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Sony just bought an AI startup that turns photos into 3D volumes to make its first-party games more immersive
Sony Interactive Entertainment has acquired Cinemersive Labs, a UK startup developing AI tools to convert 2D photos and videos into 3D volumes. The Cinemersive Labs team will join Sony's Visual Computing Group, a research and engineering team focused on graphical technology, including game
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Sony acquires UK startup Cinemersive Labs for 3D technology
Sony Interactive Entertainment has acquired UK-based startup Cinemersive Labs, which specializes in converting 2D photos and videos into 3D volumes. The Cinemersive team will integrate into Sony's Visual Computing Group, focusing on game rendering, video coding, and generative AI development. The
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Sony buys machine-learning company to help "enhance gameplay visuals, improve rendering techniques, and unlock new levels of visual fidelity" in PlayStation games
The AI tech will be used to "deliver richer, more immersive gameplay experiences" Sony is investing in AI-powered machine learning technology to help advance visual fidelity in PlayStation games, the company has announced. In a news release, Sony says it's reached an agreement to acquire UK-based
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Sony Interactive Entertainment has acquired UK-based Cinemersive Labs, a machine learning company specializing in converting 2D photos into 3D volumes. The startup's team will join Sony's Visual Computing Group to advance AI upscaling and visual fidelity for PlayStation games, potentially strengthening PSSR technology on the PS5 Pro and future hardware.
Sony Interactive Entertainment has completed its Sony acquisition of Cinemersive Labs, a UK startup developing AI technology that transforms 2D photos and videos into 3D volumes
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. The machine learning company will integrate into Sony's Visual Computing Group, a research and engineering team focused on game rendering, video coding, and generative AI models2
. Sony framed the deal as part of its ongoing efforts to "push the boundaries of visual computing and deliver richer, more immersive gameplay experiences" for PlayStation owners1
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Source: TweakTown
The Visual Computing Group was formed in 2024 following Sony's acquisition of London-based AI company iSIZE, indicating a strategic pattern of investments in visual computing capabilities
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. The Cinemersive Labs team will contribute to broader initiatives in applying machine learning to enhance gameplay visuals, improve rendering techniques, and unlock new levels of visual fidelity for players2
.Cinemersive Labs' flagship product, Parallax, demonstrates the startup's core expertise in converting 2D photos into 3D volumes. The virtual reality app transforms flat images into volumetric 3D content that responds to natural head movements, creating immersive experiences for users
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. The company built custom AI tools to enable this transformation, showcasing the potential of their technology in interactive applications2
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Source: GamesRadar
Cinemersive's specialization in converting flat imagery into three-dimensional space aligns closely with Sony's vision for next-generation gaming visuals. The startup's website features 76 volumetric images that users can explore from different perspectives, along with a trailer for the Parallax VR app showcasing iconic landmarks from around the world
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. While it remains unclear how much of Cinemersive Labs' virtual reality ventures will continue under Sony's umbrella, the technology's potential applications for PlayStation gaming appear substantial.Sony has invested heavily in machine learning to boost graphical performance on the PlayStation 5 and future hardware. The PS5 Pro introduced PlayStation Spectral Super Resolution (PSSR), an AI upscaling technology that enables games to run at lower resolutions before upscaling to 4K
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. An updated version of PSSR launched in March, bringing noticeable improvements to visual quality in titles such as Resident Evil Requiem1
.While Sony hasn't specified whether Cinemersive will work directly on PSSR, that appears the most logical application given the team's expertise. The technology already relies on AI to generate additional pixels, and Cinemersive's specialization in transforming 2D content into three-dimensional space could help advance PSSR capabilities
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. Sony's approach has been more conservative than Nvidia's DLSS, whose latest iteration has faced widespread comparisons to "AI slop"3
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Sony is reportedly developing a PS6-generation handheld that will feature an AI upscaler more powerful than DLSS 4.5, signaling ambitious plans for future hardware
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. The company is also collaborating with AMD on Project Amethyst, aimed at further improving ray tracing and upscaling capabilities for future gaming consoles2
.For PlayStation owners, this acquisition could signal a new generation of games designed around more immersive visuals. However, Sony has not shared specific product plans tied to this acquisition, making it an early-stage move with long-term potential
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. AI is clearly becoming a bigger part of Sony's development toolkit, a trend that remains controversial across the gaming industry as developers and players debate the balance between technological advancement and artistic authenticity1
.Summarized by
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