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Tomb Raider: Legacy of Atlantis devs confirm AI use, but promise...
AI NOT: Whether you like it or not, generative AI is quickly gaining traction among game developers. Even the upcoming remake of the original Tomb Raider is reportedly using generative AI in some form, although potential issues are expected to be resolved by the end of development. During its
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'At least they're honest about it?' -- Tomb Raider: Legacy of Atlantis is the latest game to come with an AI-generated content disclosure
Crystal Dynamics says "any AI-assisted assets were either replaced or refined by humans" * Tomb Raider: Legacy of Atlantis has an AI-generated content disclosure * Crystal Dynamics says any AI assets used have been 'either replaced or refined by humans' * It added in a statement that "we
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New Tomb Raider game embraces AI -- Amazon explains why
In a deflating bit of news, it appears that Tomb Raider: Legacy of Atlantis is the latest game to embrace generative AI in its development process. Crystal Dynamics and Amazon Games added the following disclosure to the game's Steam page: "AI-assisted tools were used during development to support
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Summer Game Fest is here, so get ready for a lot of, 'Ugh, that game with the cool trailer used AI'
A pile of new game announcements are coming over the next several days, and we can expect a pile of AI disclosures, too. Crystal Dynamics and Flying Wild Hog unveiled a new trailer for Tomb Raider: Legacy of Atlantis during yesterday's State of Play showcase, and fans seemed pretty happy: As one
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As is becoming increasingly common, upcoming Tomb Raider remake Legacy of Atlantis has used AI in the game's development
Tomb Raider: Legacy of Atlantis has an AI Generated Content Disclosure attached to it. During last night's PlayStation State of Play, developers Flying Wild Hog and Crystal Dynamics shared a new trailer for Legacy of Atlantis, which is a remake of the original Tomb Raider. The game will see Lara
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Uh Oh, GenAI Was Used In The Development Of The Beautiful New Tomb Raider Remake
Some of the shine has already come off the Crystal Dynamics upcoming Tomb Raider reboot. During PlayStation's recent State of Play presentation, the studio showed off a new trailer for Tomb Raider: Legacy of Atlantis. It's been looking pretty great with its fancy Unreal Engine 5 makeover. But
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Crystal Dynamics Has Clarified GenAI Use in Tomb Raider: Legacy of Atlantis
Tomb Raider: Legacy of Atlantis was announced at The Game Awards 2025 Tomb Raider: Legacy of Atlantis, the upcoming remake of the original Tomb Raider, received a confirmed release date at Sony's State of Play earlier this week. The action-adventure title is coming to PC and consoles on February
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Tomb Raider: Legacy of Atlantis was made with AI, Steam page reveals, but any assets made using the controversial tech "were either replaced or refined by humans"
Lara Croft returns in Tomb Raider: Legacy of Atlantis early next year, but her latest escapade is being soured somewhat by the presence of AI within the game's development. Fans made the discovery through the Steam page for the release, where the mandatory disclaimer gives some insight into the
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Tomb Raider: Legacy of Atlantis developer clarifies AI usage disclaimer
AI will apparently be used for iteration, but none of the final product will show off AI creations. It's almost strange how audiences react to the idea of AI in games now. Back in the day, we used the term to simply describe how an enemy reacted to our movements and combat decisions, or how a game
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Tomb Raider: Legacy of Atlantis is the Latest AAA Game Made With GenAI Tools in an "Early Exploration" Development Phase
Last night during PlayStation's State of Play event for June 2026, Crystal Dynamics and Flying Wild Hog showcased more of Tomb Raider: Legacy of Atlantis, and also confirmed rumours that it had been delayed into next year with the announcement of a February 12, 2027, release date. After the dust
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Crystal Dynamics has confirmed the use of AI-assisted tools during early development of Tomb Raider: Legacy of Atlantis, the upcoming remake of the 1996 classic. The studio insists all AI-generated content will be replaced or refined by human artists before the game's February 2027 launch, but the disclosure has reignited debate about generative AI's role in the gaming industry.
Crystal Dynamics has disclosed that Tomb Raider: Legacy of Atlantis, the upcoming remake of the 1996 original, utilized AI-assisted tools during its development process
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. The AI-generated content disclosure appeared on the game's Steam page shortly after a new trailer debuted at Sony's State of Play showcase, revealing that "AI-assisted tools were used during development to support some early exploration and temporary development content". The California-based studio emphasized that any AI-assisted assets were "either replaced or refined by humans in order to maintain the creative and artistic vision of the development team"5
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Source: GamesRadar
In a statement to Eurogamer, Crystal Dynamics explained its approach: "At Crystal Dynamics, we leverage AI tools to help our teams iterate on ideas faster and more efficiently, while ensuring that all finished content in the final product is human-crafted"
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. The studio's goal centers on empowering developer creativity while delivering high-quality experiences. However, the disclosure does not specify which particular assets received AI assistance during early exploration phases.Amazon Games, which is publishing Tomb Raider: Legacy of Atlantis alongside Crystal Dynamics and Flying Wild Hog, has taken a bullish stance on generative AI in video game development. GM of Amazon Games Jeff Gattis told Polygon that the company sees opportunities to "make interesting new types of games made by humans, but games that couldn't have been made three to five years ago"
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. Gattis referenced games built on large language models, though the specific implementation remains unclear. Amazon has already released AI-powered experiences like Courtroom Chaos - Starring Snoop Dogg on Luna, which features AI-generated imagery and an "AI-powered Judge Snoop Dogg"3
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Source: GameReactor
The use of generative AI in video game development has become increasingly contentious within the gaming community. Epic Games boss Tim Sweeney argued in November that disclosure "makes no sense" for game stores, claiming "AI will be involved in nearly all future production"
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. Conversely, Konrad Tomaszkiewicz, director of The Witcher 3 and Cyberpunk 2077, has stated that generative AI can only create "soulless, tasteless games"1
.The gaming community response has been mixed, with Reddit discussions revealing disappointment alongside resigned acceptance. One Redditor expressed concern about "the environmental impact, especially if the assets ended up being replaced or 'refined'". Another captured the prevailing sentiment: "I guess at least they're honest about it?". Beyond labor concerns and art theft worries, many players simply find AI-generated content aesthetically displeasing.
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The promise to remove temporary assets before launch carries significant risk. Pearl Abyss recently apologized after AI-generated content appeared in the final version of Crimson Desert, despite assurances that all such material would be replaced
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. This incident disappointed the Crimson Desert community and raises questions about whether Crystal Dynamics can successfully eliminate all AI-generated material before Tomb Raider: Legacy of Atlantis launches on February 12, 20274
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Source: Gadgets 360
As Summer Game Fest approaches, the pattern of AI-generated content disclosure is becoming standard practice. The cycle of excitement over new game announcements followed by AI disclosure fatigue represents a new reality for the gaming industry
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. Players now face difficult decisions about whether AI use in early development stages warrants boycotting otherwise promising titles. The remake, co-developed by Crystal Dynamics and Flying Wild Hog, aims to introduce the original Lara Croft persona to a new generation while maintaining the franchise's creative vision through human-crafted final content.Summarized by
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