to disclose AI use, comparing it to asking what shampoo they use. Meanwhile, Konrad Tomaszkiewicz, game director of The Witcher 3, believes games made with AI will have no soul, though he acknowledges potential beneficial applications.
1
Kojima's involvement in the AI-generated short film felt particularly jarring to fans familiar with the anti-technology themes woven throughout his Metal Gear Solid series, which has long warned against over-reliance on AI-driven systems of control. The backlash suggests audiences remain sensitive to how respected creators engage with generative AI, especially when it appears to contradict their artistic legacy.
2
Related Stories
How Hideo Kojima will implement AI in his upcoming projects—the Xbox horror title OD and PlayStation's Metal Gear spiritual successor Physint—remains unclear. In a 2025 interview with Wired Japan, he mentioned seeing "a future where [he stays] one step ahead; creating together with AI" and suggested the technology could "boost efficiency."
1
A 2018 email from Valve's Gabe Newell to Elon Musk also noted Kojima's interest in future AI work, indicating longstanding curiosity about the technology.1

Source: IGN
Kojima concluded his Washington Post comments by suggesting that finding "a good way" and "a good path" for AI use will ultimately be "up to young people" to decide.
3
While he draws a clear line against AI as a creative force, his openness to AI for technical and efficiency purposes suggests the industry will continue navigating these distinctions as the technology evolves.🟡 centrifugal_force:Summarized by
Navi
[2]
19 Dec 2025•Technology

27 May 2026•Entertainment and Society

02 Jul 2025•Technology

1
Technology

2
Policy and Regulation

3
Technology
