10 Sources
[1]
Future Sony PlayStation games will use AI to imagine new frames
Mark Cerny, the lead architect of the PlayStation 5 and PS5 Pro, told Digital Foundry that ML-based frame generation tech is coming to "PlayStation platforms" in the future, letting the game console use AI to imagine new frames between the ones it's actually rendering, which can create smoother
[2]
Sony's PS5 Pro AI Upscaling Comes to 14 More Games, Rollout Starts Today
With over a decade of experience reporting on consumer technology, James covers mobile phones, apps, operating systems, wearables, AI, and more. If you own the Sony PlayStation 5 Pro, you may soon spot improved AI upscaling on some of its best games. An upgraded version of Sony's PlayStation
[3]
Sony's updated PSSR upscaling tech is finally available for even more PS5 Pro games, including Crimson Desert, Silent Hill f, Dragon Age: The Veilguard, and more
"Moving forward, most new PS5 Pro titles will launch with support for this enhanced PSSR," says Sony * Sony's updated PSSR tech is now available for a collection of PS5 Pro-supported games * Some of those titles include Silent Hill f, Alan Wake 2, Final Fantasy 7 Rebirth, and more * More games,
[4]
AI frame generation is coming to the PS5 Pro
Sony is preparing to take its PlayStation graphics technology a step further, with AI-powered frame generation now confirmed as a future feature for PlayStation platforms. While details remain limited, the update could significantly improve visual smoothness and performance -- especially on
[5]
Sony confirms AI frame generation for future PlayStations
Sony confirmed AI-powered frame generation is in development for future PlayStation platforms, according to Mark Cerny, lead system architect. This technology could significantly enhance visual smoothness and performance, particularly for hardware like the PlayStation 5 Pro, by generating new
[6]
Sony confirms PlayStation systems will be getting AI frame generation for 'fake frames'
TL;DR: PlayStation lead architect Mark Cerny revealed that future PlayStation consoles will feature AI-based frame generation, enhancing frame rates by creating new frames between native ones. This technology builds on existing upscaling like PSSR and aims to boost performance and visual quality,
[7]
PSSR 2 is finally here, and the tech that made Resident Evil Requiem look so good promises a big PS5 Pro upgrade for Crimson Desert this week
Patches for Assassin's Creed Shadows and Cyberpunk 2077 are on the way We got a preview of PSSR 2 with the launch of Resident Evil Requiem a few weeks ago, but today marks the wider launch of the improved upscaling tech on PS5 Pro. The upgrade lands as part of a system-level update that can apply
[8]
AMD's FSR 4.1 for RDNA 4 is based on the same tech as Sony's new PSSR for the PS5 Pro
TL;DR: Sony's updated PlayStation Spectral Super Resolution enhances image quality, motion stability, and developer tools on PS5 Pro, matching AMD's AI-driven FSR 4.1 technology. This collaboration, known as Project Amethyst, enables 4K cinematic visuals with smooth performance and signals future
[9]
Sony develops an AI-based frame generation technology for PlayStation platforms
The goal for all of this is pretty simple: to improve the frame refresh rate of games without requiring significantly more powerful hardware. In this frame generation technology, artificial intelligence creates intermediate images between the actual rendered frames, and this can increase the
[10]
Sony Confirms PlayStation 5 Pro PSSR Upgrades for Cyberpunk 2077, Final Fantasy 7 Rebirth and Even Former Xbox Console Exclusive Hellblade 2 - IGN
Sony has confirmed an array of games set to benefit from PlayStation 5 Pro's upgraded PSSR visual boost, which launches more broadly via a new system software update available later today. Supported titles include a range of third-party blockbusters, including Cyberpunk 2077, Final Fantasy 7
Share
Copy Link
Sony's Mark Cerny confirmed that machine learning-based frame generation is coming to PlayStation platforms, while 14 games receive upgraded PSSR AI upscaling technology starting March 17. The new tech could significantly enhance visual smoothness on PS5 Pro, though experts warn of potential input latency trade-offs.
Sony has confirmed that AI frame generation is coming to future PlayStation platforms, marking a significant step in console graphics evolution. Mark Cerny, the lead architect of the PlayStation 5 and PS5 Pro, revealed to Digital Foundry that ML-based frame generation technology will arrive "at some point on PlayStation platforms"
1
. This technique allows the console to use AI to imagine new frames between the ones it's actually rendering, which can enhance visual smoothness and create smoother perceived image quality while typically introducing some amount of lag1
.The announcement comes as Sony simultaneously rolls out an upgraded version of its PlayStation Spectral Super Resolution technology to 14 more games, with the system software update beginning on March 17
2
. The timing suggests Sony is aggressively pushing AI-driven rendering techniques across its ecosystem, though it remains unclear whether frame generation will debut on the PS5 Pro or wait for the PlayStation 6.
Source: TweakTown
AI frame generation represents a fundamental shift in how performance gains are achieved on gaming hardware. Instead of relying solely on raw GPU power, the technology uses machine learning to create entirely new frames between rendered ones, effectively increasing perceived frame rates without requiring the console to render every frame natively
4
. This approach is already widely used on PC through solutions like Nvidia DLSS and AMD FSR4
.For developers, this opens up new possibilities to push higher graphical fidelity while maintaining fluid performance. Players could experience games that appear to run at 60fps or even 120fps without the console bearing the full computational burden
5
. The PS5 already offers AMD FSR3 frame generation in some games, but FSR3 doesn't have machine learning support and instead interpolates between real frames rather than AI imagining what should be between them1
.While frame generation promises smoother visuals, experts note potential drawbacks. The technology can introduce input latency, meaning there could be a slight delay between player actions and on-screen responses
4
. Both Nvidia and AMD typically warn that frame generation isn't a solution for low frame rates, as you need a relatively stable framerate to begin with for the technique to work effectively1
.Cerny indicated that no additional releases are planned for this year, suggesting the feature may not arrive until 2027 or later
1
. However, if the PlayStation 6 faces delays, Sony might attempt to extract more performance from the existing PS5 Pro in the meantime1
.Related Stories
Meanwhile, Sony's upgraded AI upscaling technology is already delivering tangible improvements. The new version of PSSR delivers enhanced image stability, improved clarity in fine details, and more consistent performance across supported titles
2
. Games receiving the update include Alan Wake 2, Control, Dragon Age: The Veilguard, Dragon's Dogma 2, Final Fantasy VII Rebirth, Monster Hunter Wilds, Nioh 3, Rise of the Ronin, Senua's Saga: Hellblade II, and Silent Hill 22
.
Source: IGN
Additional games including Crimson Desert, launching on March 19, Assassin's Creed Shadows, and Cyberpunk 2077 will receive patches in the coming weeks
2
. Digital Foundry tested an exclusive look at four upgraded titles and found they deliver on Sony's promises, noting that with the launch version of PSSR, image quality varied per title and could sometimes look worse than the original base PS5 game, but "that is no longer the case"2
.
Source: TechRadar
Developers have praised the improvements. Remedy Entertainment's graphics technical director Tatu Aalto noted that the upgraded PSSR improves image upscaling quality and stability, allowing efficient stochastic sampling without sacrificing image stability
3
. Final Fantasy 7 Rebirth director Naoki Hamaguchi stated that compared to the original PSSR, fine details such as characters' hair are naturally restored with less flickering and afterimage feeling3
.Sony confirmed that "moving forward, most new PS5 Pro titles will launch with support for this enhanced PSSR, ensuring players continue to see improvements in improve image quality and performance"
3
. Sony's collaboration with AMD on projects like "Project Amethyst" suggests that AI-driven rendering techniques will play a central role in future PlayStation systems, with frame generation potentially becoming a standard feature across the ecosystem5
.Summarized by
Navi
[4]
23 Mar 2026•Technology
11 Mar 2025•Technology

19 Dec 2024•Technology

1
Policy and Regulation

2
Technology

3
Technology
