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Sony decided fully four years ago to develop its own AI hardware for the PS5 Pro rather than using AMD tech and the big question is why
Why doesn't AMD have any machine learning acceleration in its GPUs? Graphics upscaling using AI is so important for gaming Sony decided to do its own hardware rather than use AMD technology. That's one of the most important take-homes from the signature deep dive Sony's lead architect for its
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Sony and AMD Developing AI Tech for Better Gaming Graphics, Ray Tracing
Sony is working with AMD to develop machine learning and AI tech for gaming and graphics, according to an announcement on Wednesday. The PlayStation 5 and PS5 Pro consoles already use AMD GPUs, and the newer Pro version has a bigger GPU, better memory, and uses AI to power upscaling. Now, Sony and
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PS5 Pro Lead Architect Mark Cerny Unveils 'Codename Amethyst' ML Collaboration with AMD
Ahead of the launch of the PS5 Pro last month, Sony invited Wccftech as part of a very select number of media outlets and analysts to get an early look at the console and a soon-to-be-released deep dive into the system architecture by none other than the Lead Architect of the console, Mark Cerny.
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Sony Is Working on the Future of Game Graphics for Everyone - IGN
Now that the PS5 Pro is here, we know that it does deliver slightly better gaming performance, especially whenever a 'performance mode' is enabled. This is largely thanks to the RDNA 2 GPU simply having more compute units and faster memory - but Sony also worked in PSSR, or PlayStation Spectral
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PS5 architect mostly interested in using AI for graphics and gameplay performance
TL;DR: Sony is leveraging AI and machine learning to enhance its PlayStation platform, focusing on innovations like PlayStation Spectral Resolution (PSSR) upscaling and hardware-base modifications in service of ML. Sony is all-in on machine learning technology, and wants to use AI and ML to help
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Sony and AMD are partnering to launch a project called Amethyst that will change gaming forever
Just weeks after the release of the PS5 Pro, Sony is already looking ahead to its next major technological breakthrough. This time, the company has decided to partner with AMD once again, the tech leader behind the custom chips in both the PS4 and PS5. Together, they're launching a game-changing
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Sony explains how it modified PS5 Pro's GPU to enable PSSR neural network AI upscaling
TL;DR: Sony's 37-minute technical breakdown of the PlayStation 5 Pro, led by Mark Cerny, details the console's advancements, including the PlayStation Spectral Resolution (PSSR) neural network. The PS5 Pro features a custom GPU redesign with increased Work Group Processors and enhanced Vector
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PlayStation, AMD team up to build next-gen AI, ML architectures for PS6, other hardware
Sony and AMD announce project Amethyst, a new collaboration focused on forging next-gen AI and ML solutions for new console hardware like the PS6, as well as other platforms, potentially even PC and rival platforms. Today Sony Interactive Entertainment dropped a surprise video of PlayStation
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PlayStation's Mark Cerny did a deep-dive on the PS5 Pro and Sony's new partnership with AMD
PlayStation Lead Architect Mark Cerny is back again to explain the nitty-gritty details of how the achieves its various graphical improvements. Cerny first in September and in , he gets into how the Pro's improved GPU uses tech from AMD and announces a "deeper collaboration" between Sony and the
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Sony develops custom AI hardware for PS5 Pro and partners with AMD on Project Amethyst, aiming to advance machine learning in gaming graphics and performance.

Sony has taken a bold step in the world of gaming technology by developing its own AI hardware for the PlayStation 5 Pro, rather than relying on AMD's existing solutions. This decision, made four years ago, highlights the growing importance of AI in gaming, particularly for graphics upscaling
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.Mark Cerny, Sony's lead architect for PlayStation consoles, revealed that the company aimed for 300 TOPS (trillion operations per second) of ML performance, comparable to an Nvidia RTX 4060 Ti. To achieve this, Sony modified AMD's RDNA 2 GPU architecture, creating what they call "custom RDNA"
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.The custom AI hardware powers Sony's new upscaling technology, PlayStation Spectral Super Resolution (PSSR). This technology is Sony's answer to Nvidia's DLSS and Intel's XeSS, aiming to enhance gaming graphics through AI-driven upscaling
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.PSSR allows games to render at lower resolutions and then use a neural network to fill in the gaps, potentially improving performance without sacrificing visual quality. This technology could also enable frame generation, inserting frames between key frames to reduce choppiness in games running at lower frame rates
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.In a significant move, Sony announced a collaboration with AMD called Project Amethyst. This initiative aims to develop machine learning and AI technology for gaming and graphics, potentially benefiting not just PlayStation but the broader gaming industry
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.Mark Cerny emphasized that this collaboration is not about creating proprietary technology exclusively for PlayStation. Instead, it's intended to be a democratized library for machine learning that can be used across various devices
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Sony's approach to AI in gaming could have far-reaching implications. By developing open technology rather than proprietary solutions, Sony and AMD could potentially influence the entire gaming industry, including competitors like Microsoft
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.This move might also pressure AMD to accelerate the development of ML hardware for its GPUs, potentially benefiting PC gamers and handheld gaming devices in the future
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.Mark Cerny expressed confidence that machine learning and AI technologies like PSSR will drive the next generation of gaming. While the broader tech world focuses on large language models and generative AI, Cerny emphasized that Sony's primary interest lies in using AI to enhance game graphics and boost gameplay performance
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.As Sony continues to iterate on these technologies, we can expect to see further advancements in AI-driven graphics upscaling and potentially new applications of machine learning in game development and player experiences.
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