16 Sources
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Sony brings AI graphics upscaling to the regular PS5
Sony is launching a new AI upscaling technology specifically for the regular PS5. The new tech, called Quick Spectral Super Resolution (QSSR), is a "new performance tier of AI upscaling" that's a result of Sony's Project Amethyst work with AMD, according to a blog post. Sony says that PlayStation
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Sony brings AI-powered upscaling to the standard PS5 -- new QSSR technology to deliver a taste of the PS5 Pro experience, streamlined neural network tech built with AMD
The PlayStation 5 is getting AI-driven upscaling, giving base console owners access to the technology that was previously available on the more powerful PlayStation 5 Pro. In a blog post, Sony introduced Quick Spectral Super Resolution (QSSR), a new version of its AI upscaling technology for the
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Sony brings AI upscaling to the base PS5 - Engadget
Sony Interactive Entertainment has added AI upscaling to the standard PS5. It's deploying patches for Marvel's Wolverine and Ghost of Yōtei today that make them the first games to support Quick Spectral Super Resolution (QSSR) through new graphics options. SIE said the tech delivers "notable
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The base PlayStation 5 can now do AI upscaling, and it actually looks great
Serving tech enthusiasts for over 25 years. TechSpot means tech analysis and advice you can trust. Why it matters: AI upscaling has long been a primary advantage of modern PC graphics cards and the PlayStation 5 Pro over standard current-generation consoles. While the base PS5's new Quick
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Sony has revealed its new QSSR upscaling tech for the base PS5, with tech analysts confirming an 'exceptional' quality boost for Marvel's Wolverine, while Ghost of Yotei 'saw less dramatic improvements'
* Quick Spectral Super Resolution (QSSR) is Sony's new machine-based upscaling tech for the PS5 * Analysts at Digital Foundry say it has "remarkable" potential * QSSR enabled in Marvel's Wolverine has an "exceptional" quality boost, while Ghost of Yotei "saw less dramatic improvements" Sony has
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Sony's Ai-Upscaling Tech Is No Longer Ps5 Pro Exclusive
Sony is bringing its AI-powered upscaling technology to the standard PS5, meaning owners of the base console are about to get a feature that was previously exclusive to the PS5 Pro. Sony announced Quick Spectral Super Resolution today in a blog post, a new version of its PlayStation Spectral Super
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PS5 gets "AI-guided upscaling" a bit like PS5 Pro's, and it's available now in Marvel's Wolverine and Ghost of Yotei
AI image upscaling is coming to PlayStation 5, Sony has announced, and it's available already in two games: Marvel's Wolverine and Ghost of Yotei. The image-upscaling technology is called Quick Spectral Super Resolution (QSSR), and it's positioned as a slightly diluted or lesser version of the
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Base PS5s get AI upscaling with new QSSR tech
Sony's base PlayStation 5 is getting its own AI upscaling tech called Quick Spectral Super Resolution (QSSR), which is an offshoot of the PS5 Pro's PSSR. The PS5 Pro pushes console gaming to the next level while also laying the groundwork for the PS6's new neural AI-assisted tech. Now Sony is
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Sony Brings AI Upscaling to Standard PS5 With Wolverine & Ghost of Yōtei
Sony Interactive Entertainment has announced that it's now rolling out a new update for Quick Spectral Super Resolution (QSSR) on the standard PS5 model, which brings AI-powered visual upscaling for select titles including Marvel's Wolverine and Ghost of Yōtei. Daniel Craig, Principal Engineer, for
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Base PS5 Is Getting AI Upscaling Starting With Wolverine And Ghost Of Yotei To Make The Smallest Details Look Even Crisper
It's called Quick Spectral Super Resolution and it's coming to a big-budget Sony blockbuster near you Fancy AI upscaling is no longer just for PlayStation 5 Pro. Sony announced it's brining a version of the technology to base PS5s starting with Wolverine and Ghost of Yotei. The tech is called
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PlayStation Is Bringing AI-Powered Graphics Upscaling to PS5 After PS5 Pro
* QSSR is an evolution of Sony's PSSR upscaler on PS5 Pro * The AI upscaler was made in collaboration with AMD * QSSR improves image quality and stability on PS5 Sony has released a new AI upscaler that boosts image quality in games on the base PS5. The upscaler, dubbed Quick Spectral Super
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"AI upscaling is coming to PS5": Sony's base console is getting its own version of the PS5 Pro feature I've been jealous about for 2 years
Marvel's Wolverine and Ghost of Yotei are the first games to make use of the PS5's new QSSR tech For almost two years, I've watched various friends, family members, and co-workers adopt the PS5 Pro, and I've largely been managing my jealousy with one notable exception: PSSR. The PS5 Pro's
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Standard PS5 Gets Sony's New QSSR Upscaling Option - Gamereactor
Sony's QSSR upscaling reaches standard PS5 consoles in patches for Marvel's Wolverine and Ghost of Yōtei, improving detail and stability. Sony has announced Quick Spectral Super Resolution (QSSR), a new AI upscaling option for standard PlayStation 5 consoles, with Marvel's Wolverine and Ghost of
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Base PS5 Is Getting AI Upscaling with New QSSR Technology
After introducing PlayStation Spectral Super Resolution (PSSR) on PS5 Pro, PlayStation is bringing a new tier of AI upscaling to the base PS5 with Quick Spectral Super Resolution (QSSR). PlayStation also confirmed that Marvel's Wolverine and Ghost of Yōtei will be the first games to use the
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Sony Brings PS5 Pro-style AI Upscaling to the base PS5, as QSSR Narrows the Gap with its Pricier Sibling
Sony has announced that a new AI upscaler called Quick Spectral Super Resolution is available now on PlayStation 5, with two of the most recent first-party exclusives (Marvel's Wolverine and Ghost of Yōtei) already patched to take advantage of the new upscaler. QSSR is essentially a
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Sony Announces QSSR, a Trimmed Down Version of PSSR That Finally Brings AI Upscaling to Base PS5
AI upscaling continues to be a huge part of the modern graphics pipeline, and while PSSR brought this tech to the PS5 Pro, the base PS5 was left without it due to its weaker GPU. That's been remedied, though, with QSSR. In a blog post, Sony detailed a new upscaling model that runs on its base
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Sony introduced Quick Spectral Super Resolution (QSSR), bringing AI upscaling to the base PS5 for the first time. Developed through Project Amethyst collaboration with AMD, the technology delivers notable image quality improvements without requiring hardware upgrades. Marvel's Wolverine and Ghost of Yōtei receive patches today as the first games to support QSSR.
Sony has launched Quick Spectral Super Resolution (QSSR), bringing AI-powered upscaling technology to the base PS5 for the first time
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. This marks a shift in console gaming, as AI upscaling was previously exclusive to the PS5 Pro and high-end PC graphics cards. The technology emerged from Project Amethyst, Sony's collaboration with AMD, and represents what the company describes as "a new performance tier of AI upscaling"1
. Marvel's Wolverine and Ghost of Yōtei received patches today, becoming the first titles to offer QSSR as an additional graphics option on PS53
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Source: IGN
QSSR employs a streamlined neural network architecture specifically optimized for the base PS5's hardware constraints
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. Unlike PSSR on PS5 Pro, which benefits from dedicated machine learning silicon supporting INT8 math, QSSR relies on FP16 math and hand-tuned implementation to maximize performance4
. Daniel Craig, Sony's principal graphics R&D engineer, explained that PS5 Pro developers almost uniformly output to 4K and adjust render resolution beneath it, while PS5 teams must be more flexible, tuning render resolution alongside intermediate and final presentation targets depending on graphics mode1
. The performance cost ranges between 1.5 to 1.8 milliseconds per frame, which Digital Foundry considers reasonable for machine-learning-based upscaling on hardware without ML acceleration5
.Digital Foundry's testing of Marvel's Wolverine showed an exceptional quality boost, though with a frame rate drop of approximately 8 to 10 fps in uncapped Performance Mode
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. However, the visual improvements justify this trade-off. QSSR upscales Wolverine from approximately 936p to 1440p, producing cleaner images than the previous 1080p to 1440p upscaling4
. Mike Fitzgerald, head of technology at Insomniac Games, noted that QSSR "adds more pixel-level clarity and stability to our environments, bringing out extra detail amidst the busy streets of Madripoor, the dense alleyways of Shinjuku and many other areas across Logan's epic journey"3
. Ghost of Yōtei saw less dramatic improvements due to its already impressive image quality, with performance remaining practically identical and frame dips being slight and imperceptible5
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Source: GamesRadar
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QSSR delivers significantly higher image quality compared to earlier upscaling methods used in console games, such as TAA or AMD FSR 3
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. Side-by-side comparisons demonstrate that QSSR reduces shimmering, ghosting, and other distortions common in PS5 games4
. The technology excels at resolving fine details in characters and environments while maintaining temporal stability that wasn't previously possible on the base PS52
. Jasmin Patry, Lead Rendering Engineer at Sucker Punch Productions, emphasized that "QSSR excels at resolving the fine details in our characters and environments and does so with a level of temporal stability that hasn't been possible on the PS5 console until now"2
. While PSSR remains the gold standard on PS5 Pro, QSSR provides notable improvements to both image detail and image stability on base PS55
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Source: TweakTown
Sony confirmed that QSSR will be offered broadly to all PlayStation developers, not limited to first-party studios
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. Craig revealed that QSSR is fundamentally a drop-in replacement for titles that already support PSSR, requiring only a few days of tuning1
. This streamlined implementation process increases the likelihood that PS5 developers will adopt the technology, allowing more games to benefit from AI upscaling without extensive development resources1
. Digital Foundry emphasized the remarkable potential, noting that low resolution and poor upscaling have impacted many titles in this generation, but QSSR could make a big difference1
. The technology allows developers to balance rendering resolution, performance, and image quality on aging console hardware2
, potentially extending the PS5's competitive lifespan against newer gaming platforms and high-end PC configurations featuring Nvidia DLSS or AMD FSR 44
.Summarized by
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