2 Sources
[1]
New 3DMark Benchmark Test Will Let You Use Upscaling, Frame Gen to Boost FPS
The Thermal Grizzly stand at Computex 2026 has been running what could be the first public demo of the next-generation 3DMark ray-tracing benchmark, VideoCardz reports. It looks beautiful and targets 4K resolution, so it will be demanding for even powerful, modern GPUs. Fortunately, it's also letting users take advantage of dynamic upscaling and frame generation, which should help with the frame rate. It's unclear what it'll do to your score, though. Maybe that's cheating. 3DMark developer UL Solutions (Formerly Futuremark) has been a standout 3D gaming benchmark developer for decades. Despite increased competition today, 3DMark remains a gold-standard benchmark for modern GPUs. Ray tracing has become an integral part of that in recent years, and 3DMark has released several ray-tracing-first benchmarks, including Port Royal, Solar Bay, and Speedway. Now it looks like it might have another in the works. ComputerBase spotted a demo of the new benchmark running at the Thermal Grizzly stand in Taipei. It's one of the benchmark's first sponsors, so it was able to get an early glimpse of what it looks like and what it takes to run. Described on-screen as an "Upcoming flagship ultra-high-end Path Tracing benchmark," the tests can use "AI upscaling and frame gen, as well as a native 4K mode," to balance demand with compatibility with modern performance and visual-enhancing features. It also claims to be "The most demanding 3DMark benchmark to date." Considering how it looks, I don't doubt it. My 7900XTX is nervous. The demo itself displays a "Work in progress" banner while in motion, so it may change before wider release. It appears to depict a sci-fi scene with a robotic character moving down a corridor, featuring numerous reflective surfaces, high-contrast light sources, and detailed moving parts. They cross a futuristic catwalk and interact with various machines and robots inside and outside, before we pan across some alien-looking characters enjoying themselves at a cafe. Existing 3DMark ray-tracing benchmarks target less contemporary technologies and lower-resolution ray-traced reflections. This newer benchmark seems to up the ante to 4K, as well as focusing on path tracing, a more demanding but more visually impressive form of ray tracing. The fact that this benchmark also uses upscaling and frame generation suggests that it's not just looking to test raw performance, but also to test how hardware AI accelerators can facilitate these enhancing technologies without significantly impacting latency. UL hasn't announced this benchmark yet. In the meantime, the Solar Bay Extreme benchmark is particularly difficult to achieve strong frame rates on, even for top-tier GPUs.
[2]
3DMark Previews Native 4K Path-Tracing Benchmark With AI Rendering
A new flagship graphics benchmark for 3DMark has made an early appearance at Computex 2026, offering a glimpse at what could become one of the most demanding GPU workloads available to enthusiasts and reviewers. The preview was shown at the Thermal Grizzly booth and revealed an upcoming benchmark focused on native 4K path tracing, positioning it above the current generation of ray-tracing tests available within the 3DMark suite. Unlike existing ray-tracing benchmarks such as Port Royal and Speed Way, which operate at 2560×1440 resolution, the new workload is designed around full native 4K rendering. Combined with path tracing, this significantly increases computational complexity and places substantially higher demands on graphics hardware. The benchmark appears intended to stress future GPU architectures and provide a meaningful performance differentiator for next-generation graphics cards. One of the more interesting details from the teaser is the inclusion of AI-powered rendering technologies. The benchmark will reportedly support image upscaling and frame generation, reflecting the growing role that AI acceleration plays in modern gaming workloads. Rather than measuring only traditional rendering performance, the benchmark appears set to evaluate how graphics cards handle AI-assisted rendering techniques alongside ray tracing and path tracing calculations. The demonstration showcased a science-fiction environment featuring highly reflective surfaces, bright lighting sources, and complex geometry suitable for advanced path-tracing workloads. However, the footage was clearly labeled as a work-in-progress build, and many important technical details remain unknown. UL has not disclosed supported APIs, benchmark scoring methodology, hardware requirements, or which upscaling technologies will be supported. The benchmark would expand UL's existing portfolio of graphics tests. Current offerings include Port Royal for ray tracing, Speed Way for DirectX 12 Ultimate workloads, and Steel Nomad for native 4K rasterized performance testing. The new benchmark appears aimed at establishing a new performance tier focused on next-generation ray tracing and AI-assisted rendering technologies. UL has not yet announced a release date or availability window. For now, the benchmark remains a teaser, but it provides a clear indication that future GPU testing will increasingly incorporate AI-enhanced rendering methods alongside traditional graphics performance metrics. As game engines continue to adopt path tracing, frame generation, and advanced reconstruction technologies, benchmark workloads are evolving to reflect those real-world gaming scenarios.
Share
Copy Link
UL Solutions showcased its most demanding 3DMark benchmark yet at Computex 2026, featuring native 4K path tracing with AI upscaling and frame generation. The preview at Thermal Grizzly's booth reveals a shift in GPU testing toward AI-assisted rendering technologies alongside traditional graphics performance metrics, signaling how next-generation GPU architectures will be evaluated.

A new flagship 3DMark benchmark made its first public appearance at Computex 2026, showcasing what UL Solutions describes as an "upcoming flagship ultra-high-end path tracing benchmark" that could become one of the most demanding GPU workloads available
1
. The preview, demonstrated at the Thermal Grizzly booth in Taipei, marks a significant evolution in how graphics cards will be tested, combining traditional rendering metrics with AI rendering capabilities that reflect modern gaming workloads2
.The benchmark targets native 4K resolution with full path tracing implementation, positioning it well above existing ray tracing tests like Port Royal and Speed Way, which operate at 2560×1440 resolution
2
. This native 4K path tracing benchmark significantly increases computational complexity and places substantially higher demands on graphics hardware, making it particularly relevant for evaluating next-generation GPU architectures.What distinguishes this demanding 3DMark benchmark from previous iterations is its integration of AI-powered rendering technologies. The test will support AI upscaling and frame generation alongside a native 4K mode, allowing users to balance visual fidelity with performance
1
. This approach suggests the benchmark isn't just measuring raw GPU power, but also evaluating how hardware AI accelerators facilitate these enhancing technologies without significantly impacting latency1
.The inclusion of AI-assisted rendering reflects the growing role that machine learning plays in modern gaming workloads. Rather than focusing solely on traditional graphics calculations, the benchmark will assess how graphics cards handle AI-enhanced reconstruction methods alongside path tracing computations
2
. This shift matters because game engines increasingly adopt these technologies, making the benchmark more representative of real-world gaming scenarios.The demonstration featured a science-fiction environment with a robotic character moving through futuristic corridors, showcasing numerous reflective surfaces, high-contrast light sources, and detailed moving parts
1
. The scene includes interactions with various machines and robots, culminating in a pan across alien-looking characters at a cafe. The footage carried a "work in progress" banner, indicating potential changes before wider release1
.Path tracing represents a more demanding but visually impressive form of ray tracing, and combined with 4K resolution, this benchmark will challenge even the most powerful modern GPUs
1
. The complex geometry and reflective surfaces shown in the preview are particularly suited for advanced path-tracing workloads that stress current hardware capabilities2
.Related Stories
UL Solutions, formerly Futuremark, has maintained its position as a gold-standard benchmark developer for decades despite increased competition
1
. This new benchmark expands their portfolio beyond existing offerings like Port Royal for ray tracing, Speed Way for DirectX 12 Ultimate workloads, and Steel Nomad for native 4K rasterized performance testing2
.The benchmark appears designed to establish a new performance tier focused on evaluating next-generation GPU architectures and provide meaningful performance differentiation for upcoming graphics cards
2
. As Thermal Grizzly is one of the benchmark's first sponsors, their early access suggests a coordinated launch strategy, though UL Solutions has not yet announced release dates, supported APIs, scoring methodology, or specific hardware requirements2
.For enthusiasts and reviewers, this benchmark will likely become a critical tool for assessing how well graphics cards handle the convergence of traditional rendering and AI-enhanced techniques. The open question remains how the scoring system will account for AI upscaling and frame generation versus native rendering performance
1
. As benchmark workloads evolve to reflect real-world gaming scenarios that increasingly incorporate frame generation and advanced reconstruction technologies, this test signals where GPU evaluation is headed.Summarized by
Navi
31 Jan 2025•Technology

31 Jan 2025•Technology

18 Dec 2024•Technology

1
Technology

2
Policy and Regulation

3
Technology

News Categories