Sony confirms AI frame generation for future PlayStation platforms as PS5 Pro gets upgraded PSSR

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Sony's Mark Cerny confirmed that machine learning-based frame generation is coming to PlayStation platforms, while 14 games receive upgraded PSSR AI upscaling technology starting March 17. The new tech could significantly enhance visual smoothness on PS5 Pro, though experts warn of potential input latency trade-offs.

Sony Brings AI Frame Generation to Future PlayStation Platforms

Sony has confirmed that AI frame generation is coming to future PlayStation platforms, marking a significant step in console graphics evolution. Mark Cerny, the lead architect of the PlayStation 5 and PS5 Pro, revealed to Digital Foundry that ML-based frame generation technology will arrive "at some point on PlayStation platforms"

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. This technique allows the console to use AI to imagine new frames between the ones it's actually rendering, which can enhance visual smoothness and create smoother perceived image quality while typically introducing some amount of lag

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The announcement comes as Sony simultaneously rolls out an upgraded version of its PlayStation Spectral Super Resolution technology to 14 more games, with the system software update beginning on March 17

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. The timing suggests Sony is aggressively pushing AI-driven rendering techniques across its ecosystem, though it remains unclear whether frame generation will debut on the PS5 Pro or wait for the PlayStation 6.

Source: TweakTown

Source: TweakTown

How AI Frame Generation Works and Why It Matters

AI frame generation represents a fundamental shift in how performance gains are achieved on gaming hardware. Instead of relying solely on raw GPU power, the technology uses machine learning to create entirely new frames between rendered ones, effectively increasing perceived frame rates without requiring the console to render every frame natively

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. This approach is already widely used on PC through solutions like Nvidia DLSS and AMD FSR

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For developers, this opens up new possibilities to push higher graphical fidelity while maintaining fluid performance. Players could experience games that appear to run at 60fps or even 120fps without the console bearing the full computational burden

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. The PS5 already offers AMD FSR3 frame generation in some games, but FSR3 doesn't have machine learning support and instead interpolates between real frames rather than AI imagining what should be between them

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Trade-offs and Technical Considerations

While frame generation promises smoother visuals, experts note potential drawbacks. The technology can introduce input latency, meaning there could be a slight delay between player actions and on-screen responses

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. Both Nvidia and AMD typically warn that frame generation isn't a solution for low frame rates, as you need a relatively stable framerate to begin with for the technique to work effectively

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Cerny indicated that no additional releases are planned for this year, suggesting the feature may not arrive until 2027 or later

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. However, if the PlayStation 6 faces delays, Sony might attempt to extract more performance from the existing PS5 Pro in the meantime

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Upgraded PSSR Rolls Out to Major Titles

Meanwhile, Sony's upgraded AI upscaling technology is already delivering tangible improvements. The new version of PSSR delivers enhanced image stability, improved clarity in fine details, and more consistent performance across supported titles

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. Games receiving the update include Alan Wake 2, Control, Dragon Age: The Veilguard, Dragon's Dogma 2, Final Fantasy VII Rebirth, Monster Hunter Wilds, Nioh 3, Rise of the Ronin, Senua's Saga: Hellblade II, and Silent Hill 2

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Source: IGN

Source: IGN

Additional games including Crimson Desert, launching on March 19, Assassin's Creed Shadows, and Cyberpunk 2077 will receive patches in the coming weeks

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. Digital Foundry tested an exclusive look at four upgraded titles and found they deliver on Sony's promises, noting that with the launch version of PSSR, image quality varied per title and could sometimes look worse than the original base PS5 game, but "that is no longer the case"

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Source: TechRadar

Source: TechRadar

Developer Praise and Future Implementation

Developers have praised the improvements. Remedy Entertainment's graphics technical director Tatu Aalto noted that the upgraded PSSR improves image upscaling quality and stability, allowing efficient stochastic sampling without sacrificing image stability

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. Final Fantasy 7 Rebirth director Naoki Hamaguchi stated that compared to the original PSSR, fine details such as characters' hair are naturally restored with less flickering and afterimage feeling

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Sony confirmed that "moving forward, most new PS5 Pro titles will launch with support for this enhanced PSSR, ensuring players continue to see improvements in improve image quality and performance"

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. Sony's collaboration with AMD on projects like "Project Amethyst" suggests that AI-driven rendering techniques will play a central role in future PlayStation systems, with frame generation potentially becoming a standard feature across the ecosystem

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